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VladMineModDev edited this page Oct 28, 2026 · 2 revisions

FAQ

Why are some dots white?

Blocks whose MapColor isn't recognized fall back to a brightened version of their map color. If you still see pure white, check that your color mask includes all 16 bits (/sculkecho echocolor reset).

Why do leaves have so few dots?

Leaf textures have transparent pixels — the sonar skips them. This is intentional: leaves appear as sparse sparkling clouds, which looks beautiful and is performant.

Why is grass white in snowy biomes?

The grass texture in cold biomes IS white (biome tint). The sonar reads the actual texture pixel — so white dots on snowy grass are correct behavior.

The sonar circle cuts off my view!

This was a bug in older versions. Update to 1.0.1+ for rectangular screen-space culling.

My FPS drops when I press V

The sonar generates up to 1600 points at stage 4. Tips:

  • Reduce render distance
  • Use /sculkecho echocolor set to limit which colors respond
  • Update to the latest version (frustum culling + LOD optimizations)

Can I play on a server?

Yes. The mod works on both client and server. Infection logic is server-side; sonar rendering is client-side. All players need the mod installed.

Is this mod compatible with OptiFine / Sodium / Iris?

Sodium: generally yes (uses standard render pipeline). Iris shaders: may conflict with the custom fog — use /sculkecho fog off if visuals break.

Where do I report bugs?

Clone this wiki locally