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IMPORTANT: YOU WILL ALSO NEED THE "Grappler" ADDON FOR THIS TO WORK! https://github.com/Zerbu/Grappler

Workspaces

Workspaces is a plugin for Godot that allows you to create an quickly swap between different Workspaces, similar to the feature in Blender.

Features

  • Create Workspaces and Groups that will show at the top of the editor.
  • Assign layouts to Workspaces. The editor will automatically switch to the assigned layout when entering the Workspace.
  • Assign a main screen (2D, 3D, Script, etc) to a Workspace. The editor will automatically switch to this screen on entering the Workspace.
  • Configure the FileSystem dock to automatically navigate to the opened scene, script, or inspector item.
  • Set a file to automatically navigate to when entering the Workspace.
  • Hide features of the editor while a Workspace is active. For example, you can hide the scene tabs from your Script Workspace so you don't get distracted by them.
  • Automatically switch to another Workspace when accessing part of the editor. For example, you can have your Workspace automatically change to "Script" when opening a script.
  • Set Per-Workspace themes with custom Base Color, Accent Color, Contrast, Base Spacing and Additional Spacing.
  • Move docks anywhere, even places where they aren't normally allowed. You can add any dock to the bottom bar, or move docks from the bottom bar to a normal dock.
  • Adds a "Related Files" button to the FileSystem dock that makes switching between files with the same name but different extension (example, a .tscn and a .gd) quicker. This pairs well with the Auto Switch feature.

Experimental Features

  • Automatically save the layout when exiting the Workspace. (Note: This is hacky and causes the "Save Layout" dialog to flash on the screen)
  • Set file filters for names and extensions to restrict what shows in the FileSystem dock.

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Adds a Workplaces bar to the top of the editor for quick layout switching and other features to make switching between tasks easier!

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