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Yet another project rewritten in Rust.

Features

  • Stream/Sink/Future based async API.
    • Low level API but easy to use.
  • RakNet features:
    • Support Unreliable, Reliable and ReliableOrdered packets.
    • Support multiple order channels.
    • Support ACK/NACK mechanism.
  • Full tracing powered by minitrace-rust.
    • You can track a packet's span during deduplication, fragmentation, ...

Roadmap

Ordered by priority

  • Add sliding window congestion control
  • Documentation
  • More fuzz testing
  • Bulk benchmark
  • Optimize performance for single thread runtime (IO without Send)
  • Robust client implementation
  • Use stable rust toolchain (I like nightly)

Getting Started

See examples for basic usage.

Server

IO is a hidden type that implements the traits Stream and Sink.

Keep polling incoming because it also serves as the router to every IOs. Apply Sink::poll_flush to IO will trigger to flush all pending packets, ACK/NACK, and stale packets. Apply Sink::poll_close to IO will ensure that all data is received by the peer before returning (i.e It may keep resending infinitely.).

Notice: All calculations are lazy. You need to decide how long to flush once, and how long to wait when closing before considering the peer is disconnected.

use bytes::Bytes;
use futures::{SinkExt, StreamExt};
use raknet_rs::server::{self, MakeIncoming};

let socket = tokio::net::UdpSocket::bind("127.0.0.1:0").await?;
let config = server::Config::new()
    .send_buf_cap(1024)
    .sever_guid(114514)
    .advertisement(&b"Hello, I am server"[..])
    ...
let mut incoming = socket.make_incoming(config);
let mut io = incoming.next().await.unwrap();
let data: Bytes = io.next().await.unwrap();
io.send(data).await.unwrap();

Client

The current version of the client only has the most basic handshake implementation, and it is not recommended to use it directly.

use bytes::Bytes;
use futures::{SinkExt, StreamExt};
use raknet_rs::client::{self, ConnectTo};

let socket = tokio::net::UdpSocket::bind("0.0.0.0:0").await?;
let config = client::Config::new()
    .send_buf_cap(1024)
    .client_guid(1919810)
    ...
let mut conn = socket.connect_to(<addr>, config).await?;
conn.send(Bytes::from_static(b"Hello, Anyone there?"))
    .await?;
let res: Bytes = conn.next().await.unwrap();

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Raknet protocol implementation by rust

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  • Rust 100.0%