Skip to content

Conversation

@kris-perezz
Copy link
Collaborator

Summary: Overhauled event system and layer system, changed core loop, added camera and controls, input translation, timing utils, and a basic particle demo.

Key changes

  • New Layer & Event pipeline with ring buffered dispatch in Application
  • SDL_Event to ZenEvent translation
  • Camera and camera controller
  • Basic particle system and shaders integrated
  • UBO upload and SceneData for view–projection binding
  • Doxygen config added
  • clang-format file added

@kris-perezz kris-perezz added this to the v0.3.0 milestone Oct 12, 2025
@kris-perezz kris-perezz merged commit c3b24f9 into master Oct 12, 2025
1 check passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants