Conditionally Accepted by SIGGRAPH 2026
Rui Xu1,2
Dafei Qin1,2
Kaichun Qiao3,2
Qiujie Dong4
Huaijin Pi1
Qixuan Zhang3,2
Longwen Zhang3,2
Lan Xu3
Jingyi Yu3
Wenping Wang5
Taku Komura1
1The University of Hong Kong
2Deemos Technology
3ShanghaiTech University
4Shandong University
5Texas A&M University
Strips as Tokens (SATO) enables unified, high-quality artist mesh generation with native UV segmentation. Our strip-based tokenizer supports both triangle and quad meshes without retraining and automatically segments UV charts during autoregressive generation.
🚀 We are preparing the codebase for public release. Stay tuned!
- Release tokenizer code
- Release inference code
Recent advancements in autoregressive transformers have demonstrated remarkable potential for generating artist-quality meshes. However, the token ordering strategies employed by existing methods typically fail to meet professional artist standards, where coordinate-based sorting yields inefficiently long sequences, and patch-based heuristics disrupt the continuous edge flow and structural regularity essential for high-quality modeling. To address these limitations, we propose Strips as Tokens (SATO), a novel framework with a token ordering strategy inspired by triangle strips. By constructing the sequence as a connected chain of faces that explicitly encodes UV boundaries, our method naturally preserves the organized edge flow and semantic layout characteristic of artist-created meshes. A key advantage of this formulation is its unified representation, enabling the same token sequence to be decoded into either a triangle or quadrilateral mesh. This flexibility facilitates joint training on both data types: large-scale triangle data provides fundamental structural priors, while high-quality quad data enhances the geometric regularity of the outputs. Extensive experiments demonstrate that SATO consistently outperforms prior methods in terms of geometric quality, structural coherence, and UV segmentation.
Our code is based on these wonderful works:
