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Friday Night Funkin' - Codename Engine (WIP)

PLEASE NOTE - THIS IS STILL IN AN ALPHA STATE

Early alpha of Codename Engine, known issues:

  • Some options are missing
  • Week 5 has no monster animation
  • Week 6 still have no dialogue
  • Week 7 have no running tankman

Build instructions are below, use the "introMod" folder for... mods.

Also, lime test windows uses the source assets folder instead of the export one.

CREDITS

  • Credits to Smokey555 for the fancy Animate Atlas code

HOW TO BUILD

  • Install the required libraries as told in the original Funkin' repo (with latest Haxe!)
  • Run update.bat to install all required additional libraries (flixel fork, hscript fork...)
  • Run lime test windows to compile the game (may take a long time)

About

bro nahh yoshicrafter made it public!!! (that was this secret update for 1448)

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