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v1.12.0 - Input-Event Forensics & Think-Time Cadence

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@cport1 cport1 released this 10 Jun 01:13
· 6 commits to main since this release

Minor release implementing Phase 2 of the AI-agent detection roadmap (docs/PRD-ai-agent-detection.md): catching AI agents that drive a real browser via CDP-injected input, which the legacy global-based checks can't see.

Features

  • feat(detection): input-event forensics + LLM think-time cadence (#10). New client signals (behavioral.inputForensics, environmental.cdpRuntime) and server detections across Go/Node/Python:

    • Coalesced-event absence — real mice coalesce several hardware samples per frame; CDP-injected pointermove produces single-entry batches.
    • Pointer movement incoherencemovementX/Y that doesn't track actual position deltas.
    • CDP/DevTools console attach — Error-accessor trap fired by an attached protocol consumer.
    • Teleport clicks — mousedown injected at coordinates with no approach trajectory.
    • Agent act/think cadence — bursts of activity separated by multi-second perfect silence.
    • Programmatic textarea fill — content with zero keystrokes and zero pastes (Playwright fill() / element.value=).

    FP-managed: touch/keyboard exemptions on every signal, conservative thresholds, and the FP-prone signals (DevTools console, slow-human cadence) ship at low confidence so they contribute rather than block.

Tests

  • Go unit tests: TestDetectCDP_InputForensics, TestDetectVisionAI_InputForensics, TestAnalyzeFormInteraction_ProgrammaticFill. Node/Python detectors verified functionally.

No breaking changes.