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Changelog
v1.60
Major
No more restart required!!! Create, edit, delete, or reposition any advancement and run /padv reload - it applies instantly. No more waiting for server restarts to see changes.
Hidden advancements - new hidden: true option. Advancements stay invisible until all requires prerequisites are completed. Perfect for secret end-game rewards.
Connection system - visually link any advancement to any other with connection.target. Create tree branches with clear visual lines instead of everything connecting to root.
Multi-material support - specify multiple blocks, items, entities, inputs, or outputs in a single advancement using YAML lists (e.g. break both stone AND deepslate).
New Trigger
CHOP_TREE - breaks any log type automatically (oak, spruce, birch, jungle, acacia, dark oak, mangrove, cherry, pale oak).
Changes
Coordinates must now be >= 0 (both x and y). Negative values are rejected by the API.
Removed all "restart required" warnings from reload command.
Fixes
Hidden advancement unlock messages no longer leak to chat.
Progress restores correctly on rejoin for multi-requirement triggers.