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SLS-LITE runs a small, dynamic Minecraft network inside one Velocity hosting allocation. It launches local Java server processes, registers ready backends, queues and transfers players, and provides a lightweight SLS-Limbo fallback.
SLS-LITE is a separate single-host product. It does not require or operate as a node of full SLS, and it does not provide the distributed SLS controller, daemon, container, or HTTP APIs.
- New installation: Installation and First Run
- Existing installation: Operations
- Moving from SLS or an older installation: Compatibility
- Writing a trusted Velocity extension: Java Extension Development
- Connecting a Paper NPC or menu: Backend Integrations
- Working on SLS-LITE itself: Contributing
The complete, version-controlled documentation index is the canonical source: SLS-LITE documentation.
Install SLS-LITE only from a published project release. Verify the artifact checksum and review the release notes and compatibility matrix before updating an existing network. Wiki pages describe the product but are not a download channel.
Canonical documentation: repository docs | license