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Releases: WesselvanGils/side-initiative

v1.2.0

19 Jun 22:33

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[1.2.0]

🚀 Features

  • Chris' premades (CPR) integration

🐛 Bug Fixes

  • Resolved serveral issues related to CPR
  • Template behavior for cauldron of plentiful resources integration
  • Midi-qol auto-untarget at end of turn being incompatible
  • Midi-qol auto-untarget again

⚙️ Miscellaneous Tasks

  • Added temporary logging to inspect CPR issues

v1.1.1

19 Jun 16:44

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[1.1.1]

🐛 Bug Fixes

  • (gambits) Scope the OA turn-guard override so it cannot leak

v1.1.0

19 Jun 14:53

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[1.1.0]

🐛 Bug Fixes

  • Apply effects that trigger on turn start and end
  • Second pass on fixing start/end of turn effects and reactions
  • Third pass on fixing start/end of turn effects and reactions
  • Removed old MidiQOL hooks for reactions
  • Finalized reaction used removal logic
  • Don't stop removing reactions if one errors
  • Skip commander when removing reactions

💼 Other

  • Add TypeScript toolchain (tsc, tsx, fvtt-types)

🚜 Refactor

  • (ts) Port core types, constants and logic to TypeScript
  • (ts) Port API, controller, integrations and UI to TypeScript
  • (ts) Make src the runtime entry; convert tests and tools

📚 Documentation

  • Document the TypeScript workflow and finalize tooling

⚙️ Miscellaneous Tasks

  • Updated changelog

v1.0.7

14 Jun 15:06

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[1.0.7]

🐛 Bug Fixes

  • CI/CD again

📚 Documentation

  • (changelog) Update changelog
  • (changelog) Update changelog

v1.0.2

14 Jun 12:44

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🐛 Bug Fixes

  • Resolved an issue where the package download link would be incorrect

v1.0.1

14 Jun 12:36

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[1.0.0] - 2026-06-14

🚀 Features

  • Added weighted initiative as an optional rule

🐛 Bug Fixes

  • Resolved an issue where token groups wouldn't have the correct disposition color

📚 Documentation

  • Added project setup instructions
  • Added a CHANGELOG.md

[0.2.0] - 2026-06-13

🚀 Features

  • Gambits premades AOO compat
  • Added commanders and end turn hotkey

🐛 Bug Fixes

  • Switched gambits' premades integration to a monkeypatch
  • Resolved an issue where commands could not make AOO's
  • Resolved an issue where the commands couldn't be changed through the UI
  • Resolved serveral issues with the commander button

📚 Documentation

  • Removed outdated lines from readme

[0.1.0] - 2026-06-13

🐛 Bug Fixes

  • Resolved an issue where the turn order would get stuck between players