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Overlays guide
Phoenix-Ra edited this page Aug 30, 2026
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This guide covers how to access, configure, and create custom overlays in Visor, including details on overlay identity, general settings, pose transforms, and template-specific actions.
To quickly attach your Minecraft HUD elements to your arms and hands:
- Go to VR Settings -> Presets.
- Select and apply the
Defaults: Hand HUDpreset. This preset splits your standard 2D HUD into sections across your arms, placing the top half of your HUD on your left hand and the bottom half on your right hand.
To manage or edit your overlays:
- Open VR Settings.
- Select Setup Overlays (VR).
Visor features both built-in overlays and support for custom user created overlays.
- Navigate to the Create Overlay tab.
- Select one of the three available Template Types:
HUDButtonChat
- Set an Overlay ID:
The Overlay ID serves as Visor's internal identifier and becomes the filename for its
.jsonconfiguration file. - Multiple custom overlays can be created using the same template type (for example, creating 3–4 distinct HUD overlays).
When editing an overlay, options are organized into the following tabs:
- Name & Description: Custom labels for identifying the overlay.
-
Icon: Accepts resource file paths to display custom textures (e.g.,
minecraft:textures/item/bundle.pngrenders an open bundle texture). You can reference texture paths using a Template Resource Pack on Curseforge.
- Toggle: Controls whether the overlay is currently active or hidden.
- HUD Layer: Toggle to render the overlay on top of standard world objects and menus.
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Anchor: Attaches the overlay to a relative reference point:
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None- Hides the overlay. -
HMD- Anchors the overlay to your head/headset. -
MainHand- Anchors the overlay to your right hand. -
Offhand- Anchors the overlay to your left hand.
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- Position Sliders (X, Y, Z): Adjusts offset relative to the anchor point.
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Rotation Sliders (X, Y, Z): Adjusts orientation.
A 180 degree rotation is approximately Pi,
3.14159. A 90 degree rotation is approximately1.57079, half of Pi. - Rotation Aimed: Forces the overlay to face its anchor point dynamically.
- Scale: Sets the overall physical size of the overlay. Default is 0.15.
- Hand Lock Tool: Clicking the lock button on the bottom right anchors the overlay to your physical hand; pulling the trigger drops and places it at your hand's current position.
- Copy Transform: Use the green copy button on the right to duplicate current position and rotation values.
Captures a specific 2D screen region from the standard Minecraft HUD and projects it into 3D space.
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Settings: Manual
X,Y,Width, andHeightsliders, or click and drag directly on the screen preview to select a region.
Creates an interactive touch button in VR space that executes specific actions when pressed.
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Settings:
Width,Height,Button Text,Text Color,Visibility(AlwaysorIn Game),Button Color/Texture(e.g.,minecraft:textures/item/bundle.png). -
Actions:
- Keyboard Keybind (e.g., press
Rfor weapon mods to reload) - Run a Command
- Toggle Visibility of other overlays
- VR Keybind
- Keyboard Keybind (e.g., press
Displays the Minecraft chat box as a standalone VR overlay.
-
Settings:
Update Options(Tick,Frame, orOff).
- You can do more with overlays by making addons. Check out how to create an addon to get started.