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Subnautica 2 Mod Manager v0.2.2

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@Vercadi Vercadi released this 30 May 08:32

Subnautica 2 Mod Manager 0.2.2

Focused hotfix for Nexus feedback around inbox installs, duplicate old versions, mod-list cleanup, and confusing actions.

Changed

  • Fixed the Proton/Linux inbox workflow: inbox mods can now be selected from the main mod list and installed/enabled with Install & Enable.
  • Added Delete From List for uninstalled imported mods. This removes the manager-owned data/library/sources/src_* copy, removes the library_state.json entry, and clears stale profile references.
  • Renamed the profile-only action to Remove from Profile so it is not confused with uninstalling or deleting a library entry.
  • New imports now replace likely old uninstalled duplicate entries instead of filling the list with multiple versions of the same mod.
  • Installed duplicate entries are kept and marked with a Duplicate badge until they are uninstalled.
  • Added Delete Old Versions to the row menu for cleaning old uninstalled duplicate entries while keeping the selected one.
  • Apply/plan errors now include clearer next-action wording for missing sources, target conflicts, unsafe paths, and missing install paths.
  • Apply Preview now includes Copy Details when warnings/errors exist, so users can paste useful support details.

Notes

  • Disable keeps a mod in the active profile but turns it off.
  • Remove from Profile removes a mod from the active profile.
  • Uninstall removes manager-installed game files recorded in the manifest.
  • Delete From List removes the manager's saved library copy/list entry only after the mod is uninstalled.
  • Review-required loose overlays remain blocked from automatic Apply.
  • Unknown/manual files are still never deleted.

Artifact

  • Zip: dist/release/Subnautica2ModManager-0.2.2-portable.zip
  • SHA256: 75e62918cd5bbbcf9be6f58a497a7a1550702558729fc813bb9af57251c01d2f