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gms2-bugIn-game bugs with the "GameMaker Studio 2" runtimesIn-game bugs with the "GameMaker Studio 2" runtimesprojectThis issue has a sample project attachedThis issue has a sample project attached
Description
Description
Originally developed against an older GML Visual based tutorial. GMLv used initially but the bug appears regardless of if GML is used or not.
The Debugger appears to show that direction, speed and hspeed at all set correctly at runtime.
Additionally, I recreated this project with the same exact GMLv and the issue does not appear there.
I compared the Object and event yy files and they're identical.
Also to verify that the event fires I put in a show_debug_message and it fires so it seems related specifically to speed/direction.
Steps To Reproduce
- Start the game in Debug mode
- Press left
- Observe that none of the instances move left
- Pause in debugger and check the speed, direction, and hspeed variables
- Observe that they all are the expected values.
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gms2-bugIn-game bugs with the "GameMaker Studio 2" runtimesIn-game bugs with the "GameMaker Studio 2" runtimesprojectThis issue has a sample project attachedThis issue has a sample project attached