Describe roll options on initiative rolls
Say hovering a roll option shows its description Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Say the roll options card starts folded Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Describe the reviewed roll options library and the new option keys Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Describe the larger roll options library Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Describe roll options, the roll options card and option macros Chapter 9 covers the card (Two weapons, talent and quality options, buffs, strain after the roll, charging) and the chat line; chapter 16 covers option macros, the link lists and the library run. The optional buffs shot is re-taken on the card. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Add the optional buffs and carried screenshots, and re-take the crit dialog New shots: the dice dialog with an optional buff ticked (chapter 9), the Optional buffs block on the classic and Codex II item sheets, and the classic carried toggle (chapter 16), each with numbered marks. The Critical Roll shot in chapter 12 now shows the Lethal Blows control. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Describe optional buffs and the classic carried toggle Chapter 9: ticking optional buffs in the dice dialog, and what a pool the GM shares carries. Chapter 16: the Optional buffs block on item sheets and the carried toggle. Screenshots of the buff block, the dialog section and the classic toggle still to take. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Describe compendium crit items, Lethal Blows and Breach on vehicles Chapter 3: crit table rows may link compendium items, a total above the last row lands on it, and a text row warns. Chapter 12: the Lethal Blows control in the crit dialog, crits following the attack's privacy, and Breach at 1 armour per rank against a vehicle. The 12-03-apply-crit screenshot still shows the dialog without Lethal Blows and needs re-capturing. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Say that a loaded special ammo replaces the weapon's own counter Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Add a GM setup page for Adversary rank on vehicles New chapter 5b walks through dropping the Adversary talent on a vehicle, setting its rank from the Biography tab (Bio on Codex II), and checking the token badge and roll dialog. Chapters 8, 11 and 15 link to it, and chapter 11 gains a short GM section on the same steps. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Link Tutorial 5's Force Presence mention to the module It pointed at the Extra modules page; it now goes to the module's repository, matching the Home page. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Link each Extra modules entry on Home to its module Force Presence pointed at the Extra modules page, and Dice Stacks and FFG Star Wars Enhancements were not links at all. All three now go to their module repositories. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Say the GM sets the table's default sheet theme Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Note that a locked compendium's items have no Sheet Options Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Add Parry and Reflect to the Apply Damage chapter Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Add an Extra modules page Covers Force Presence, Dice Stacks and Enhancements inline, with links and what each one is for. Linked from Home, from Tutorial's "More" list, and from the Morality chapter, which now says its triggering roll does not apply under the reSpecialized rules. Dice Stacks keeps its walkthrough in the status-effects chapter, where it extends the feature being explained; the new page links there rather than repeating it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Cover Turn to adjacent face and Add result in chapter 9 The die's right-click menu gained Turn to adjacent face (for Unmatched Fortune) and Add result, so the chapter lists both and the die-menu screenshot is retaken. A new shot shows the Turn window. The card-menu paragraph no longer names a "Replace with dice / result" entry the system stopped offering. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Add the tutorial's own tooling build-tutorial-preview.py renders every page into one local HTML page for reading them in order. annotate-tutorial-shots.py redraws the numbered click marks from the PNG masters, which stay on the machine that captured them: point TUTORIAL_SHOTS at them. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Ignore the locally built preview page Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Link the tutorial from the wiki home page Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Add the new-user tutorial Sixteen chapters plus a contents page, published from docs/tutorial/ in the system repo by tools/publish-tutorial-wiki.py, with the screenshots they reference. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Initial Home page