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Resource GameConfigResource

GitHub Action Wiki Bot edited this page Jun 26, 2026 · 10 revisions

GameConfigResource (client.game_config)

Endpoints: • gameConfig.getDates • gameConfig.getGameConfig

.get()

Get the full static game configuration (items, resources, industries, etc.).

Signature

await client.game_config.get() -> 'GameConfig'

Return Models

BadgeReward

Field Type Required
_id string Optional
__v integer Optional
reward number Optional
availabilities array[string] Optional
cooldownDays integer Optional

BadgeRewardWithMetadata

Field Type Required
_id string Optional
__v integer Optional
preserveBetweenReset boolean Optional
reward number Optional
uniqueMetadataKey string Optional
availabilities array[string] Optional
cooldownDays integer Optional

BadgeRewardWithPreserve

Field Type Required
_id string Optional
__v integer Optional
preserveBetweenReset boolean Optional
reward number Optional
availabilities array[string] Optional
cooldownDays integer Optional

BarSkillLevelZero

Field Type Required
_id string Optional
__v integer Optional
isABar boolean Optional
totalCost number Optional
unlockAtLevel integer Optional
value number Optional

BarSkillLevels

Field Type Required
_id string Optional
__v integer Optional
0 BarSkillLevelZero Optional
1 SkillLevel Optional
10 SkillLevel Optional
2 SkillLevel Optional
3 SkillLevel Optional
4 SkillLevel Optional
5 SkillLevel Optional
6 SkillLevel Optional
7 SkillLevel Optional
8 SkillLevel Optional
9 SkillLevel Optional

BarSkillTrack

Field Type Required
_id string Optional
__v integer Optional
levels BarSkillLevels Optional

BattleTickPoints

Field Type Required
_id string Optional
__v integer Optional
1 integer Optional
100 integer Optional
200 integer Optional
300 integer Optional
400 integer Optional
500 integer Optional

GameConfig

Field Type Required
_id string Optional
__v integer Optional
alliance GameConfigAlliance Optional
badge GameConfigBadges Optional
battle GameConfigBattle Optional
citizenshipApplication GameConfigCitizenshipApplication Optional
company GameConfigCompany Optional
country GameConfigCountry Optional
election GameConfigElection Optional
government GameConfigGovernment Optional
items GameConfigItems Optional
law GameConfigLaw Optional
loot GameConfigLoot Optional
mercenaryContract GameConfigMercenaryContract Optional
mergingCost MergingCostByRarity Optional
mission GameConfigMission Optional
mu GameConfigMu Optional
newspaper GameConfigNewspaper Optional
org GameConfigOrg Optional
party GameConfigParty Optional
referral GameConfigReferral Optional
region GameConfigRegion Optional
skills GameConfigSkills Optional
subSkinReward GameConfigSubSkinReward Optional
unrest GameConfigUnrest Optional
upgrade GameConfigUpgrade Optional
upgradesConfig GameConfigUpgradesConfig Optional
user GameConfigUser Optional
worker GameConfigWorker Optional

GameConfigAlliance

Field Type Required
_id string Optional
__v integer Optional
leaveCooldownDays integer Optional

GameConfigBadges

Field Type Required
_id string Optional
__v integer Optional
alphaTester BadgeRewardWithPreserve Optional
babyBoomer BadgeRewardWithPreserve Optional
battleTerrainTop1 BadgeReward Optional
battleTop1 BadgeReward Optional
bugFinder BadgeRewardWithPreserve Optional
coffee BadgeRewardWithPreserve Optional
congressMember BadgeReward Optional
councilMember BadgeRewardWithPreserve Optional
countryPresident BadgeReward Optional
countryTournamentWinner BadgeRewardWithPreserve Optional
exploitFinder BadgeRewardWithPreserve Optional
foundingFather BadgeRewardWithPreserve Optional
giftPremium BadgeRewardWithPreserve Optional
giveawayWinner BadgeReward Optional
govMember BadgeRewardWithPreserve Optional
hardWorker BadgeReward Optional
muTournamentWinner BadgeRewardWithPreserve Optional
popularArticle BadgeRewardWithMetadata Optional
premium BadgeRewardWithPreserve Optional
referral BadgeReward Optional
resetSurvivor BadgeRewardWithPreserve Optional
roundTerrainTop1 BadgeReward Optional
roundTop1 BadgeReward Optional
staff BadgeRewardWithPreserve Optional
sugarDaddy BadgeRewardWithPreserve Optional
translator BadgeRewardWithPreserve Optional
vicePresident BadgeReward Optional
voted BadgeReward Optional

GameConfigBattle

Field Type Required
_id string Optional
__v integer Optional
allianceDamagesBonusPercent number Optional
casesPer1kDamagesInPool number Optional
countryOrderBonusPercent number Optional
enemyDamagesBonusPercent number Optional
healthCost number Optional
hitFor1CaseInPool integer Optional
lostAttackingRegionMalusPercent number Optional
maxRounds integer Optional
muOrderBonusPercent number Optional
occupyingYourRegionsMalusPercent number Optional
patrioticBonusPercent number Optional
pointsToWinRound integer Optional
regionNotLinkedToCapitalMalusPercent number Optional
roundsToWin integer Optional
setCountryOrderMoneyCost number Optional
setMuOrderMoneyCost number Optional
setOrderMoneyCost number Optional
tickPoints BattleTickPoints Optional
govMemberBountyRewardPercent number Optional
rankingsLootPercentPer1kDmg number Optional

GameConfigCitizenshipApplication

Field Type Required
_id string Optional
__v integer Optional
autoApprovalEnabled boolean Optional
autoApprovalMaxPopulation integer Optional

GameConfigCompany

Field Type Required
_id string Optional
__v integer Optional
changeItemCost number Optional
constructionCostIncreasePerCompany number Optional
depositResourceBonus number Optional
destructionValuePercent number Optional
moveCost number Optional

GameConfigCountry

Field Type Required
_id string Optional
__v integer Optional
hijackedTaxPercentPerResistance number Optional
maxTaxAmount integer Optional

GameConfigElection

Field Type Required
_id string Optional
__v integer Optional
candidateDurationHours integer Optional
candidateMinLevel integer Optional
electionVoteDurationHours integer Optional
voteMinLevel integer Optional

GameConfigGovernment

Field Type Required
_id string Optional
__v integer Optional
resistanceDecreasedCooldownInHours integer Optional
resistanceIncreasedCooldownInHours integer Optional
announcement GameConfigGovernmentAnnouncement Optional
memberWagePercent number Optional
presidentWagePercent number Optional
nominationCooldownDays integer Optional

GameConfigGovernmentAnnouncement

Field Type Required
_id string Optional
__v integer Optional
maxPerHour integer Optional
durationHours integer Optional

GameConfigItems

Field Type Required
_id string Optional
__v integer Optional
ammo ItemAmmo Optional
boots1 ItemBoots Optional
boots2 ItemBoots Optional
boots3 ItemBoots Optional
boots4 ItemBoots Optional
boots5 ItemBoots Optional
boots6 ItemBoots Optional
bread ItemBread Optional
case1 ItemCase Optional
case2 ItemCase Optional
chest1 ItemChestOrPants Optional
chest2 ItemChestOrPants Optional
chest3 ItemChestOrPants Optional
chest4 ItemChestOrPants Optional
chest5 ItemChestOrPants Optional
chest6 ItemChestOrPants Optional
coca ItemDepositResource Optional
cocain ItemCocain Optional
concrete ItemConcrete Optional
cookedFish ItemCookedFish Optional
fish ItemDepositResource Optional
gloves1 ItemGloves Optional
gloves2 ItemGloves Optional
gloves3 ItemGloves Optional
gloves4 ItemGloves Optional
gloves5 ItemGloves Optional
gloves6 ItemGloves Optional
grain ItemDepositResource Optional
gun ItemWeaponMeleeOrHeavy Optional
heavyAmmo ItemHeavyAmmo Optional
helmet1 ItemHelmet Optional
helmet2 ItemHelmet Optional
helmet3 ItemHelmet Optional
helmet4 ItemHelmet Optional
helmet5 ItemHelmet Optional
helmet6 ItemHelmet Optional
iron ItemRawResource Optional
jet ItemRifleLike Optional
knife ItemWeaponMeleeOrHeavy Optional
lead ItemRawResource Optional
lightAmmo ItemAmmo Optional
limestone ItemRawResource Optional
livestock ItemDepositResource Optional
oil ItemOil Optional
paper ItemPaper Optional
pants1 ItemChestOrPants Optional
pants2 ItemChestOrPants Optional
pants3 ItemChestOrPants Optional
pants4 ItemChestOrPants Optional
pants5 ItemChestOrPants Optional
pants6 ItemChestOrPants Optional
petroleum ItemDepositResource Optional
rifle ItemRifleLike Optional
scraps ItemScraps Optional
sniper ItemRifleLike Optional
steak ItemSteak Optional
steel ItemSteel Optional
tank ItemWeaponMeleeOrHeavy Optional
wood ItemWood Optional

GameConfigLaw

Field Type Required
_id string Optional
__v integer Optional
abusiveLawPossibleVotersNeeded number Optional
abusiveLawsCooldownInDays integer Optional
accept_alliance LawActionCostAndMaintenance Optional
accept_join_alliance LawActionCostAndMaintenance Optional
create_alliance LawActionCostAndMaintenance Optional
leave_alliance LawActionCostAndMaintenance Optional
sendMoneyToCountry LawSendMoneyToCountry Optional
define_enemy_country LawActionCostAndMaintenance Optional
lawVotesDurationHours integer Optional
propose_alliance LawActionCostAndMaintenance Optional
set_color_scheme LawActionCost Optional
votersRatioNeeded number Optional

GameConfigLoot

Field Type Required
_id string Optional
__v integer Optional
weaponChancePercent number Optional
damagePerLootItem number Optional
battleLootDamagePerLootItem number Optional

GameConfigMercenaryContract

Field Type Required
_id string Optional
__v integer Optional
enabled boolean Optional
acceptanceFeePercent number Optional
cancellationPenaltyPercent number Optional
reputation MercenaryReputationConfig Optional
bountyMinActiveCitizens integer Optional
nationalBountyMinActiveCitizens integer Optional
nationalBountyEnabled boolean Optional
bountyCooldownMinutes number Optional
maxBountyWageMultiplier number Optional
auction MercenaryAuctionConfig Optional

GameConfigMission

Field Type Required
_id string Optional
__v integer Optional
rerollMissionCost MissionRerollCostByLevel Optional
reward MissionRewardByPeriod Optional

GameConfigMu

Field Type Required
_id string Optional
__v integer Optional
constructionCost number Optional
destructionValuePercent number Optional
healthPerHelp number Optional
helpCooldownHours integer Optional
helpValue number Optional
maxOwnedMus integer Optional
moveCost number Optional

GameConfigNewspaper

Field Type Required
_id string Optional
__v integer Optional
commentMinLevel integer Optional
createArticleMinLevel integer Optional
gemTipValue number Optional
publishCost number Optional
tipMinLevel integer Optional
tipValue number Optional

GameConfigOrg

Field Type Required
_id string Optional
__v integer Optional
constructionCost number Optional
moveCost number Optional

GameConfigParty

Field Type Required
_id string Optional
__v integer Optional
createCost number Optional

GameConfigReferral

Field Type Required
_id string Optional
__v integer Optional
canSetReferrerBeforeOrAtLevel integer Optional
levelNeededForBadge integer Optional
lifeTimeBadgeMoneySharePercent number Optional
moneyForBeingReferred number Optional

GameConfigRegion

Field Type Required
_id string Optional
__v integer Optional
battleCooldownHours integer Optional
decreaseBy number Optional
decreaseResistanceCost number Optional
depleteHourlyPercent number Optional
increaseBy number Optional
increaseResistanceCost number Optional
liberationDaysCooldown integer Optional
nonAggressionHoursAfterLiberation integer Optional
nonAggressionHoursAfterPeace integer Optional
maxDailyResistance integer Optional
maxResistance integer Optional
minDailyResistance integer Optional
regionNotLinkedToCapitalMalusDevelopmentPercent number Optional
resistanceAllyBonusPercent number Optional
resistanceBarMultiplier number Optional
resistanceBattleCooldownHours integer Optional
resistanceBattleStartCostMultiplier number Optional
resistanceCitizenBonus number Optional
resistanceCitizenBonusPercent number Optional
resistanceContributionCooldownAfterRevoltHours integer Optional
resistanceContributionCost number Optional
resistanceContributionMinLevel integer Optional
resistanceContributionValue number Optional
resistanceDecayPercent number Optional
resistanceForeignGovCostMultiplier number Optional
resistanceGrowthPercentMax number Optional
resistanceGrowthPercentMin number Optional
resistancePassiveGrowthPercent number Optional
resourcesBonus RegionResourceBonusByTier Optional
transferDaysCooldown integer Optional

GameConfigSkills

Field Type Required
_id string Optional
__v integer Optional
armor SkillTrack Optional
attack SkillTrack Optional
companies SkillTrack Optional
criticalChance SkillTrack Optional
criticalDamages SkillTrack Optional
dodge SkillTrack Optional
energy BarSkillTrack Optional
entrepreneurship BarSkillTrack Optional
health BarSkillTrack Optional
hunger BarSkillTrack Optional
lootChance SkillTrack Optional
management SkillTrack Optional
precision SkillTrack Optional
production BarSkillTrack Optional

GameConfigSubSkinReward

Field Type Required
_id string Optional
__v integer Optional
skinKey string Optional
deadline string Optional

GameConfigUnrest

Field Type Required
_id string Optional
__v integer Optional
barMultiplier number Optional
battleCooldownHours integer Optional
battleStartCost number Optional
bordersOpenDays integer Optional
contributionCooldownAfterRevolutionHours integer Optional
contributionCost number Optional
contributionMinLevel integer Optional
contributionValue number Optional
nominationPeriodHours integer Optional

GameConfigUpgrade

Field Type Required
_id string Optional
__v integer Optional
refundPercent number Optional
regionDowngradeCooldownHours integer Optional
regionUpgradeCooldownHours integer Optional

GameConfigUpgradesConfig

Field Type Required
_id string Optional
__v integer Optional
automatedEngine UpgradeConfigAutomatedEngine Optional
base UpgradeConfigBase Optional
breakRoom UpgradeConfigBreakRoom Optional
bunker UpgradeConfigBunker Optional
dormitories UpgradeConfigDormitories Optional
headquarters UpgradeConfigHeadquarters Optional
pacificationCenter UpgradeConfigPacificationCenter Optional
storage UpgradeConfigStorage Optional

GameConfigUser

Field Type Required
_id string Optional
__v integer Optional
activeCitizenMinLevel integer Optional
canTakeControlAtLevel integer Optional
chatMinLevel integer Optional
citizenshipDaysCooldown integer Optional
constructionEnergyCost number Optional
dailyReward UserDailyReward Optional
dailyXp number Optional
donationMinLevel integer Optional
energyCostPerAction number Optional
equipmentSets UserEquipmentSets Optional
fieldsToPopulate string Optional
isInactiveAfterDays integer Optional
kits UserEquipmentSets Optional
marketMinLevel integer Optional
maxConstructionPoints integer Optional
maxEnergy integer Optional
maxHunger integer Optional
regenDividedBy number Optional
resetSkillDaysCooldown integer Optional
resetSkillsCostPerPoint number Optional
takeControlCooldownInDays integer Optional
xpPerAction number Optional

GameConfigWorker

Field Type Required
_id string Optional
__v integer Optional
fidelityProductionBonusPercent number Optional
maxFidelity integer Optional

ItemAmmo

Field Type Required
_id string Optional
__v integer Optional
code string Optional
flatStats ItemFlatStatsPercentAttack Optional
isTradable boolean Optional
productionNeeds ItemProductionNeedsLead Optional
productionPoints integer Optional
rarity string Optional
skinSlot string Optional
type string Optional
usage string Optional

ItemBoots

Field Type Required
_id string Optional
__v integer Optional
code string Optional
dynamicStats ItemDynamicStatsDodge Optional
iconImg string Optional
rarity string Optional
skinSlot string Optional
type string Optional
usage string Optional

ItemBread

Field Type Required
_id string Optional
__v integer Optional
code string Optional
flatStats ItemFlatStatsHealthRegen Optional
IconComponent ItemIconComponent Optional
iconImg string Optional
isConsumable boolean Optional
isTradable boolean Optional
productionNeeds ItemProductionNeedsGrain Optional
productionPoints integer Optional
rarity string Optional
type string Optional

ItemCase

Field Type Required
_id string Optional
__v integer Optional
code string Optional
isTradable boolean Optional
rarity string Optional
type string Optional
usage string Optional

ItemChestOrPants

Field Type Required
_id string Optional
__v integer Optional
code string Optional
dynamicStats ItemDynamicStatsArmor Optional
iconImg string Optional
rarity string Optional
skinSlot string Optional
type string Optional
usage string Optional

ItemCocain

Field Type Required
_id string Optional
__v integer Optional
code string Optional
flatStats ItemFlatStatsCocain Optional
IconComponent ItemIconComponent Optional
isTradable boolean Optional
productionNeeds ItemProductionNeedsCoca Optional
productionPoints integer Optional
rarity string Optional
type string Optional

ItemConcrete

Field Type Required
_id string Optional
__v integer Optional
code string Optional
isTradable boolean Optional
productionNeeds ItemProductionNeedsLimestone Optional
productionPoints integer Optional
rarity string Optional
type string Optional

ItemCookedFish

Field Type Required
_id string Optional
__v integer Optional
code string Optional
flatStats ItemFlatStatsHealthRegen Optional
isConsumable boolean Optional
isTradable boolean Optional
productionNeeds ItemProductionNeedsFish Optional
productionPoints integer Optional
rarity string Optional
type string Optional

ItemDepositResource

Field Type Required
_id string Optional
__v integer Optional
climates array[string] Optional
code string Optional
IconComponent ItemIconComponent Optional
isDeposit boolean Optional
isTradable boolean Optional
productionPoints integer Optional
rarity string Optional
type string Optional

ItemDynamicStatsArmor

Field Type Required
_id string Optional
__v integer Optional
armor array[number] Optional

ItemDynamicStatsCriticalDamages

Field Type Required
_id string Optional
__v integer Optional
criticalDamages array[number] Optional

ItemDynamicStatsDodge

Field Type Required
_id string Optional
__v integer Optional
dodge array[number] Optional

ItemDynamicStatsPrecision

Field Type Required
_id string Optional
__v integer Optional
precision array[number] Optional

ItemDynamicStatsWeaponBase

Field Type Required
_id string Optional
__v integer Optional
attack array[number] Optional
criticalChance array[number] Optional

ItemFlatStatsCocain

Field Type Required
_id string Optional
__v integer Optional
buffDurationHours integer Optional
debuffDurationHours number Optional
percentAttack number Optional

ItemFlatStatsHealthRegen

Field Type Required
_id string Optional
__v integer Optional
healthRegen number Optional
healthRegenPercent number Optional

ItemFlatStatsPercentAttack

Field Type Required
_id string Optional
__v integer Optional
percentAttack number Optional

ItemGloves

Field Type Required
_id string Optional
__v integer Optional
code string Optional
dynamicStats ItemDynamicStatsPrecision Optional
iconImg string Optional
rarity string Optional
skinSlot string Optional
type string Optional
usage string Optional

ItemHeavyAmmo

Field Type Required
_id string Optional
__v integer Optional
code string Optional
flatStats ItemFlatStatsPercentAttack Optional
IconComponent ItemIconComponent Optional
isTradable boolean Optional
productionNeeds ItemProductionNeedsLead Optional
productionPoints integer Optional
rarity string Optional
skinSlot string Optional
type string Optional
usage string Optional

ItemHelmet

Field Type Required
_id string Optional
__v integer Optional
code string Optional
dynamicStats ItemDynamicStatsCriticalDamages Optional
iconImg string Optional
rarity string Optional
skinSlot string Optional
type string Optional
usage string Optional

ItemIconComponent

Field Type Required
_id string Optional
__v integer Optional
compare any Optional

ItemOil

Field Type Required
_id string Optional
__v integer Optional
code string Optional
IconComponent ItemIconComponent Optional
isTradable boolean Optional
productionNeeds ItemProductionNeedsPetroleum Optional
productionPoints integer Optional
rarity string Optional
type string Optional

ItemPaper

Field Type Required
_id string Optional
__v integer Optional
code string Optional
IconComponent ItemIconComponent Optional
isTradable boolean Optional
productionNeeds ItemProductionNeedsWood Optional
productionPoints integer Optional
rarity string Optional
type string Optional

ItemProductionNeedsCoca

Field Type Required
_id string Optional
__v integer Optional
coca number Optional

ItemProductionNeedsFish

Field Type Required
_id string Optional
__v integer Optional
fish number Optional

ItemProductionNeedsGrain

Field Type Required
_id string Optional
__v integer Optional
grain number Optional

ItemProductionNeedsIron

Field Type Required
_id string Optional
__v integer Optional
iron number Optional

ItemProductionNeedsLead

Field Type Required
_id string Optional
__v integer Optional
lead number Optional

ItemProductionNeedsLimestone

Field Type Required
_id string Optional
__v integer Optional
limestone number Optional

ItemProductionNeedsLivestock

Field Type Required
_id string Optional
__v integer Optional
livestock number Optional

ItemProductionNeedsPetroleum

Field Type Required
_id string Optional
__v integer Optional
petroleum number Optional

ItemProductionNeedsWood

Field Type Required
_id string Optional
__v integer Optional
wood number Optional

ItemRawResource

Field Type Required
_id string Optional
__v integer Optional
climates array[string] Optional
code string Optional
isDeposit boolean Optional
isTradable boolean Optional
productionPoints integer Optional
rarity string Optional
type string Optional

ItemRifleLike

Field Type Required
_id string Optional
__v integer Optional
code string Optional
dynamicStats ItemDynamicStatsWeaponBase Optional
rarity string Optional
skinSlot string Optional
type string Optional
usage string Optional

ItemScraps

Field Type Required
_id string Optional
__v integer Optional
code string Optional
isTradable boolean Optional
rarity string Optional
type string Optional

ItemSteak

Field Type Required
_id string Optional
__v integer Optional
code string Optional
flatStats ItemFlatStatsHealthRegen Optional
IconComponent ItemIconComponent Optional
isConsumable boolean Optional
isTradable boolean Optional
productionNeeds ItemProductionNeedsLivestock Optional
productionPoints integer Optional
rarity string Optional
type string Optional

ItemSteel

Field Type Required
_id string Optional
__v integer Optional
code string Optional
isTradable boolean Optional
productionNeeds ItemProductionNeedsIron Optional
productionPoints integer Optional
rarity string Optional
type string Optional

ItemWeaponMeleeOrHeavy

Field Type Required
_id string Optional
__v integer Optional
code string Optional
dynamicStats ItemDynamicStatsWeaponBase Optional
IconComponent ItemIconComponent Optional
rarity string Optional
skinSlot string Optional
type string Optional
usage string Optional

ItemWood

Field Type Required
_id string Optional
__v integer Optional
climates array[string] Optional
code string Optional
IconComponent ItemIconComponent Optional
isDeposit boolean Optional
isTradable boolean Optional
productionPoints integer Optional
rarity string Optional
type string Optional

LawActionCost

Field Type Required
_id string Optional
__v integer Optional
cost number Optional

LawActionCostAndMaintenance

Field Type Required
_id string Optional
__v integer Optional
cost number Optional
maintenanceCost number Optional

LawSendMoneyToCountry

Field Type Required
_id string Optional
__v integer Optional
allianceTaxRate number Optional
externalTaxRate number Optional

MercenaryAuctionConfig

Field Type Required
_id string Optional
__v integer Optional
minDuration number Optional
maxDuration number Optional
maxPerKMultiplier number Optional
minPerK number Optional
bidStep number Optional
timerExtensionThreshold number Optional
timerExtensionAmount number Optional
maxDamagePerContract number Optional

MercenaryReputationConfig

Field Type Required
_id string Optional
__v integer Optional
professionalsOnlyThreshold number Optional
successPerDollar number Optional
failurePerDollar number Optional
failurePerDamage number Optional
weeklyDecayPercent number Optional
negativeBuyCost number Optional
negativeBuyAmount number Optional
negativeBuyCooldownHours number Optional

MergingCostByRarity

Field Type Required
_id string Optional
__v integer Optional
common number Optional
epic number Optional
legendary number Optional
mythic number Optional
rare number Optional
uncommon number Optional

MissionRerollCostByLevel

Field Type Required
_id string Optional
__v integer Optional
0 integer Optional
1 integer Optional
10 integer Optional
11 integer Optional
12 integer Optional
13 integer Optional
14 integer Optional
15 integer Optional
16 integer Optional
17 integer Optional
18 integer Optional
19 integer Optional
2 integer Optional
20 integer Optional
3 integer Optional
4 integer Optional
5 integer Optional
6 integer Optional
7 integer Optional
8 integer Optional
9 integer Optional

MissionRewardByPeriod

Field Type Required
_id string Optional
__v integer Optional
daily MissionRewardConfig Optional
monthly MissionRewardConfig Optional
starting MissionRewardConfig Optional
weekly MissionRewardConfig Optional

MissionRewardConfig

Field Type Required
_id string Optional
__v integer Optional
cases number Optional
money number Optional
xp number Optional
xpWhenFinished number Optional

RegionResourceBonusByTier

Field Type Required
_id string Optional
__v integer Optional
1 number Optional
2 number Optional
3 number Optional

SkillLevel

Field Type Required
_id string Optional
__v integer Optional
cost number Optional
totalCost number Optional
unlockAtLevel integer Optional
value number Optional

SkillLevelZero

Field Type Required
_id string Optional
__v integer Optional
totalCost number Optional
unlockAtLevel integer Optional
value number Optional

SkillLevels

Field Type Required
_id string Optional
__v integer Optional
0 SkillLevelZero Optional
1 SkillLevel Optional
10 SkillLevel Optional
2 SkillLevel Optional
3 SkillLevel Optional
4 SkillLevel Optional
5 SkillLevel Optional
6 SkillLevel Optional
7 SkillLevel Optional
8 SkillLevel Optional
9 SkillLevel Optional

SkillTrack

Field Type Required
_id string Optional
__v integer Optional
levels SkillLevels Optional
softCap number Optional
skillOverflow string Optional
skillOverflowValue number Optional

UpgradeConfigAttackBonusStats

Field Type Required
_id string Optional
__v integer Optional
attackBonus number Optional

UpgradeConfigAutomatedEngine

Field Type Required
_id string Optional
__v integer Optional
canDowngrade boolean Optional
levels UpgradeConfigStorageLevels Optional
pendingDurationHours integer Optional

UpgradeConfigBase

Field Type Required
_id string Optional
__v integer Optional
canBeDestroyed boolean Optional
canBeDisabled boolean Optional
canDowngrade boolean Optional
levels UpgradeConfigBaseLevels Optional
pendingDurationHours integer Optional

UpgradeConfigBaseLevel

Field Type Required
_id string Optional
__v integer Optional
constructionPointsCost integer Optional
level integer Optional
maintenanceCostCountryDevScale number Optional
minimumMaintenanceCost number Optional
stats UpgradeConfigAttackBonusStats Optional
steelCost number Optional

UpgradeConfigBaseLevels

Field Type Required
_id string Optional
__v integer Optional
1 UpgradeConfigBaseLevel Optional
2 UpgradeConfigBaseLevel Optional
3 UpgradeConfigBaseLevel Optional
4 UpgradeConfigBaseLevel Optional
5 UpgradeConfigBaseLevel Optional

UpgradeConfigBreakRoom

Field Type Required
_id string Optional
__v integer Optional
canDowngrade boolean Optional
levels UpgradeConfigBreakRoomLevels Optional

UpgradeConfigBreakRoomLevel

Field Type Required
_id string Optional
__v integer Optional
level integer Optional
stats UpgradeConfigBreakRoomStats Optional
steelCost number Optional

UpgradeConfigBreakRoomLevels

Field Type Required
_id string Optional
__v integer Optional
1 UpgradeConfigBreakRoomLevel Optional
2 UpgradeConfigBreakRoomLevel Optional
3 UpgradeConfigBreakRoomLevel Optional
4 UpgradeConfigBreakRoomLevel Optional
5 UpgradeConfigBreakRoomLevel Optional

UpgradeConfigBreakRoomStats

Field Type Required
_id string Optional
__v integer Optional
dailyHires integer Optional
maxWorkers integer Optional

UpgradeConfigBunker

Field Type Required
_id string Optional
__v integer Optional
canBeDestroyed boolean Optional
canBeDisabled boolean Optional
canDowngrade boolean Optional
levels UpgradeConfigBunkerLevels Optional
pendingDurationHours integer Optional

UpgradeConfigBunkerLevel

Field Type Required
_id string Optional
__v integer Optional
constructionPointsCost integer Optional
level integer Optional
maintenanceCostCountryDevScale number Optional
minimumMaintenanceCost number Optional
stats UpgradeConfigDefenseBonusStats Optional
steelCost number Optional

UpgradeConfigBunkerLevels

Field Type Required
_id string Optional
__v integer Optional
1 UpgradeConfigBunkerLevel Optional
2 UpgradeConfigBunkerLevel Optional
3 UpgradeConfigBunkerLevel Optional
4 UpgradeConfigBunkerLevel Optional
5 UpgradeConfigBunkerLevel Optional

UpgradeConfigDefenseBonusStats

Field Type Required
_id string Optional
__v integer Optional
defenseBonus number Optional

UpgradeConfigDormitories

Field Type Required
_id string Optional
__v integer Optional
canDowngrade boolean Optional
levels UpgradeConfigDormitoriesLevels Optional

UpgradeConfigDormitoriesLevel

Field Type Required
_id string Optional
__v integer Optional
level integer Optional
stats UpgradeConfigDormitoriesStats Optional
steelCost number Optional

UpgradeConfigDormitoriesLevels

Field Type Required
_id string Optional
__v integer Optional
1 UpgradeConfigDormitoriesLevel Optional
2 UpgradeConfigDormitoriesLevel Optional
3 UpgradeConfigDormitoriesLevel Optional
4 UpgradeConfigDormitoriesLevel Optional
5 UpgradeConfigDormitoriesLevel Optional

UpgradeConfigDormitoriesStats

Field Type Required
_id string Optional
__v integer Optional
members integer Optional

UpgradeConfigHeadquarters

Field Type Required
_id string Optional
__v integer Optional
canBeDisabled boolean Optional
canDowngrade boolean Optional
levels UpgradeConfigHeadquartersLevels Optional
pendingDurationHours integer Optional

UpgradeConfigHeadquartersLevel

Field Type Required
_id string Optional
__v integer Optional
level integer Optional
maintenanceCost number Optional
stats UpgradeConfigAttackBonusStats Optional
steelCost number Optional

UpgradeConfigHeadquartersLevels

Field Type Required
_id string Optional
__v integer Optional
1 UpgradeConfigHeadquartersLevel Optional
2 UpgradeConfigHeadquartersLevel Optional
3 UpgradeConfigHeadquartersLevel Optional
4 UpgradeConfigHeadquartersLevel Optional

UpgradeConfigPacificationCenter

Field Type Required
_id string Optional
__v integer Optional
canBeDestroyed boolean Optional
canBeDisabled boolean Optional
canDowngrade boolean Optional
levels UpgradeConfigPacificationCenterLevels Optional
pendingDurationHours integer Optional

UpgradeConfigPacificationCenterLevel

Field Type Required
_id string Optional
__v integer Optional
constructionPointsCost integer Optional
level integer Optional
maintenanceCostRegionDevScale number Optional
minimumMaintenanceCost number Optional
stats UpgradeConfigPacificationCenterStats Optional
steelCost number Optional

UpgradeConfigPacificationCenterLevels

Field Type Required
_id string Optional
__v integer Optional
1 UpgradeConfigPacificationCenterLevel Optional
2 UpgradeConfigPacificationCenterLevel Optional
3 UpgradeConfigPacificationCenterLevel Optional
4 UpgradeConfigPacificationCenterLevel Optional
5 UpgradeConfigPacificationCenterLevel Optional

UpgradeConfigPacificationCenterStats

Field Type Required
_id string Optional
__v integer Optional
resistanceGrowthReduction number Optional

UpgradeConfigStorage

Field Type Required
_id string Optional
__v integer Optional
canDowngrade boolean Optional
levels UpgradeConfigStorageCapacityLevels Optional
pendingDurationHours integer Optional

UpgradeConfigStorageCapacityLevel

Field Type Required
_id string Optional
__v integer Optional
constructionPointsCost integer Optional
level integer Optional
stats UpgradeConfigStorageCapacityStats Optional
steelCost number Optional

UpgradeConfigStorageCapacityLevels

Field Type Required
_id string Optional
__v integer Optional
1 UpgradeConfigStorageCapacityLevel Optional
2 UpgradeConfigStorageCapacityLevel Optional
3 UpgradeConfigStorageCapacityLevel Optional
4 UpgradeConfigStorageCapacityLevel Optional
5 UpgradeConfigStorageCapacityLevel Optional
6 UpgradeConfigStorageCapacityLevel Optional
7 UpgradeConfigStorageCapacityLevel Optional

UpgradeConfigStorageCapacityStats

Field Type Required
_id string Optional
__v integer Optional
maxProduction integer Optional

UpgradeConfigStorageLevel

Field Type Required
_id string Optional
__v integer Optional
constructionPointsCost integer Optional
level integer Optional
stats UpgradeConfigStorageStats Optional
steelCost number Optional

UpgradeConfigStorageLevels

Field Type Required
_id string Optional
__v integer Optional
1 UpgradeConfigStorageLevel Optional
2 UpgradeConfigStorageLevel Optional
3 UpgradeConfigStorageLevel Optional
4 UpgradeConfigStorageLevel Optional
5 UpgradeConfigStorageLevel Optional
6 UpgradeConfigStorageLevel Optional
7 UpgradeConfigStorageLevel Optional

UpgradeConfigStorageStats

Field Type Required
_id string Optional
__v integer Optional
dailyProd integer Optional

UserDailyReward

Field Type Required
_id string Optional
__v integer Optional
case1 number Optional
money number Optional
xp number Optional

UserEquipmentSets

Field Type Required
_id string Optional
__v integer Optional
nonPremiumMax integer Optional
premiumMax integer Optional

.get_dates()

Get current in-game date information.

Signature

await client.game_config.get_dates() -> 'GameDates'

Return Models

GameDates

Field Type Required
_id string Optional
__v integer Optional
nextDayAt string Optional
nextRegenAt string Optional
previousDayAt string Optional
nextCongressElectionsAt string Optional
nextPresidentialElectionsAt string Optional
nextMonthAt string Optional
dailyMissionRegenAt string Optional
weeklyMissionRegenAt string Optional
gameDay integer Optional
gameMonth integer Optional
gameYear integer Optional
realDate string Optional
dayDurationSeconds integer Optional

.invalidate_cache()

Clear the SWR cache for all resources.

Signature

await client.game_config.invalidate_cache() -> 'None'

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