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-2.11.0-snapshot.3

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@PainterFlow PainterFlow released this 26 Apr 09:38

changelogs

This weeks snapshot is a polishing one, tweaking some enchantments and fixing a lot of critical bugs! You can now also find a new Item called Enchanting Recipes, these new book variants can be found in most structures or traded with by villagers, consuming them grants you the recipe of the enchantment. Which Recipes can be found where, varies between loot table and also between villager trade. Besides that, there are also some new technical capabilities for enchantments. And a bunch of preparation for adding even more enchantments to the game.

Gameplay

Villagers

  • now trade Enchanting Recipe Books, there trades vary per villager variant

Loot Tables

  • Enchanting Recipe Books can now be found in Ancient Cities
  • Enchanting Recipe Books can now be found in Bastion Remnants
  • Enchanting Recipe Books can now be found in Desert Pyramids
  • Enchanting Recipe Books can now be found in End Cities
  • Enchanting Recipe Books can now be found through fishing
  • Enchanting Recipe Books can now be found in Jungle Temples
  • Enchanting Recipe Books can now be found in Mineshafts
  • Enchanting Recipe Books can now be found in Monster Dungeons
  • Enchanting Recipe Books can now be found in big Ocean Ruins chests
  • Enchanting Recipe Books can now be found through Piglin bartering
  • Enchanting Recipe Books can now be found in Pillager Outpost
  • Enchanting Recipe Books can now be found in Stronghold Altar chests
  • Enchanting Recipe Books can now be found in Stronghold Libraries
  • Enchanting Recipe Books can now be found in Stronghold Storage Room chests
  • Enchanting Recipe Books can now be found in Ominous Trial Vaults
  • Enchanting Recipe Books can now be found in Woodland Mansions

Enchantments

  • a bunch of enchantments have received profiles for fishing rod mechanics

Impaling

  • drowned are now affected by Impaling

Infinity

  • now works with crossbows

Thorns

  • now works on shields

Looting

  • now works on fishing rods
  • now drops more items when mining a block

Particles

  • added new lightning particle

Technical Changes

  • removed test item

Datapacks

Enchantments

  • updated Enchantment Slots to no longer use Java Nulls

Enchantment Trigger: post\_block

  • added new enchantment trigger effect called: post\_block

Special Enchantment Configuration

  • special enchantment limits are now level based values

Enchantment Profiles

  • the ITEM requirement type is now lowercased to item
  • new type: projectile\_takeover

Developers Note: This is currently only used to remove the hardcoded enchantment effects for the Fishing Rod modifications.

Particles

  • added new unused vsq:lightning\_bolt particle, which are small lightning bolts!

Tags

  • modified entity tag: minecraft:aquatic to now include drowneds
  • added item tag: vsq:enchanting/thorns

Resourcepacks

  • added item definition, model and texture for the Recipe Enchanting Book
  • added unused Effect Icon texture called voided.png

Bug Fixes

  • vsq-11: Axes can no longer have the fortune effect
  • vsq-15: Thorns doesn't work

Developers Note: This was fixed by making item.owner() for item referenced only be used for the special enchantment stuff as that's where its needed, this also should have fixed any other broken enchantment effects.

  • vsq-16: The block and level requirement for the enchantment tables recipe books are not taken into account for the validation of showcasing which recipe is craftable and which one isn't
  • vsq-17: The Enchanted Items Statistic is now increasing again and the "Enchanter" Advancement is granted again
  • vsq-18: Fortune doesn't work at all
  • vsq-19: the Flame enchantment still has some effects
  • vsq-20: custom recipes are not included in the /recipe command
  • vsq-22: custom recipes are not included in the * from the /recipe command
  • vsq-23: the Lure enchanting recipe is in the weapons category instead of the tools category