cl_dll: events: ev_cs16: remove unused sound#325
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Far-fetched. Removing a single sound will not eliminate "inconsistencies on competitive servers" between clients. Because of this, for the same bullet impact, client A might hear Since impact sounds already differ across clients, and the file |
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The issue is that this sound only exists in |
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To be honest, my problem with
Original CS went from a lot of version that they may forget to remove it and became unused. Glock burst fire |
I used it because I liked how it sounds compared to normal glock shots played three times in parallel. |
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I think, the sounds debate can be resolved if somebody looks into decompiled code. |
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This is decompiled code from IDA, i think he is right. Code |
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If @Vladislav4KZ approves this change, I will merge it. |
When playing
Counter-Strike 1.6onSteam, the soundweapons/ric_conc-2.wavdoes not exist. Since it is present inCS16Client, it may cause inconsistencies when playing on competitive servers.#323