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Releases: Yiling-J/forgery

v1.1.0

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@Yiling-J Yiling-J released this 22 Feb 09:34
6e5c303

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Full Changelog: v0.2.0...v1.1.0

v1.0.0

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@Yiling-J Yiling-J released this 20 Feb 05:12
8421238
fix(build): use absolute paths for built assets (#59)

Configures `Bun.build` with `publicPath: '/'` to ensure that generated script and style tags in `index.html` use absolute paths (e.g., `/chunk-....js`). This fixes "Failed to load module script" errors when accessing the application via deep links (e.g., `/characters/...`) in production environments where the browser would otherwise attempt to load assets relative to the nested path.

Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>

v0.2.0

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@Yiling-J Yiling-J released this 20 Feb 04:59
8421238

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Full Changelog: v0.1.0...v0.2.0

v0.1.0

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@Yiling-J Yiling-J released this 20 Feb 02:52
cef04fb
Revise model recommendations in README

Updated model recommendations for equipment extraction, character generation, and image generation. Added notes on budget-friendly alternatives and potential limitations of non-Pro models.