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  • 📝 docs(wiki): drop dead link to removed shipping audit, redact player handles The docs/patch-shipping-audit-0.3.0.md and docs/bugs/optimum-0.3.2-crash-recovery files it and this release note pointed to were removed from the public repo as internal-only content, so this fixes the dangling link and matches the redaction already applied there. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>

    @Zaldaryon Zaldaryon committed Aug 6, 2026
    b02d6cc
  • 📝 docs(wiki): document Vintage Story 1.22.6 experimental support Home, Installation, Compatibility, and FAQ now cover the 0.3.5 bridge-patched 1.22.6 path alongside the default, fully verified 1.22.5 target, and note it has not been retested on Windows or macOS yet.

    @Zaldaryon Zaldaryon committed Aug 5, 2026
    b30311f
  • 📝 docs(wiki): document 0.3.4 failure checks

    @Zaldaryon Zaldaryon committed Aug 4, 2026
    226da8a
  • docs: sync with 1.22.5, add lock contention + creative search crash entries

    @Zaldaryon Zaldaryon committed Aug 4, 2026
    342dde4
  • 📝 docs(build): document ilspycmd version range

    @Zaldaryon Zaldaryon committed Aug 3, 2026
    89d5247
  • 📝 docs(build): document ilspycmd allowlist

    @Zaldaryon Zaldaryon committed Aug 3, 2026
    d2be72b
  • 📝 docs(release): document fail-closed startup

    @Zaldaryon Zaldaryon committed Aug 3, 2026
    b32d312
  • 📝 docs(release): record 0.3.3 crash recovery

    @Zaldaryon Zaldaryon committed Aug 2, 2026
    d163c77
  • 📝 docs(release): document 0.3.3 recovery

    @Zaldaryon Zaldaryon committed Aug 1, 2026
    556a7e5
  • docs: v0.3.2 - trader/villager stutter fix (opt-in) + prospecting/animation bugfixes

    @Zaldaryon Zaldaryon committed Jul 31, 2026
    a0bfd90
  • docs: update wiki for v0.3.0 release (runtime-patcher model, FSR, map cache, chisel shadow fix)

    @Therendyl Therendyl committed Jul 30, 2026
    1439caf
  • docs(features): add SVG asset reload bugfix entry

    @Zaldaryon Zaldaryon committed Jul 24, 2026
    31c1746
  • docs: full wiki revision for runtime patcher model Updated all wiki pages to reflect the new architecture: - Building-from-Source: correct counts (178 tests, 52 patches, 51 transplants, 112 member injections), project structure diagram, patch workflow steps - Compatibility: VS 1.22.3, mod interaction table, auto-invalidation on VS update, vanilla fallback behavior - FAQ: completely rewritten for end-user experience (no build step), removed 15 obsolete build-era Q&As, added runtime patcher Q&As - Packaging: updated for new release model (15MB installer vs 700MB game copy), publishing workflow - Settings: added FSR/render scale, dynamic light cache, entity light batch, entity shader cache; corrected persistence path - Legal: clarified VintagestoryLib.Donor.dll distribution model (method bodies only, not functional binary)

    @Zaldaryon Zaldaryon committed Jul 24, 2026
    261b0f6
  • docs: rewrite Installation and Home for runtime patcher model Installation: no more build-from-source steps. Just run installer, auto-detect VS, click Install. Added legacy detection, upgrade flow, uninstall methods, files-installed table, how-it-works diagram. Home: simplified quick-start (3 steps), updated page links.

    @Zaldaryon Zaldaryon committed Jul 24, 2026
    eca1618
  • Update wiki for v0.2.11: patcher fix for 0.2.10 install failure

    @Zaldaryon Zaldaryon committed Jul 15, 2026
    08ccde8
  • Update wiki for v0.2.10: FSR 1.0, Linux installer, ilspycmd range

    @Zaldaryon Zaldaryon committed Jul 15, 2026
    1726591
  • Update Installation.md links to v0.2.8

    @Zaldaryon Zaldaryon committed Jul 14, 2026
    e1ddcce
  • Update wiki for v0.2.8: entity light batch, shader state cache, bugfixes

    @Zaldaryon Zaldaryon committed Jul 14, 2026
    5f4b472
  • 📝 wiki: bump to v0.2.7, add autocrlf FAQ

    @Zaldaryon Zaldaryon committed Jul 8, 2026
    ec81e95
  • 📝 wiki: update for v0.2.6 Version references bumped to v0.2.6 on Home, Features, and Installation. FAQ gains an entry for the 0.2.5 Windows installer failure on ClientLinux.cs.patch, with the rename workaround for users who stay on 0.2.5. Building from Source now lists datapath.cfg reading under the Cecil transplant (43 method bodies) instead of the recompiled entry dll. Features drops the SSAO blur tap reduction and the Lock migration: 0.2.5 removed the blur shaders, and the Lock migration never shipped through the Cecil pipeline. The shader list now names the four shaders that ship.

    @Zaldaryon Zaldaryon committed Jul 8, 2026
    903cb54
  • 📝 wiki: full review for v0.2.5 - All version references updated from 0.2.1 to 0.2.5. - Removed SSAO bilateral blur and water foam shader claims (those shaders no longer ship due to visual quality regression in v0.2.4). - Features: shader section rewritten to list the 4 shaders that still ship. - Settings: removed bilateral blur and water foam from non-configurable list, added diagnostics command section. - Installation: added interactive Linux installer, AppImage format, datapath.cfg documentation, Browse button mention, .NET 10 detection across all drives. - Building: corrected test count (208), added package-appimage and package targets. - Packaging: corrected overlay file list (4 shaders, runtimeconfig, datapath), updated to bash scripts instead of pwsh-only, added AppImage row. - FAQ: added datapath.cfg question, installer detection troubleshooting. - Home: updated current release notes for v0.2.5.

    @Zaldaryon Zaldaryon committed Jul 8, 2026
    391053a
  • 📝 docs(wiki): update for v0.2.4, add settings crash and .NET detection FAQ

    @Zaldaryon Zaldaryon committed Jul 7, 2026
    671f398
  • 📝 docs(wiki): add FAQ entries for shader validation and handbook crash

    @Zaldaryon Zaldaryon committed Jul 6, 2026
    1b66972
  • 📝 docs(wiki): update for v0.2.3, add FAQ entries for installer detection and patch fixes

    @Zaldaryon Zaldaryon committed Jul 6, 2026
    ac3181d
  • 📝 docs(wiki): update for v0.2.2, add 0.2.1 crash FAQ entries

    @Zaldaryon Zaldaryon committed Jul 6, 2026
    babc4af
  • 📝 docs(wiki): update for v0.2.1

    @Zaldaryon Zaldaryon committed Jul 5, 2026
    86c743e
  • 📝 docs: update wiki for v0.1.2 Features: add shadow far vegetation skip, weather wind throttle, particle distance gate, chiseled block LOD, entity render pre-cull, Server GC + DATAS, lock contention reduction. Settings: 13 toggles/sliders (was 8). Persistence moved to ModConfig/optimum.json. Installation: update release tag links, clarify data path sharing. Packaging: update version in filenames, document Cecil patcher overlay.

    @Zaldaryon Zaldaryon committed Jul 3, 2026
    d7a0ddb
  • 📝 docs(install): point to Source code zip instead of custom zip

    @Zaldaryon Zaldaryon committed Jun 27, 2026
    8d8e886
  • 📝 docs(install): update to zip-based installer download

    @Zaldaryon Zaldaryon committed Jun 27, 2026
    b306381
  • 📝 docs(install): add Windows GUI installer section, bump to v0.1.1

    @Zaldaryon Zaldaryon committed Jun 27, 2026
    0114216