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Logic Fix#1

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PhlexPlexico merged 1 commit intoZ3DR:mainfrom
Tacoman369:main
Nov 27, 2023
Merged

Logic Fix#1
PhlexPlexico merged 1 commit intoZ3DR:mainfrom
Tacoman369:main

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  • Adjusts logic to no longer include the botched Day/Night cycle functionality.
  • Swaps vanilla items for Dampe Graveyard Digging and Swamp Archery Game as they are switched in MM3D
  • Adjusts descriptions for Dungeon item Settings so they match the associated option

- Adjusts logic to no longer include the botched Day/Night cycle functionality.
- Swaps vanilla items for Dampe Graveyard Digging and Swamp Archery Game as they are switched in MM3D
- Adjusts descriptions for Dungeon item Settings so they match the associated option
@PhlexPlexico PhlexPlexico merged commit bdca9f1 into Z3DR:main Nov 27, 2023
Tacoman369 pushed a commit that referenced this pull request Mar 8, 2024
Gilded Sword Check Prereq Fix and WFT, SHT, and GBT SF Logic Adjustments
PhlexPlexico pushed a commit that referenced this pull request Mar 11, 2026
* Reformat Text objects

- Use inline comments for language labels
- Fill Spanish hints (mostly with placeholders)

* Add Remains hints for Moon and Clock Tower Door

* Settings Updates (#1)

- Adds Setting to skip the cutscene of the Giants catching The Moon
- Adds override for the upside down chest in the Armos Room (For No Logic - it contains the same item as the upright version )
- Adds Settings to adjust amount of Boss Remains needed to enter The Moon and to Battle Majora
- Adds additional hint to Clock Tower Door hints to show amount of masks needed to enter the Moon
- Adds hint to Majora Child in The Moon for amount of masks needed for the Final Boss

* Fix RemainsRequired mismatches

- Subtract RemainsRequired settings from 4 when actual required remains count is needed
- Typo fixes

* Update Z3DR.

* Update Z3DR

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Co-authored-by: Tacoman369 <90735287+Tacoman369@users.noreply.github.com>
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2 participants