Releases: WesselvanGils/side-initiative
Releases · WesselvanGils/side-initiative
v1.2.0
[1.2.0]
🚀 Features
- Chris' premades (CPR) integration
🐛 Bug Fixes
- Resolved serveral issues related to CPR
- Template behavior for cauldron of plentiful resources integration
- Midi-qol auto-untarget at end of turn being incompatible
- Midi-qol auto-untarget again
⚙️ Miscellaneous Tasks
- Added temporary logging to inspect CPR issues
v1.1.1
[1.1.1]
🐛 Bug Fixes
- (gambits) Scope the OA turn-guard override so it cannot leak
v1.1.0
[1.1.0]
🐛 Bug Fixes
- Apply effects that trigger on turn start and end
- Second pass on fixing start/end of turn effects and reactions
- Third pass on fixing start/end of turn effects and reactions
- Removed old MidiQOL hooks for reactions
- Finalized reaction used removal logic
- Don't stop removing reactions if one errors
- Skip commander when removing reactions
💼 Other
- Add TypeScript toolchain (tsc, tsx, fvtt-types)
🚜 Refactor
- (ts) Port core types, constants and logic to TypeScript
- (ts) Port API, controller, integrations and UI to TypeScript
- (ts) Make src the runtime entry; convert tests and tools
📚 Documentation
- Document the TypeScript workflow and finalize tooling
⚙️ Miscellaneous Tasks
- Updated changelog
v1.0.7
[1.0.7]
🐛 Bug Fixes
- CI/CD again
📚 Documentation
- (changelog) Update changelog
- (changelog) Update changelog
v1.0.2
🐛 Bug Fixes
- Resolved an issue where the package download link would be incorrect
v1.0.1
[1.0.0] - 2026-06-14
🚀 Features
- Added weighted initiative as an optional rule
🐛 Bug Fixes
- Resolved an issue where token groups wouldn't have the correct disposition color
📚 Documentation
- Added project setup instructions
- Added a CHANGELOG.md
[0.2.0] - 2026-06-13
🚀 Features
- Gambits premades AOO compat
- Added commanders and end turn hotkey
🐛 Bug Fixes
- Switched gambits' premades integration to a monkeypatch
- Resolved an issue where commands could not make AOO's
- Resolved an issue where the commands couldn't be changed through the UI
- Resolved serveral issues with the commander button
📚 Documentation
- Removed outdated lines from readme
[0.1.0] - 2026-06-13
🐛 Bug Fixes
- Resolved an issue where the turn order would get stuck between players