RenderLimiter is a Minecraft Forge client-side mod that allows players to customize and limit the render distance of entities (including mobs and item frames), helping optimize performance and reduce visual clutter. The mod supports vanilla entities and some modded custom frames (such as FramedBlocks).
- Custom Render Distance: Freely adjust the maximum render distance of entities using the in-game config screen (unit: blocks).
- One-click Toggle: Easily enable or disable the render distance limitation in the config screen.
- Supports Vanilla & Popular Mods: Works with vanilla mobs, item frames, and detects mods like FramedBlocks for automatic compatibility.
- Performance Boost: Reduces rendering of faraway entities, suitable for high-entity environments or low-end PCs.
- Place this mod in your
modsfolder; Forge 1.20+ is required. - Press Ctrl + T in-game to open the RenderLimiter config screen.
- Adjust the maximum render distance (slider) and toggle the feature as desired.
- Settings take effect immediately without restarting.
- Works with vanilla and most Forge entity mods.
- Some performance mods (e.g., Embeddium, Oculus, Sodium) may bypass Forge events, causing some features (like item frame limiting) to be ineffective.
- Auto-detects FramedBlocks and similar custom frames, no hard dependency—compatibility is enabled if installed.
- Max Render Distance: Range 5 ~ 100 blocks, adjustable via the config screen.
- Feature Toggle: One-click switch in the config screen.
- Config Screen Shortcut: Default Ctrl + T, can be remapped in controls.
Suggestions for new mod compatibility, features, or bug reports are welcome!
Developed with Java + Forge API; some compatibility logic uses Mixin injection.
- Forge Team
- Authors of FramedBlocks, Embeddium, and related mods
- Everyone who provides feedback and supports RenderLimiter
This mod is open-sourced under the CC BY 4.0 license. Feel free to learn from or modify!