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In-run hotkeys panel — Open Settings → Keyboard shortcuts from a compact slide-out on the dev rail during a run, not only from the main-menu mod settings.
Changed
Content browser layout — Card, relic, potion, power, enemy, and other pickers use a dual-column overlay (list + details). Panel width follows your viewport instead of a saved pixel width.
Removed
In-run right context sidebar — Combat stats, enemy intent, and related context no longer appear in a separate column beside the dev rail; use the matching dev-rail tab or browser overlay instead.
Saved dev panel width — Dual-column browser width is derived from the viewport each session, not from a stored pixel value.
Fixed
Mod source filter (browsers) — The Mod source dropdown chip lines up with its label in card, relic, potion, and other content browsers.
Crash recovery prompt — Quitting normally from the main menu no longer leaves a stale session marker, so the «previous session may have crashed» dialog does not appear on every launch.
Power browser — The extension column no longer grows wider than the panel; the power detail row uses a simpler icon layout.
Potion browser — Wider usable list column in the dual-column layout.
Combat stats charts — Pie and per-turn damage charts stay visible while the dev panel slides in.
Enemy browser — Map and enemy details use separate columns; map connection lines render correctly.
Dev perf overlay — Shows reliably after startup when enabled in settings.
Keyboard shortcuts — Rebinding and default keys work correctly with the game's input system again.
Added
对局内快捷键面板 — 对局中可在开发侧栏通过紧凑滑出面板打开 设置 → 键盘快捷键,不必退回主菜单 Mod 设置。