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Installation and First Run

Danil Vilmont edited this page Aug 4, 2026 · 3 revisions

Installation and First Run

Before Installing

Confirm that the Velocity allocation permits child Java processes, loopback ports, and the disk/memory required by every simultaneous backend. SLS-LITE cannot bypass hosting-panel limits or security restrictions.

First Run

  1. Stop Velocity and remove unreachable example server entries from velocity.toml.
  2. Place the shaded SLS-LITE plugin JAR in plugins/.
  3. Start Velocity once and wait for SLS-LITE initialization.
  4. Stop Velocity and review plugins/sls-lite/config.yml.
  5. Configure secure forwarding and choose an external or managed primary lobby.
  6. Review the generated software profiles and accept the Minecraft EULA only when you intend to use automatic installation.
  7. Put source worlds under volumes/worlds/, shared plugin groups under volumes/plugins/, and create a blueprint from the generated template.
  8. Restart Velocity, inspect /sls system, reload definitions, and start one disposable test instance before importing important data.

Back up configuration, administrators, blueprints, volumes, software profiles, manually supplied runtimes/software, and persistent instances before updates.

Canonical instructions: Getting Started and Data Layout.

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