Allows to change the Bust Values of a character within Studio.
- Sliders that adjust the main Values of a characters bust
- Adds Timeline Compatiblity for Bust values and the Bust Scale Values which can be changed via Timeline
- Install latest BepInEx5, BepisPlugins and KKAPI.
- Download the latest release of the plugin.
- Extract the archive into your game directory. The plugin .dll should end up inside your BepInEx\plugins directory.
The Main sliders can be found within the Current State tab of a character and is labeled Studio Bust Adjuster.
The Bust Scale can be edited through KKABMX(BonemodX) by editing the scale of bones that start with "cf_d_bust0#_#", "cf_s_bust0#_#". "cf_hit_bust02_#" can be used to edit the bust Collison.