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merge enemy movement into dev#94

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azeloup merged 2 commits intodevfrom
34-enemy-movement
Dec 10, 2025
Merged

merge enemy movement into dev#94
azeloup merged 2 commits intodevfrom
34-enemy-movement

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@azeloup azeloup commented Dec 10, 2025

adding the basic enemy spawning + movement

CLOSES #34

- adding a new packet type to spawn the enemy
- the update of the enmies pos is using the same system as the player pos update
- the path find sytem is just aligning the monster y pos to the nearest player y pos
@azeloup azeloup requested a review from Vierre3 December 10, 2025 16:06
@azeloup azeloup self-assigned this Dec 10, 2025
@azeloup azeloup linked an issue Dec 10, 2025 that may be closed by this pull request
@github-project-automation github-project-automation Bot moved this to Todo in R-type Dec 10, 2025
@azeloup azeloup merged commit c3f8cb1 into dev Dec 10, 2025
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@github-project-automation github-project-automation Bot moved this from Todo to Done in R-type Dec 10, 2025
@azeloup azeloup deleted the 34-enemy-movement branch December 10, 2025 16:07
@Vierre3 Vierre3 removed this from R-type Dec 10, 2025
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