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PlayerIDs

Uses player joins and leaves to link player IDs to usernames

Commands

/clearIDCache <all | house>

Clears all saved IDs, either in the house the player is currently in, or in all houses

/setIDtoName <id> <name>

Links the ID <id> to the username <name>

/resetID <id>

Resets the value of the ID <id>

/getNameFromID <id>

Gets the name associated with the ID <id>

/getIDFromName <name>

Gets the ID associated with the name <name>

/customIDMessages <add | remove | list> <ID message>

Add custom triggers for player IDs, not case-sensitive, independent to each house. (Ex: add "gamer" to detect "Gamer#100" as Player #100) This command supports regex, but it is through the Rhino JS Engine so it may be glitchy!

/toggleAsterisk

Toggles the astersik that appears before all housing chat messages

/toggleJoinMessages <all | house>

Changes the default housing join and leave messages

  • Always - Always shows join and leave messages
  • Never - Never shows join and leave messages
  • Detect - Shows join and leave messages if no custom one is sent by the house

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Uses player joins and leaves to link player IDs to usernames

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