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Massacre Mission Stacker

WarmedxMints edited this page Jun 14, 2025 · 1 revision

Massacre Mission Stacker View

The Massacre Mission View tracks your pirate massacre mission stacks. It will populate as you accept massacre missions and provide statistics for each stack, including the total value and the total number of kills required to complete all missions.

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Missions Table

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This is the mission's table. It lists active and previously completed missions. If the mission is ready to hand in, it will be highlighted. As you can see with the third mission in the list.

The columns for the active missions are

  • Origin System : The star system from which the mission was accepted.
  • Origin Station : The stations from which the mission was accepted.
  • Issuing Faction : The issuing faction of the mission
  • Target Faction : The target faction for the mission
  • Target System : The star system where the target faction needs to be killed
  • Kills : the kills progress of the mission and the total number of kills required to complete said mission
  • Expires : The time in days, hours, and minutes until the mission expires and will fail. This is in real time
  • Reward : The maximum credit reward the mission offers
  • Wing : A blue icon here will denote that it is a team mission and can be shared with other commanders

Stacks Table

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This is the mission stacks table. Here, missions are collated into issuing faction, target faction, and target system. This is what you watch when collecting missions with the aim of having as small a difference as possible between the kills required, which can be seen in the Diff column.

Columns

  • Issuing Facton : The faction from which the mission(s) were obtained
  • Systems : A list of systems from which the mission(s) were obtained
  • Target Faction : The target faction for the mission
  • Target System : The star system where the target faction needs to be killed = Kills : The total kill count required for the stack
  • Rem : The rememaing kills required to complete the stack
  • Diff : The difference between the Kills required for this stack and the stack for the same target with the highest Kills requirement
  • Count : The number of missions included in this stack
  • Reward : The cumulative maximum credit reward for this stack

Faction Stacks Table

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Like the stacks table, this one collates the missions but instead separates them by target faction and system.

Columns

  • Target Faction : The target faction and system for the stack
  • Info
    • Mission Count : The number of missions included in the stack
    • Active Missions : The number of missions still active and not ready to turn in
    • Kill Count : The actual number of kills required to complete the stack
    • Total Kills : The total number of kills across all the missions in this stack
    • Kill Ratio : The ratio between the Kill Count and Total Kills
    • Kills Remaining : The number of kills left until the stack is complete
    • Kills To Next Completion : The number of kills before the next mission is ready to turn in
  • Values
    • Avg Per Kill : The average credit reward per kill for the stack
    • Avg Per Mission : The acreage credit reward per mission for the stack
    • Stack Value : The total credit value for all the missions in the stack
    • Shareable Value : The total credit value for all the shareable (team) missions in the stack
    • Current Turn In Value : The credit value to the commander for the missions which are ready to turn in
    • Shareable Turn In value : The credit value for all the team missions ready to turn in

Mision Count Bar

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This panel show the active, redirected and total mission counts. Active missions still require kills to complete. Redirected missions are ready to turn in as the kill requirements have been met.

Option bars

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On the left is the mission sorting dropdown. This will sort the Missions table.

On the right is the stack sorting dropdown and checkbox to hide completed stacks

The stack sorting dropdown will sort the Stacks Table. Hiding completed stacks will hide any stacks in the Stacks table with no active missions

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