WinNative is an advanced, high-performance Windows (x86_64) emulation environment for Android. It bridges the gap between desktop gaming and mobile by unifying the best technologies from Winlator Bionic and Pluvia.
Designed for enthusiasts and power users, WinNative delivers the full Winlator experience while making it easy to connect your Steam, Epic, and GOG game libraries.
- Download: Get the latest APK from the Releases section.
- Variants:
Ludashi: Best for Xiaomi/RedMagic (Performance Mode trigger).Vanilla: Standard package name for side-loading with other forks.
- Setup: Launch the app, allow the ImageFS to install, and start adding your games manually or sync your library.
Requirements: Android Studio, JDK 17, NDK 27.3.13750724, and CMake.
- Clone the repository and update submodules (Required):
git clone https://github.com/MaxsTechReview/WinNative.git cd WinNative git submodule update --init --recursive - Build via Android Studio: Open the
WinNativedirectory, let Gradle sync, then select Build > Build APK(s). - Build via CLI: Run
.\gradlew.bat assembleDebug(Windows).
We welcome community contributions! Feel free to open a pull request for bug fixes, driver updates, UI improvements, or anything else you'd like to add.
Please match the existing code style and ensure any AI-assisted code is thoroughly reviewed and tested before submission.
- Original Winlator by brunodev85
- Winlator Bionic by Pipetto-crypto
- Pluvia features by the Pluvia / GameNative community
- Mesa/Turnip contributions by the Mesa3D team
- Goldberg Steam Emulator by Mr. Goldberg, maintained by Detanup01
