```------- TRUNCATED ------- [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (25 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 279ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 388ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 18ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3163ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 220ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 54ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 0ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 94ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 57ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Total: 196 quads [f=-000001] Total: 196 quads [f=-000001] Total: 196 quads [f=-000001] Total: 196 quads [f=-000001] Total: 196 quads [f=-000001] Total: 196 quads [f=-000001] Total: 196 quads [f=-000001] Total: 196 quads [f=-000001] Total: 196 quads [f=-000001] Total: 196 quads LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Set public randomseed <init_random_seed.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 2 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: init_random_seed.lua <init_random_seed.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: mex_placement.lua <mex_placement.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> [f=-000001] [CustomUnitShaders] Warning: CustomUnitShaders: factorycloak no tex2 >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 4, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 25000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface Action <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] UpdateColorConfig, default [f=-000001] UpdateColorConfig, colorblind [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Outline <gfx_outline.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Smoke Signal <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Chili: tried to add multiple times "scrollpanel7" to "Player List"! [f=-000001] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=74a8fc8d [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=854d1343 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=c5b4dfe8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c5b4dfe8 file="cache\103dev-develop/paths/Rapids_v1.pe-c5b4dfe8.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 8 PF threads (28 MB) [f=-000001] [EstimatePathCosts] precached 0 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 70 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 138 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 206 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 272 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 344 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 419 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 488 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 553 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 619 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 687 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 754 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 825 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 893 of 1024 blocks [f=-000001] [EstimatePathCosts] precached 967 of 1024 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=c5b4dfe8 file="cache\103dev-develop/paths/Rapids_v1.pe-c5b4dfe8.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=74a8fc8d [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=854d1343 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=cbbecd1b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=29a [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=c5b4dff8 [f=-000001] [Path] [PathEstimator::ReadFile] hash=c5b4dff8 file="cache\103dev-develop/paths/Rapids_v1.pe2-c5b4dff8.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 8 PF threads (10 MB) [f=-000001] [EstimatePathCosts] precached 2 of 256 blocks [f=-000001] [EstimatePathCosts] precached 22 of 256 blocks [f=-000001] [EstimatePathCosts] precached 44 of 256 blocks [f=-000001] [EstimatePathCosts] precached 64 of 256 blocks [f=-000001] [EstimatePathCosts] precached 84 of 256 blocks [f=-000001] [EstimatePathCosts] precached 101 of 256 blocks [f=-000001] [EstimatePathCosts] precached 119 of 256 blocks [f=-000001] [EstimatePathCosts] precached 141 of 256 blocks [f=-000001] [EstimatePathCosts] precached 159 of 256 blocks [f=-000001] [EstimatePathCosts] precached 175 of 256 blocks [f=-000001] [EstimatePathCosts] precached 194 of 256 blocks [f=-000001] [EstimatePathCosts] precached 215 of 256 blocks [f=-000001] [EstimatePathCosts] precached 235 of 256 blocks [f=-000001] [EstimatePathCosts] precached 251 of 256 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=c5b4dff8 file="cache\103dev-develop/paths/Rapids_v1.pe2-c5b4dff8.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (864ms, checksum af606d19) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Input grabbing is enabled! [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=5 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12859,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 15 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: 3a6498599e90714d82dff67ffcda2bf2 [f=-000001] Connection attempt from r00t [f=-000001] -> Version: 103.0.1-1272-g170516f develop [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/MC.png"! [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] Statistics for RectangleOptimizer: 4% [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] -> Connection established (given id 6) [f=-000001] Connection attempt from Brynnlow [f=-000001] -> Version: 103.0.1-1272-g170516f develop [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from BigMac [f=-000001] -> Version: 103.0.1-1272-g170516f develop [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="r00t" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3dec1535}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="r00t" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf6ffbee4}]" [f=-000001] Connection attempt from TLama [f=-000001] -> Version: 103.0.1-1272-g170516f develop [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigMac" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3dec1535}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigMac" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf6ffbee4}]" [f=-000001] Connection attempt from manero [f=-000001] -> Version: 103.0.1-1272-g170516f develop [f=-000001] -> Connection established (given id 7) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3dec1535}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf6ffbee4}]" [f=-000001] Connection attempt from NorthChileanG [f=-000001] -> Version: 103.0.1-1272-g170516f develop [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] -> Connection established (given id 2) [f=-000001] Connection attempt from filch [f=-000001] -> Version: 103.0.1-1272-g170516f develop [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TLama" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3dec1535}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TLama" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf6ffbee4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3dec1535}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf6ffbee4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3dec1535}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf6ffbee4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3dec1535}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf6ffbee4}]" [f=-000001] Connection attempt from DrDuck [f=-000001] -> Version: 103.0.1-1272-g170516f develop [f=-000001] -> Connection established (given id 5) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrDuck" string="[PreGame::GameDataReceived][map-checksums={0x1,0x3dec1535}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrDuck" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf6ffbee4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="r00t" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=edd2e3526ee92265b51e78bbe3a12ce823d4e32a7fbcbdd12a11edd5f1b45fb4758fbd6c0f07e876ddd3b59fb34b762febd16dc1969212c8300e3e2a9c6eda16]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="r00t" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5177fdc1a4481fec13a08d1c2bd20cd086a49fe0d6609e58afee6c05b0f30743de28e1cd981f9baa5a8caeaf410ecdb8edde52f90a3df76e321cca4c02f562c7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=edd2e3526ee92265b51e78bbe3a12ce823d4e32a7fbcbdd12a11edd5f1b45fb4758fbd6c0f07e876ddd3b59fb34b762febd16dc1969212c8300e3e2a9c6eda16]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5177fdc1a4481fec13a08d1c2bd20cd086a49fe0d6609e58afee6c05b0f30743de28e1cd981f9baa5a8caeaf410ecdb8edde52f90a3df76e321cca4c02f562c7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigMac" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=edd2e3526ee92265b51e78bbe3a12ce823d4e32a7fbcbdd12a11edd5f1b45fb4758fbd6c0f07e876ddd3b59fb34b762febd16dc1969212c8300e3e2a9c6eda16]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="BigMac" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5177fdc1a4481fec13a08d1c2bd20cd086a49fe0d6609e58afee6c05b0f30743de28e1cd981f9baa5a8caeaf410ecdb8edde52f90a3df76e321cca4c02f562c7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=edd2e3526ee92265b51e78bbe3a12ce823d4e32a7fbcbdd12a11edd5f1b45fb4758fbd6c0f07e876ddd3b59fb34b762febd16dc1969212c8300e3e2a9c6eda16]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5177fdc1a4481fec13a08d1c2bd20cd086a49fe0d6609e58afee6c05b0f30743de28e1cd981f9baa5a8caeaf410ecdb8edde52f90a3df76e321cca4c02f562c7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=edd2e3526ee92265b51e78bbe3a12ce823d4e32a7fbcbdd12a11edd5f1b45fb4758fbd6c0f07e876ddd3b59fb34b762febd16dc1969212c8300e3e2a9c6eda16]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=edd2e3526ee92265b51e78bbe3a12ce823d4e32a7fbcbdd12a11edd5f1b45fb4758fbd6c0f07e876ddd3b59fb34b762febd16dc1969212c8300e3e2a9c6eda16]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5177fdc1a4481fec13a08d1c2bd20cd086a49fe0d6609e58afee6c05b0f30743de28e1cd981f9baa5a8caeaf410ecdb8edde52f90a3df76e321cca4c02f562c7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5177fdc1a4481fec13a08d1c2bd20cd086a49fe0d6609e58afee6c05b0f30743de28e1cd981f9baa5a8caeaf410ecdb8edde52f90a3df76e321cca4c02f562c7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrDuck" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=edd2e3526ee92265b51e78bbe3a12ce823d4e32a7fbcbdd12a11edd5f1b45fb4758fbd6c0f07e876ddd3b59fb34b762febd16dc1969212c8300e3e2a9c6eda16]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TLama" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=edd2e3526ee92265b51e78bbe3a12ce823d4e32a7fbcbdd12a11edd5f1b45fb4758fbd6c0f07e876ddd3b59fb34b762febd16dc1969212c8300e3e2a9c6eda16]" [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/LM.png"! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="DrDuck" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5177fdc1a4481fec13a08d1c2bd20cd086a49fe0d6609e58afee6c05b0f30743de28e1cd981f9baa5a8caeaf410ecdb8edde52f90a3df76e321cca4c02f562c7]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="TLama" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=5177fdc1a4481fec13a08d1c2bd20cd086a49fe0d6609e58afee6c05b0f30743de28e1cd981f9baa5a8caeaf410ecdb8edde52f90a3df76e321cca4c02f562c7]" [f=-000001] <NorthChileanG> Allies: I choose: Chronotype: retrogra! [f=-000001] <r00t> Allies: I choose: Recon! [f=-000001] <NorthChileanG> Allies: I choose: Chronotype: retrogra! [f=-000001] <NorthChileanG> Allies: I choose: Chronotype: retrogra! [f=-000001] <NorthChileanG> Allies: I choose: Migraine! [f=-000001] Chili: tried to add multiple times "scrollpanel9" to "Player List"! [f=0000007] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0000007] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0000007] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0000007] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0000007] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0000007] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0000007] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0000007] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0000007] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0000007] !transmitlobby @voice@buildUnit@reload [f=0000120] <NorthChileanG> Gl! [f=0000717] Spectator TLama left the game: normal quit [f=0001384] Spectator BigMac left the game: normal quit [f=0002929] [liblobby] Warning: Duplicate user(earthbrainy) added to channel (zk) [f=0010316] Spectator Brynnlow left the game: normal quit [f=0011160] game_message: r00t has been destroyed! [f=0011160] game_message: NorthChileanG wins! [f=0011160] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0011170] Chili: tried to add multiple times "scrollpanel10" to "Player List"! [f=0011304] Spectator DrDuck left the game: normal quit [f=0011310] Spectator r00t left the game: normal quit [f=0011407] <autoquit> Autoquit sending quit command. [f=0011407] [ReloadOrRestart] Spring "C:\Users\manero\Documents\My Games\Zero-K\engine\win64\103.0.1-1272-g170516f\spring.exe" should be reloading [f=0011407] [SpringApp::Reload][1] [f=0011407] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=0011407] [async=0] threads=3 tasks=214122 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {0.000, -0.000}}ms [f=0011407] thread=0 tasks=4529 (26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -2.000}, {-2.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}}ms [f=0011407] thread=1 tasks=108475 (0.000%) {sum,min,max,avg}{exec,wait}time={{-26815622281841025061299596343717550725289823193003593209874755874735472744803144413540639704612610951081253791813975019790778134831006472112885134811725824.000, 0.000, -0.000, -0.000}, {-0.000, 0.000, 0.000, -26815622241900520695973975248043200077985472203337361093915440873610661147055957598505230374330248234707907887518121378207553755836238045424715616544096256.000}}ms [f=0011407] thread=2 tasks=101118 (-2.000%) {sum,min,max,avg}{exec,wait}time={{-26815622281170646517859775227562324458604426983226479929222969505539666692079638719475088382365859120919753940493817788419667354384853409891778206051074048.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-2.000, 0.000, -0.000, -26815622242337563587654108742960896528537112536211558297878928274567887177093841901844942129161238964926528780392135844959246043511191279934869883171373056.000}}ms [f=0011407] [async=1] threads=3 tasks=129 {sum,avg}{exec,wait}time={{-2.000, -0.000}, {2.000, 0.000}}ms [f=0011407] thread=1 tasks=65 (-2.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, -0.000, -0.000}, {-26815622279465196786940398711461490591448383627048115703810954807730763890259461449937255420819993727147703678348864196602862674585146595251847200346472448.000, 0.000, -0.000, 0.000}}ms [f=0011407] thread=2 tasks=64 (2.000%) {sum,min,max,avg}{exec,wait}time={{26815622281636555675736983479746519443110758764789697678756143376794449013583785462904594722856531636698318622041581875536648527763460231335246204076294144.000, 0.000, 2.000, 26815622299752471785430530072240122483448256482143096635504889688254553688006448235693601406975704233141325298062065571253607731557701586048576967900397568.000}, {-0.000, -2.000, 2.000, -0.000}}ms [f=0011407] [ThreadPool::SetThreadCount][2] workers=0 [f=0011407] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=0011407] [ThreadPool::SetThreadCount][2] workers=2 [f=0011407] [Threading] Main thread CPU affinity mask set: 252 [f=0011407] [SpringApp::Reload][2] [f=0011407] [~CDemoRecorder] writing demo "C:\Users\manero\Documents\My Games\Zero-K\demos\20170819_181555_Rapids_v1_103.0.1-1272-g170516f develop.sdfz" [f=0011407] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0011407] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=0011407] [Game::KillLua][2] dtor=0 luaRules=0d573ff0 [f=0011407] Start gadgetHandler:Shutdown [f=0011407] Shutdown - StartSetup [f=0011407] Shutdown - UnitMorph [f=0011407] Shutdown - LupsNanoSpray [f=0011407] Shutdown - Missile Silo Controller [f=0011407] Shutdown - Modular Comm Info [f=0011407] Shutdown - Puppy Handler [f=0011407] Shutdown - Terrain Texture Handler [f=0011407] Shutdown - UnitCloakShield [f=0011407] End gadgetHandler:Shutdown [f=0011407] Start gadgetHandler:Shutdown [f=0011407] Shutdown - UnitMorph [f=0011407] Shutdown - Modular Comm Info [f=0011407] Shutdown - Shockwaves [f=0011407] Shutdown - UnitCloakShield [f=0011407] Shutdown - Lups Cloak FX [f=0011407] Shutdown - Lups [f=0011407] End gadgetHandler:Shutdown [f=0011407] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,20767907,0} {chunk,block}Bytes={0,0} [f=0011407] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,20767907,0} {chunk,block}Bytes={0,0} [f=0011407] [Game::KillLua][3] dtor=0 luaUI=66330c40 [f=0011407] Start widgetHandler:Shutdown [f=0011407] Shutdown - SaveOrderList Complete [f=0011407] Writing last game win data [f=0011407] Shutdown - SaveConfigData Complete [f=0011407] Shutdown Widget - Chili Highlight [f=0011407] Shutdown Widget - Deferred rendering [f=0011407] Shutdown Widget - EPIC Menu [f=0011407] Shutdown Widget - Custom Markers [f=0011407] Shutdown Widget - Chili Minimap [f=0011407] Shutdown Widget - Chili Widget Selector [f=0011407] Shutdown Widget - Local Team Colors [f=0011407] Shutdown Widget - Save Game Menu [f=0011407] Shutdown Widget - HealthBars [f=0011407] Shutdown Widget - Noises [f=0011407] Shutdown Widget - Unit Icons [f=0011407] Shutdown Widget - Outline [f=0011407] Shutdown Widget - Win Counter [f=0011407] Shutdown Widget - BuildETA [f=0011407] Shutdown Widget - Depth of Field Shader [f=0011407] Shutdown Widget - Modular Comm Info [f=0011407] Shutdown Widget - CameraShake [f=0011407] Shutdown Widget - Chili EndGame Window [f=0011407] Shutdown Widget - Chili Nuke Warning [f=0011407] Shutdown Widget - Chili Spectator Panels [f=0011407] Shutdown Widget - Context Menu [f=0011407] Shutdown Widget - Darkening [f=0011407] Shutdown Widget - Grab Input [f=0011407] Input grabbing is disabled! [f=0011407] Shutdown Widget - Highlight Geos [f=0011407] Shutdown Widget - Local Widgets Config [f=0011407] Shutdown Widget - Mex Placement Handler [f=0011407] Shutdown Widget - MinimapEvents [f=0011407] Shutdown Widget - Missile Silo Range [f=0011407] Shutdown Widget - Morph Finished notification [f=0011407] Shutdown Widget - Music Player [f=0011407] Shutdown Widget - Point Tracker [f=0011407] Shutdown Widget - Showeco and Grid Drawer [f=0011407] Shutdown Widget - Stereo3D [f=0011407] Shutdown Widget - Chili Economy Panel Default [f=0011407] Shutdown Widget - Chili Selections & CursorTip v2 [f=0011407] Shutdown Widget - Attack AoE [f=0011407] Shutdown Widget - UnitShapes [f=0011407] Shutdown Widget - Map Edge Extension [f=0011407] Shutdown Widget - Selection Send [f=0011407] Shutdown Widget - LupsManager [f=0011407] Shutdown Widget - Units on Fire [f=0011407] Shutdown Widget - Smoke Signal [f=0011407] Shutdown Widget - Newton Firezone [f=0011407] Shutdown Widget - Chili Pro Console [f=0011407] Shutdown Widget - Chili Crude Player List [f=0011407] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02 [f=0011407] Shutdown Widget - Chili Framework [f=0011407] Shutdown Widget - Lups [f=0011407] Shutdown Widget - Chili Core Selector [f=0011407] Shutdown Widget - Pause Screen [f=0011407] Shutdown Widget - Lasso Terraform GUI [f=0011407] Shutdown Widget - Layout Handler [f=0011407] Shutdown Widget - Persistent Build Height [f=0011407] Shutdown Widget - Color Blindness Correction [f=0011407] Shutdown Widget - Text To Speech Control [f=0011407] End widgetHandler:Shutdown [f=0011407] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,20861924,0} {chunk,block}Bytes={0,0} [f=0011407] [Game::KillLua][4] dtor=0 [f=0011407] [SpringApp::Reload][3] [f=0011407] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0011407] [Sound] [Sound::UpdateThread][3] efx=60b98c58 [f=0011407] [Sound] [Sound::UpdateThread][4] [f=0011407] [SpringApp::Reload][4] [f=0011407] [Game::~CGame][1] [f=0011407] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0011407] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0011407] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0011407] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0011407] [Game::KillLua][4] dtor=1 [f=0011407] [Game::KillMisc][1] [f=0011407] [Game::KillMisc][2] [f=0011407] [Game::KillMisc][3] [f=0011407] [Game::KillRendering][1] [f=0011407] Statistics for RectangleOptimizer: 4% [f=0011407] [Game::KillInterface][1] [f=0011407] [Game::KillInterface][2] [f=0011407] [Game::KillSimulation][1] [f=0011407] [Game::KillSimulation][2] unitHandler=3ecb3e78 [f=0011407] [CCollisionHandler] dis-/continuous tests: 399/25206870 [f=0011407] [Game::KillSimulation][3] [f=0011407] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011407] [~CPathCache(16x16)] cacheHits=8 hitPercentage=24% numHashColls=0 maxCacheSize=4 [f=0011407] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0011407] [~CPathCache(32x32)] cacheHits=274 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0011407] Statistics for RectangleOptimizer: 4% [f=0011407] Statistics for RectangleOptimizer: 4% [f=0011407] LosHandler stats: total instances=733097; shared=4%; from cache=35% [f=0011407] [Game::KillSimulation][4] [f=0011407] [Game::~CGame][2] [f=0011407] [Game::~CGame][3] [f=0011407] [UDPConnection::Statistics] Received: 228943 bytes in 4460 packets (949674431599480108930782165725683547823370226597832301276636188423943826265670437785625101574049453812374340824753074857805241878248867448160443314104242072710516584742912.000000 bytes/package) Sent: 187939 bytes in 6059 packets (949674431599477963681513374910147615979370513662451904578104893641003390495839442303380289806533165512486634120204644452707932040480730847539193402653050643326675611287552.000000 bytes/package) Relative protocol overhead: 0.000000 up, 949674431599477963681513374910147615979370513662451904578104893641003390495839442303380289806533165512486634120204644452707932040480730847539193402653050643326675611287552.000000 down 0 incoming chunks dropped, 8 outgoing chunks resent [f=0011407] [SpringApp::Reload][5] [f=0011407] [SpringApp::Reload][6] [f=0011407] [~CPoolArchive] name="C:\Users\manero\Documents\My Games\Zero-K\packages\69224adef8710a754ba55756c7ab18c2.sdp" numZipFiles=2397 sumInflSize=118300kb sumReadTime=4ms [f=0011407] file="luamenu/widgets/chili/skins/evolved/tech_tabbaritem_bk.png" indx=2064 inflSize=0kb readTime=0ms [f=0011407] file="anims/cursornormal_0.png" indx=2 inflSize=1kb readTime=0ms [f=0011407] file="luamenu/widgets/chili/skins/evolved/panel2_bg.png" indx=2027 inflSize=0kb readTime=0ms [f=0011407] file="anims/cursornormal_5.png" indx=20 inflSize=1kb readTime=0ms [f=0011407] file="luamenu/widgets/chili/skins/evolved/combobox_ctrl.png" indx=2010 inflSize=0kb readTime=0ms [f=0011407] file="anims/cursornormal_6.png" indx=21 inflSize=1kb readTime=0ms [f=0011407] file="anims/cursornormal_19.png" indx=13 inflSize=1kb readTime=0ms [f=0011407] file="luamenu/widgets/chili/skins/evolved/tech_button_small_bk.png" indx=2044 inflSize=1kb readTime=0ms [f=0011407] file="luamenu/images/flags/gb.png" indx=1512 inflSize=0kb readTime=0ms [f=0011407] file="luamenu/images/flags/at.png" indx=1445 inflSize=0kb readTime=0ms [f=0011407] Scanning: C:\Users\manero\Documents\My Games\Zero-K\engine\win64\103.0.1-1272-g170516f\base [f=0011407] Scanning: C:\Users\manero\Documents\My Games\Zero-K\maps [f=0011407] Scanning: C:\Users\manero\Documents\My Games\Zero-K\games [f=0011407] Scanning: C:\Users\manero\Documents\My Games\Zero-K\packages [f=0011407] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 98ms [f=0011407] [SpringApp::Reload][7] [f=0011407] [SpringApp::Reload][8] [f=0011407] [Sound] [Sound::InitThread] OpenAL info: [f=0011407] [Sound] Available Devices: [f=0011407] [Sound] Altoparlanti (Dispositivo High Definition Audio) [f=0011407] [Sound] Audio digitale (S/PDIF) (Dispositivo High Definition Audio) [f=0011407] [Sound] Audio digitale (S/PDIF) (Dispositivo High Definition Audio) [f=0011407] [Sound] AMD HDMI Output (AMD High Definition Audio Device) [f=0011407] [Sound] Altoparlanti (Dispositivo High Definition Audio) [f=0011407] [Sound] Device: OpenAL Soft [f=0011407] [Sound] Vendor: OpenAL Community [f=0011407] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0011407] [Sound] Renderer: OpenAL Soft [f=0011407] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0011407] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0011407] [Sound] Max Sounds: 32 [f=0011407] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0011407] [Sound] Error: Initializing EFX failed! [f=0011407] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=0011407] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0011407] [Sound] [Sound::UpdateThread][2] [f=0011407] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.2" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=05646f28 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, nil [f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.12 [f=-000001] [SpringApp::Reload][13] numReloads=20 [f=-000001] Connecting to battle, Zero-K v1.5.8.2, Quicksilver 1.1, 103.0.1-1272-g170516f [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 150 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 256 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 256 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [ReloadOrRestart] Spring "C:\Users\manero\Documents\My Games\Zero-K\engine\win64\103.0.1-1272-g170516f\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=2b08e288 [f=-000001] [Sound] [Sound::UpdateThread][4] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [~CPoolArchive] name="C:\Users\manero\Documents\My Games\Zero-K\packages\69224adef8710a754ba55756c7ab18c2.sdp" numZipFiles=2397 sumInflSize=118300kb sumReadTime=64ms [f=-000001] file="sounds/lobbymusic/a magnificent journey (alternative version).ogg" indx=2388 inflSize=5802kb readTime=52ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapoverride/rapids_v1.jpg" indx=595 inflSize=234kb readTime=2ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapoverride/quicksilver_1.1.jpg" indx=593 inflSize=85kb readTime=2ms [f=-000001] file="luamenu/images/link.png" indx=1686 inflSize=0kb readTime=0ms [f=-000001] file="luamenu/widgets/chili/skins/evolved/tech_tabbaritem_bk.png" indx=2064 inflSize=0kb readTime=0ms [f=-000001] file="luamenu/images/flags/us.png" indx=1665 inflSize=0kb readTime=0ms [f=-000001] file="luamenu/widgets/chili/skins/evolved/tech_line.png" indx=2052 inflSize=0kb readTime=0ms [f=-000001] file="anims/cursornormal_11.png" indx=5 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursornormal_19.png" indx=13 inflSize=1kb readTime=0ms [f=-000001] file="luamenu/configs/gameconfig/zk/skinning/headingmultiplayerlarge.png" indx=1022 inflSize=16kb readTime=0ms [f=-000001] Scanning: C:\Users\manero\Documents\My Games\Zero-K\engine\win64\103.0.1-1272-g170516f\base [f=-000001] Scanning: C:\Users\manero\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\manero\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\manero\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 94ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Altoparlanti (Dispositivo High Definition Audio) [f=-000001] [Sound] Audio digitale (S/PDIF) (Dispositivo High Definition Audio) [f=-000001] [Sound] Audio digitale (S/PDIF) (Dispositivo High Definition Audio) [f=-000001] [Sound] AMD HDMI Output (AMD High Definition Audio Device) [f=-000001] [Sound] Altoparlanti (Dispositivo High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.2" [f=-000001] [SpringApp::Reload][12] #script=126 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8460 [f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8460 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8460 using name manero [f=-000001] [SpringApp::Reload][13] numReloads=21 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Quicksilver 1.1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.2 (archive: zk-v1.5.8.2.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Quicksilver 1.1 (checksum 0xd9c400ab) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.2.sdz (checksum 0xf6ffbee4) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\manero\Documents\My Games\Zero-K\demos\20170819_182415_Quicksilver 1_103.0.1-1272-g170516f develop.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 287ms [f=-000001] [PreGame::UpdateClientNet] received user number 4 (team 0, allyteam 1), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (58 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 294ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 404ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 14ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3175ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 206ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 54ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 3ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 94ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 57ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Set public randomseed <init_random_seed.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: init_random_seed.lua <init_random_seed.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: mex_placement.lua <mex_placement.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> [f=-000001] [CustomUnitShaders] Warning: CustomUnitShaders: factorycloak no tex2 [f=-000001] Error: could not load model "features/artturi/artbush1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush1lo.s3o) [f=-000001] Error: could not load model "features/artturi/artbush2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush2lo.s3o) [f=-000001] Error: could not load model "features/artturi/artbush3lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush3lo.s3o) [f=-000001] Error: could not load model "features/artturi/artbushweird1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbushweird1lo.s3o) [f=-000001] Error: could not load model "features/artturi/artbushweird2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbushweird2lo.s3o) [f=-000001] Error: could not load model "features/artturi/artmaplebasiclo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplebasiclo.s3o) [f=-000001] Error: could not load model "features/artturi/artmaplebiglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplebiglo.s3o) [f=-000001] Error: could not load model "features/artturi/artmapleoldlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapleoldlo.s3o) [f=-000001] Error: could not load model "features/artturi/artmapletalllo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapletalllo.s3o) [f=-000001] Error: could not load model "features/artturi/artmaplewinterlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplewinterlo.s3o) [f=-000001] Error: could not load model "features/artturi/artmapleyounglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapleyounglo.s3o) [f=-000001] Error: could not load model "features/artturi/artoakbasiclo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbasiclo.s3o) [f=-000001] Error: could not load model "features/artturi/artoakbasicvarlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbasicvarlo.s3o) [f=-000001] Error: could not load model "features/artturi/artoakbiglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbiglo.s3o) [f=-000001] Error: could not load model "features/artturi/artoakgrandlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakgrandlo.s3o) [f=-000001] Error: could not load model "features/artturi/artoakoldlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakoldlo.s3o) [f=-000001] Error: could not load model "features/artturi/artoaktalllo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoaktalllo.s3o) [f=-000001] Error: could not load model "features/artturi/artoakyounglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakyounglo.s3o) >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Parsing map_metal_layout.lua [f=-000001] Dynamic metal gadget was succesfully loaded (synced) [f=-000001] Error: Failed to load: gui_dualfog_gadget.lua ([string "LuaGaia/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value)) [f=-000001] Loaded UNSYNCED gadget: Precipitation <precipitation.lua> [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 2 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Player and team counts match, continuing [f=-000001] Testing last game's team 1 mapped to this game's team 1 [f=-000001] Testing last game's team 0 mapped to this game's team 0 [f=-000001] All players and teams match from last game, using last game's scores as base [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 25000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface Action <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] UpdateColorConfig, default [f=-000001] UpdateColorConfig, colorblind [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Outline <gfx_outline.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Lua Metal Spots V4.2 <luametalspots-v4_2.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Smoke Signal <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Chili: tried to add multiple times "scrollpanel7" to "Player List"! [f=-000001] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=533f3ee7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a051812b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=7624b62c [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=bc84fc21 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=263a72c2 [f=-000001] [Path] [PathEstimator::ReadFile] hash=263a72c2 file="cache\103dev-develop/paths/Quicksilver 1.1.pe-263a72c2.zip" (exists=0) [f=-000001] [InitEstimator] creating PE16 cache with 8 PF threads (50 MB) [f=-000001] [EstimatePathCosts] precached 4 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 150 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 297 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 445 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 592 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 743 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 887 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 1035 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 1184 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 1332 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 1481 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 1628 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 1774 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 1922 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 2066 of 2304 blocks [f=-000001] [EstimatePathCosts] precached 2210 of 2304 blocks [f=-000001] [InitEstimator] writing PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=263a72c2 file="cache\103dev-develop/paths/Quicksilver 1.1.pe-263a72c2.zip" (exists=0) [f=-000001] [InitEstimator] written PE16 pe-cache to file [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=533f3ee7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a051812b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=7624b62c [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=bc84fc21 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=263a72d2 [f=-000001] [Path] [PathEstimator::ReadFile] hash=263a72d2 file="cache\103dev-develop/paths/Quicksilver 1.1.pe2-263a72d2.zip" (exists=0) [f=-000001] [InitEstimator] creating PE32 cache with 8 PF threads (11 MB) [f=-000001] [EstimatePathCosts] precached 4 of 576 blocks [f=-000001] [EstimatePathCosts] precached 44 of 576 blocks [f=-000001] [EstimatePathCosts] precached 89 of 576 blocks [f=-000001] [EstimatePathCosts] precached 128 of 576 blocks [f=-000001] [EstimatePathCosts] precached 168 of 576 blocks [f=-000001] [EstimatePathCosts] precached 207 of 576 blocks [f=-000001] [EstimatePathCosts] precached 248 of 576 blocks [f=-000001] [EstimatePathCosts] precached 288 of 576 blocks [f=-000001] [EstimatePathCosts] precached 326 of 576 blocks [f=-000001] [EstimatePathCosts] precached 370 of 576 blocks [f=-000001] [EstimatePathCosts] precached 424 of 576 blocks [f=-000001] [EstimatePathCosts] precached 463 of 576 blocks [f=-000001] [EstimatePathCosts] precached 508 of 576 blocks [f=-000001] [EstimatePathCosts] precached 545 of 576 blocks [f=-000001] [InitEstimator] writing PE32 pe2-cache to file [f=-000001] [Path] [PathEstimator::WriteFile] hash=263a72d2 file="cache\103dev-develop/paths/Quicksilver 1.1.pe2-263a72d2.zip" (exists=0) [f=-000001] [InitEstimator] written PE32 pe2-cache to file [f=-000001] [LoadFinalize] finalized PFS (1516ms, checksum 28ced6fa) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Input grabbing is enabled! [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=3 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12867,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: 2e6698595933ab12ca507e19fcda2bf2 [f=-000001] Connection attempt from r00t [f=-000001] -> Version: 103.0.1-1272-g170516f develop [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/MC.png"! [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] Statistics for RectangleOptimizer: 3% [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] -> Connection established (given id 3) [f=-000001] Connection attempt from Brynnlow [f=-000001] -> Version: 103.0.1-1272-g170516f develop [f=-000001] -> Connection established (given id 0) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="r00t" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd9c400ab}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="r00t" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf6ffbee4}]" [f=-000001] Connection attempt from manero [f=-000001] -> Version: 103.0.1-1272-g170516f develop [f=-000001] -> Connection established (given id 4) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd9c400ab}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf6ffbee4}]" [f=-000001] Connection attempt from NorthChileanG [f=-000001] -> Version: 103.0.1-1272-g170516f develop [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] -> Connection established (given id 1) [f=-000001] Connection attempt from filch [f=-000001] -> Version: 103.0.1-1272-g170516f develop [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd9c400ab}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf6ffbee4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd9c400ab}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf6ffbee4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd9c400ab}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf6ffbee4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="r00t" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cabfe577648422e03a2fd83dca75b7e6a68b893fa3a8e4ce1d46804da2b3c83b7b5ce6d8fba710c59595161613055fa5d776c2d0227387913c3beaa860585d49]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="r00t" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=77c4a7c95e91e0006ddb12aeae6136198caec6297de9567814e2176f661fe09e64d72d4f3692c7bc90f1743eb7a5e19941a2f2133a486589b49f612ca849646c]" [f=-000001] <r00t> Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cabfe577648422e03a2fd83dca75b7e6a68b893fa3a8e4ce1d46804da2b3c83b7b5ce6d8fba710c59595161613055fa5d776c2d0227387913c3beaa860585d49]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Brynnlow" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=77c4a7c95e91e0006ddb12aeae6136198caec6297de9567814e2176f661fe09e64d72d4f3692c7bc90f1743eb7a5e19941a2f2133a486589b49f612ca849646c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cabfe577648422e03a2fd83dca75b7e6a68b893fa3a8e4ce1d46804da2b3c83b7b5ce6d8fba710c59595161613055fa5d776c2d0227387913c3beaa860585d49]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=77c4a7c95e91e0006ddb12aeae6136198caec6297de9567814e2176f661fe09e64d72d4f3692c7bc90f1743eb7a5e19941a2f2133a486589b49f612ca849646c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cabfe577648422e03a2fd83dca75b7e6a68b893fa3a8e4ce1d46804da2b3c83b7b5ce6d8fba710c59595161613055fa5d776c2d0227387913c3beaa860585d49]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cabfe577648422e03a2fd83dca75b7e6a68b893fa3a8e4ce1d46804da2b3c83b7b5ce6d8fba710c59595161613055fa5d776c2d0227387913c3beaa860585d49]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=77c4a7c95e91e0006ddb12aeae6136198caec6297de9567814e2176f661fe09e64d72d4f3692c7bc90f1743eb7a5e19941a2f2133a486589b49f612ca849646c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=77c4a7c95e91e0006ddb12aeae6136198caec6297de9567814e2176f661fe09e64d72d4f3692c7bc90f1743eb7a5e19941a2f2133a486589b49f612ca849646c]" [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/LM.png"! [f=-000001] <NorthChileanG> Allies: I choose: Chronotype: retrogra! [f=-000001] <NorthChileanG> Allies: I choose: Migraine! [f=-000001] <NorthChileanG> Gl! [f=-000001] Chili: tried to add multiple times "scrollpanel9" to "Player List"! [f=0000011] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000011] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000011] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000011] !transmitlobby @voice@buildUnit@add;cloakskirm;Rocko [f=0000011] !transmitlobby @voice@buildUnit@add;cloakriot;Warrior [f=0000011] !transmitlobby @voice@buildUnit@add;cloakassault;Zeus [f=0000011] !transmitlobby @voice@buildUnit@add;cloakarty;Hammer [f=0000011] !transmitlobby @voice@buildUnit@add;cloaksnipe;Spectre [f=0000011] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000011] !transmitlobby @voice@buildUnit@add;cloakbomb;Tick [f=0000011] !transmitlobby @voice@buildUnit@add;cloakjammer;Eraser [f=0000011] !transmitlobby @voice@buildUnit@reload [f=0003183] game_message: Morph complete: Migraine lvl 1 [f=0004784] Sync error for Brynnlow in frame 4770 (got 1c95e088, correct is 5020e4a6) [f=0005184] Sync error for Brynnlow in frame 5171 (got 4563865b, correct is 587baa40) [f=0005584] Sync error for Brynnlow in frame 5572 (got 2bf5801e, correct is 83c2d065) [f=0005585] Sync error for Brynnlow in frame 5569 (got f86bda0, correct is b45f770) [f=0005692] > SPRINGIE:User Brynnlow|corgarp|7_4||False|LM||BE [f=0005981] Sync error for Brynnlow in frame 5970 (got 51971425, correct is c269c6ce) [f=0005981] Sync error for Brynnlow in frame 5966 (got 52a7033d, correct is 6ec7e31a) [f=0006379] Sync error for Brynnlow in frame 6367 (got 322bfbf4, correct is 7f8608f1) [f=0006601] [liblobby] Warning: Duplicate user(earthbrainy) added to channel (zk) [f=0006779] Sync error for Brynnlow in frame 6768 (got 9a94a1fa, correct is 28bf4081) [f=0006779] Sync error for Brynnlow in frame 6767 (got a4d9f20, correct is 142ecadd) [f=0007051] Spectator Brynnlow left the game: normal quit [f=0010902] [liblobby] Warning: Duplicate user(Toxici11i) added to channel (zk) [f=0011093] [liblobby] Warning: Duplicate user(RuTech) added to channel (zk) [f=0015551] [liblobby] Warning: Duplicate user(joshnie) added to channel (zk) [f=0016907] [liblobby] Warning: Duplicate user(The_Senate) added to channel (zk) [f=0017857] [Game::ClientReadNet] added new player katastrophe with number 5 to team 0 [f=0017858] > SPRINGIE:User katastrophe|cormist|6_3||False|MC|Federation|DE [f=0017953] > SPRINGIE:User katastrophe|cormist|6_3||False|MC|Federation|DE [f=0017966] Connection attempt from katastrophe [f=0017966] -> Version: 103.0.1-1272-g170516f develop [f=0017966] -> Connection established (given id 5) [f=0017975] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd9c400ab}]" [f=0017975] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf6ffbee4}]" [f=0018556] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cabfe577648422e03a2fd83dca75b7e6a68b893fa3a8e4ce1d46804da2b3c83b7b5ce6d8fba710c59595161613055fa5d776c2d0227387913c3beaa860585d49]" [f=0018625] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=77c4a7c95e91e0006ddb12aeae6136198caec6297de9567814e2176f661fe09e64d72d4f3692c7bc90f1743eb7a5e19941a2f2133a486589b49f612ca849646c]" [f=0020565] game_message: r00t has been destroyed! [f=0020565] game_message: NorthChileanG wins! [f=0020565] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0020687] Spectator r00t left the game: normal quit [f=0020693] Spectator filch left the game: normal quit [f=0020720] <NorthChileanG> gg [f=0020813] <autoquit> Autoquit sending quit command. [f=0020813] [ReloadOrRestart] Spring "C:\Users\manero\Documents\My Games\Zero-K\engine\win64\103.0.1-1272-g170516f\spring.exe" should be reloading [f=0020813] [SpringApp::Reload][1] [f=0020813] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=0020813] [async=0] threads=3 tasks=427037 {sum,avg}{exec,wait}time={{-2.000, -0.000}, {-0.000, -2.000}}ms [f=0020813] thread=0 tasks=7978 (0.000%) {sum,min,max,avg}{exec,wait}time={{26815622252403471162792385558099489472987643122812097709241681187911578980475106948157062436906108271225260755834243046505191229089394156805812302729183232.000, 0.000, -2.000, 0.000}, {-2.000, 0.000, -0.000, 2.000}}ms [f=0020813] thread=1 tasks=297459 (0.000%) {sum,min,max,avg}{exec,wait}time={{26815622284995528011440280868771385668631825649585174442716881578628222352810510723922690806522089806282792541334836740852253685171957414318608823670013952.000, 0.000, -0.000, 2.000}, {26815622206903114337858570290567533407875394623273789555503810389541271772262322761371118390125299992877263013254469125983817115225901857417347852501254144.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622241875542563404518027182440723624925456792303092953222486049141212505427289887926684800057415726067088531656927417044911874433838084523557300207616.000}}ms [f=0020813] thread=2 tasks=121600 (2.000%) {sum,min,max,avg}{exec,wait}time={{26815622276824802752281155144877392223446711977841967838568548349898637812382354600090091676504142019347614298765618703099171418450169592110295852678905856.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {2.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}}ms [f=0020813] [async=1] threads=3 tasks=160 {sum,avg}{exec,wait}time={{0.000, 2.000}, {-0.000, 2.000}}ms [f=0020813] thread=1 tasks=82 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 2.000, -0.000}, {-0.000, 0.000, -2.000, -2.000}}ms [f=0020813] thread=2 tasks=78 (0.000%) {sum,min,max,avg}{exec,wait}time={{-26815622281468294162440132084203206309648377236633131755230200727425916992019200006118805697246600205564149578285086305837246997008603236048836811424792576.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622299907997130535231528469689667214044567901598419803612997696007964635733494593237252155342896265444885553472354244809401231676769773443854062583808.000}, {26815622279015757120049392765093948854656300308165143587331772845890800195445843153143139308038619853873017816824118147837859442183500545561173299071811584.000, 0.000, 26815622240739231045036170940396429952190660591319390362648155243560353534406928101204676122239481517157652767059219313862644963919555428358122464069287936.000, 0.000}}ms [f=0020813] [ThreadPool::SetThreadCount][2] workers=0 [f=0020813] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=0020813] [ThreadPool::SetThreadCount][2] workers=2 [f=0020813] [Threading] Main thread CPU affinity mask set: 252 [f=0020813] [SpringApp::Reload][2] [f=0020813] [~CDemoRecorder] writing demo "C:\Users\manero\Documents\My Games\Zero-K\demos\20170819_182415_Quicksilver 1_103.0.1-1272-g170516f develop.sdfz" [f=0020813] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0020813] [Game::KillLua][1] dtor=0 luaGaia=131bc1d8 [f=0020813] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,42672404,0} {chunk,block}Bytes={0,0} [f=0020813] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,42672404,0} {chunk,block}Bytes={0,0} [f=0020813] [Game::KillLua][2] dtor=0 luaRules=0dff4d70 [f=0020813] Start gadgetHandler:Shutdown [f=0020813] Shutdown - StartSetup [f=0020813] Shutdown - UnitMorph [f=0020813] Shutdown - LupsNanoSpray [f=0020813] Shutdown - Missile Silo Controller [f=0020813] Shutdown - Modular Comm Info [f=0020813] Shutdown - Puppy Handler [f=0020813] Shutdown - Terrain Texture Handler [f=0020813] Shutdown - UnitCloakShield [f=0020813] End gadgetHandler:Shutdown [f=0020813] Start gadgetHandler:Shutdown [f=0020813] Shutdown - UnitMorph [f=0020813] Shutdown - Modular Comm Info [f=0020813] Shutdown - Shockwaves [f=0020813] Shutdown - UnitCloakShield [f=0020813] Shutdown - Lups Cloak FX [f=0020813] Shutdown - Lups [f=0020813] End gadgetHandler:Shutdown [f=0020813] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,42672464,0} {chunk,block}Bytes={0,0} [f=0020813] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,42672464,0} {chunk,block}Bytes={0,0} [f=0020813] [Game::KillLua][3] dtor=0 luaUI=261fd1e8 [f=0020813] Start widgetHandler:Shutdown [f=0020813] Shutdown - SaveOrderList Complete [f=0020813] Writing last game win data [f=0020813] Shutdown - SaveConfigData Complete [f=0020813] Shutdown Widget - Chili Highlight [f=0020813] Shutdown Widget - Deferred rendering [f=0020813] Shutdown Widget - EPIC Menu [f=0020813] Shutdown Widget - Custom Markers [f=0020813] Shutdown Widget - Chili Minimap [f=0020813] Shutdown Widget - Chili Widget Selector [f=0020813] Shutdown Widget - Local Team Colors [f=0020813] Shutdown Widget - Save Game Menu [f=0020813] Shutdown Widget - HealthBars [f=0020813] Shutdown Widget - Noises [f=0020813] Shutdown Widget - Unit Icons [f=0020813] Shutdown Widget - Outline [f=0020813] Shutdown Widget - Win Counter [f=0020813] Shutdown Widget - BuildETA [f=0020813] Shutdown Widget - Depth of Field Shader [f=0020813] Shutdown Widget - Modular Comm Info [f=0020813] Shutdown Widget - CameraShake [f=0020813] Shutdown Widget - Chili EndGame Window [f=0020813] Shutdown Widget - Chili Nuke Warning [f=0020813] Shutdown Widget - Chili Spectator Panels [f=0020813] Shutdown Widget - Context Menu [f=0020813] Shutdown Widget - Darkening [f=0020813] Shutdown Widget - Grab Input [f=0020813] Input grabbing is disabled! [f=0020813] Shutdown Widget - Highlight Geos [f=0020813] Shutdown Widget - Local Widgets Config [f=0020813] Shutdown Widget - Mex Placement Handler [f=0020813] Shutdown Widget - MinimapEvents [f=0020813] Shutdown Widget - Missile Silo Range [f=0020813] Shutdown Widget - Morph Finished notification [f=0020813] Shutdown Widget - Music Player [f=0020813] Shutdown Widget - Point Tracker [f=0020813] Shutdown Widget - Showeco and Grid Drawer [f=0020813] Shutdown Widget - Stereo3D [f=0020813] Shutdown Widget - Chili Economy Panel Default [f=0020813] Shutdown Widget - Chili Selections & CursorTip v2 [f=0020813] Shutdown Widget - Attack AoE [f=0020813] Shutdown Widget - UnitShapes [f=0020813] Shutdown Widget - Map Edge Extension [f=0020813] Shutdown Widget - Selection Send [f=0020813] Shutdown Widget - LupsManager [f=0020813] Shutdown Widget - Units on Fire [f=0020813] Shutdown Widget - Smoke Signal [f=0020813] Shutdown Widget - Newton Firezone [f=0020813] Shutdown Widget - Chili Pro Console [f=0020813] Shutdown Widget - Chili Crude Player List [f=0020813] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02 [f=0020813] Shutdown Widget - Chili Framework [f=0020813] Shutdown Widget - Lups [f=0020813] Shutdown Widget - Chili Core Selector [f=0020813] Shutdown Widget - Pause Screen [f=0020813] Shutdown Widget - Lasso Terraform GUI [f=0020813] Shutdown Widget - Layout Handler [f=0020813] Shutdown Widget - Persistent Build Height [f=0020813] Shutdown Widget - Color Blindness Correction [f=0020813] Shutdown Widget - Text To Speech Control [f=0020813] End widgetHandler:Shutdown [f=0020813] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,42766558,0} {chunk,block}Bytes={0,0} [f=0020813] [Game::KillLua][4] dtor=0 [f=0020813] [SpringApp::Reload][3] [f=0020813] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0020813] [Sound] [Sound::UpdateThread][3] efx=2b08e9d8 [f=0020813] [Sound] [Sound::UpdateThread][4] [f=0020813] [SpringApp::Reload][4] [f=0020813] [Game::~CGame][1] [f=0020813] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0020813] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0020813] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0020813] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0020813] [Game::KillLua][4] dtor=1 [f=0020813] [Game::KillMisc][1] [f=0020813] [Game::KillMisc][2] [f=0020813] [Game::KillMisc][3] [f=0020813] [Game::KillRendering][1] [f=0020813] Statistics for RectangleOptimizer: 3% [f=0020813] [Game::KillInterface][1] [f=0020813] [Game::KillInterface][2] [f=0020813] [Game::KillSimulation][1] [f=0020813] [Game::KillSimulation][2] unitHandler=3ecb3800 [f=0020813] [CCollisionHandler] dis-/continuous tests: 403/51233661 [f=0020813] [Game::KillSimulation][3] [f=0020813] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020813] [~CPathCache(24x24)] cacheHits=499 hitPercentage=52% numHashColls=0 maxCacheSize=40 [f=0020813] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0020813] [~CPathCache(48x48)] cacheHits=1689 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0020813] Statistics for RectangleOptimizer: 3% [f=0020813] Statistics for RectangleOptimizer: 3% [f=0020813] LosHandler stats: total instances=776670; shared=4%; from cache=35% [f=0020813] [Game::KillSimulation][4] [f=0020813] [Game::~CGame][2] [f=0020813] [Game::~CGame][3] [f=0020813] [UDPConnection::Statistics] Received: 496713 bytes in 7949 packets (949674431599481288817880000674228310337570068712291519460828400554561065939077485300859748046183412377312579512254711580608762289021342578502130765402397358871629120143360.000000 bytes/package) Sent: 337911 bytes in 10728 packets (949674431599477963681513374910147615979370513662451904578104893641003390495839442303380289806533165512486634120204644452707932040480730847539193402653050643326675611287552.000000 bytes/package) Relative protocol overhead: 0.000000 up, 949674431599477963681513374910147615979370513662451904578104893641003390495839442303380289806533165512486634120204644452707932040480730847539193402653050643326675611287552.000000 down 0 incoming chunks dropped, 3 outgoing chunks resent [f=0020813] [SpringApp::Reload][5] [f=0020813] [SpringApp::Reload][6] [f=0020813] [~CPoolArchive] name="C:\Users\manero\Documents\My Games\Zero-K\packages\69224adef8710a754ba55756c7ab18c2.sdp" numZipFiles=2397 sumInflSize=118300kb sumReadTime=7ms [f=0020813] file="luamenu/widgets/chili/skins/evolved/tech_button_bright_small_fg.png" indx=2040 inflSize=1kb readTime=0ms [f=0020813] file="luamenu/images/flags/de.png" indx=1489 inflSize=0kb readTime=0ms [f=0020813] file="luamenu/widgets/chili/skins/evolved/combobox_ctrl_fg.png" indx=2012 inflSize=2kb readTime=0ms [f=0020813] file="luamenu/images/flags/dk.png" indx=1491 inflSize=0kb readTime=0ms [f=0020813] file="anims/cursornormal_16.png" indx=10 inflSize=1kb readTime=0ms [f=0020813] file="anims/cursornormal_8.png" indx=23 inflSize=1kb readTime=0ms [f=0020813] file="anims/cursornormal.txt" indx=1 inflSize=0kb readTime=0ms [f=0020813] file="anims/cursornormal_21.png" indx=16 inflSize=1kb readTime=0ms [f=0020813] file="anims/cursornormal_2.png" indx=14 inflSize=1kb readTime=0ms [f=0020813] file="anims/cursornormal_15.png" indx=9 inflSize=1kb readTime=0ms [f=0020813] Scanning: C:\Users\manero\Documents\My Games\Zero-K\engine\win64\103.0.1-1272-g170516f\base [f=0020813] Scanning: C:\Users\manero\Documents\My Games\Zero-K\maps [f=0020813] Scanning: C:\Users\manero\Documents\My Games\Zero-K\games [f=0020813] Scanning: C:\Users\manero\Documents\My Games\Zero-K\packages [f=0020813] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 93ms [f=0020813] [SpringApp::Reload][7] [f=0020813] [SpringApp::Reload][8] [f=0020813] [Sound] [Sound::InitThread] OpenAL info: [f=0020813] [Sound] Available Devices: [f=0020813] [Sound] Altoparlanti (Dispositivo High Definition Audio) [f=0020813] [Sound] Audio digitale (S/PDIF) (Dispositivo High Definition Audio) [f=0020813] [Sound] Audio digitale (S/PDIF) (Dispositivo High Definition Audio) [f=0020813] [Sound] AMD HDMI Output (AMD High Definition Audio Device) [f=0020813] [Sound] Altoparlanti (Dispositivo High Definition Audio) [f=0020813] [Sound] Device: OpenAL Soft [f=0020813] [Sound] Vendor: OpenAL Community [f=0020813] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0020813] [Sound] Renderer: OpenAL Soft [f=0020813] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0020813] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0020813] [Sound] Max Sounds: 32 [f=0020813] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0020813] [Sound] Error: Initializing EFX failed! [f=0020813] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=0020813] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0020813] [Sound] [Sound::UpdateThread][2] [f=0020813] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.2" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=05646f28 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, nil [f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.12 [f=-000001] [SpringApp::Reload][13] numReloads=22 [f=-000001] Connecting to battle, Zero-K v1.5.8.2, Quicksilver 1.1, 103.0.1-1272-g170516f [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 150 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 256 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 256 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [ReloadOrRestart] Spring "C:\Users\manero\Documents\My Games\Zero-K\engine\win64\103.0.1-1272-g170516f\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=66373898 [f=-000001] [Sound] [Sound::UpdateThread][4] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [~CPoolArchive] name="C:\Users\manero\Documents\My Games\Zero-K\packages\69224adef8710a754ba55756c7ab18c2.sdp" numZipFiles=2397 sumInflSize=118300kb sumReadTime=59ms [f=-000001] file="sounds/lobbymusic/interstellar.ogg" indx=2390 inflSize=5533kb readTime=46ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapoverride/quicksilver_1.1.jpg" indx=593 inflSize=85kb readTime=1ms [f=-000001] file="luamenu/widgets/chili/skins/evolved/tech_button_small_fg.png" indx=2045 inflSize=1kb readTime=0ms [f=-000001] file="luamenu/images/flags/fi.png" indx=1505 inflSize=0kb readTime=0ms [f=-000001] file="luamenu/images/flags/de.png" indx=1489 inflSize=0kb readTime=0ms [f=-000001] file="luamenu/widgets/chili/skins/evolved/panel2_bg.png" indx=2027 inflSize=0kb readTime=0ms [f=-000001] file="anims/cursornormal_0.png" indx=2 inflSize=1kb readTime=0ms [f=-000001] file="luamenu/widgets/chili/skins/evolved/tech_progressbar_empty.png" indx=2058 inflSize=0kb readTime=0ms [f=-000001] file="luamenu/images/ingame.png" indx=1685 inflSize=1kb readTime=0ms [f=-000001] file="luamenu/images/flags/ch.png" indx=1475 inflSize=0kb readTime=0ms [f=-000001] Scanning: C:\Users\manero\Documents\My Games\Zero-K\engine\win64\103.0.1-1272-g170516f\base [f=-000001] Scanning: C:\Users\manero\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\manero\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\manero\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 92ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Altoparlanti (Dispositivo High Definition Audio) [f=-000001] [Sound] Audio digitale (S/PDIF) (Dispositivo High Definition Audio) [f=-000001] [Sound] Audio digitale (S/PDIF) (Dispositivo High Definition Audio) [f=-000001] [Sound] AMD HDMI Output (AMD High Definition Audio Device) [f=-000001] [Sound] Altoparlanti (Dispositivo High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.2" [f=-000001] [SpringApp::Reload][12] #script=126 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8460 [f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8460 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8460 using name manero [f=-000001] [SpringApp::Reload][13] numReloads=23 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Quicksilver 1.1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.2 (archive: zk-v1.5.8.2.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Quicksilver 1.1 (checksum 0xd9c400ab) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.2.sdz (checksum 0xf6ffbee4) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\manero\Documents\My Games\Zero-K\demos\20170819_183830_Quicksilver 1_103.0.1-1272-g170516f develop.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 284ms [f=-000001] [PreGame::UpdateClientNet] received user number 6 (team 0, allyteam 1), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (58 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 290ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 401ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 27ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3170ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 205ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 53ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 93ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 57ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Set public randomseed <init_random_seed.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua> LuaRules: Loaded gadget: Share mode <game_share_mode.lua> LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua> LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua> LuaRules: Loaded gadget: Show Shooter <unit_show_shooter.lua> LuaRules: Loaded gadget: Solar Force Closed <unit_solar_force_closed.lua> LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua> LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua> LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua> LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua> LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua> LuaRules: Loaded gadget: Terraformers <unit_terraform.lua> LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua> LuaRules: Loaded gadget: Transport Selected Load <cmd_select_load_helper.lua> LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua> LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> LuaRules: Loaded gadget: Turn Without Interia <unit_turn_without_interia.lua> LuaRules: Loaded gadget: Typemap Options <typemap_options.lua> LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua> LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua> LuaRules: Loaded gadget: Wade Effects <wake_fx.lua> LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua> LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua> LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua> LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> LuaRules: Loaded gadget: api_widget_events.lua <api_widget_events.lua> LuaRules: Loaded gadget: astar.lua <astar.lua> LuaRules: Loaded gadget: init_auto_ready.lua <init_auto_ready.lua> LuaRules: Loaded gadget: lups_cloak_fx.lua <lups_cloak_fx.lua> LuaRules: Loaded gadget: lups_thrusters.lua <lups_thrusters.lua> LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua> LuaRules: Loaded gadget: weapon_hide_sniper.lua <weapon_hide_sniper.lua> LuaRules: Loaded gadget: Center Offset and Growth Scale <unit_centeroffset.lua> LuaRules: Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> LuaRules: Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> LuaRules: Loaded gadget: Game Over <game_over.lua> LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> LuaRules: Loaded gadget: Water level modoption <start_waterlevel.lua> LuaRules: Loaded gadget: Fighter pull-up <unit_fighter_pullup.lua> LuaRules: Loaded gadget: Energy Drain <unit_energy_drain.lua> LuaRules: Loaded gadget: Chicken control <chicken_control.lua> LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua> LuaRules: Loaded gadget: Cannot Damage Unit <unit_cannot_damage_unit.lua> LuaRules: Loaded gadget: Disallow unit for command targeting <unit_untargetable.lua> LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua> LuaRules: Loaded gadget: Starlight Satellite Capture <unit_starlight_satellite_capture.lua> LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua> LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> LuaRules: Loaded gadget: Shield Merge <weapon_shield_merge.lua> LuaRules: Loaded gadget: Endgame Graphs <endgame_graphs.lua> LuaRules: Loaded gadget: Awards <awards.lua> LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua> LuaRules: Loaded gadget: Profiler <dbg_profiler.lua> LuaRules: Loaded gadget: Zombies! <unit_zombies.lua> [f=-000001] Synced LuaRules: finished loading [f=-000001] Unsynced LuaRules: starting loading >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua> >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> >> Loaded gadget: Save/Load <api_saveload.lua> >> Loaded gadget: Script notification <unit_script_notification.lua> >> Loaded gadget: StartSetup <start_unit_setup.lua> >> Loaded gadget: UnitMorph <unit_morph.lua> >> Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> >> Loaded gadget: Aircraft Command <unit_bomber_command.lua> >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua> >> Loaded gadget: CAI <ai_cai.lua> >> Loaded gadget: Capture <unit_capture.lua> >> Loaded gadget: Command Raw Move <cmd_raw_move.lua> >> Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> >> Loaded gadget: Dev Commands <dbg_dev_commands.lua> >> Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> >> Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> >> Loaded gadget: Invincibility <unit_invincibility.lua> >> Loaded gadget: Jumpjets <unit_jumpjets.lua> >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> >> Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> >> Loaded gadget: Modular Comm Info <api_modularcomms.lua> >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> >> Loaded gadget: Resign Gadget <game_resign.lua> >> Loaded gadget: Retreat Command <cmd_retreat.lua> >> Loaded gadget: Share mode <game_share_mode.lua> >> Loaded gadget: Shield Link <unit_shield_link.lua> >> Loaded gadget: Shockwaves <lups_shockwaves.lua> >> Loaded gadget: Teleporter <unit_teleporter.lua> >> Loaded gadget: Terraformers <unit_terraform.lua> >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua> >> Loaded gadget: Thrusters <lups_thrusters.lua> >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua> >> Loaded gadget: Widget Events <api_widget_events.lua> >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua> >> Loaded gadget: astar.lua <astar.lua> >> Loaded gadget: cmd_areaguard.lua <cmd_areaguard.lua> >> Loaded gadget: cmd_block_ally_attack.lua <cmd_block_ally_attack.lua> >> Loaded gadget: cmd_hide_autorepairlevel.lua <cmd_hide_autorepairlevel.lua> >> Loaded gadget: cmd_remove_wait.lua <cmd_remove_wait.lua> >> Loaded gadget: cmd_select_load_helper.lua <cmd_select_load_helper.lua> >> Loaded gadget: dbg_ceg_spawner.lua <dbg_ceg_spawner.lua> >> Loaded gadget: endgame_graphs.lua <endgame_graphs.lua> >> Loaded gadget: factory_anti_slacker.lua <factory_anti_slacker.lua> >> Loaded gadget: feature_debris_physics.lua <feature_debris_physics.lua> >> Loaded gadget: feature_fx.lua <feature_fx.lua> >> Loaded gadget: game_lagmonitor.lua <game_lagmonitor.lua> >> Loaded gadget: game_over.lua <game_over.lua> >> Loaded gadget: game_perks.lua <game_perks.lua> >> Loaded gadget: hax_mantis_5480.lua <hax_mantis_5480.lua> >> Loaded gadget: init_random_seed.lua <init_random_seed.lua> >> Loaded gadget: lockunits_modoption.lua <lockunits_modoption.lua> >> Loaded gadget: mex_placement.lua <mex_placement.lua> >> Loaded gadget: player_extra_information.lua <player_extra_information.lua> >> Loaded gadget: share_control.lua <share_control.lua> >> Loaded gadget: start_boxes.lua <start_boxes.lua> >> Loaded gadget: start_waterlevel.lua <start_waterlevel.lua> >> Loaded gadget: typemap_options.lua <typemap_options.lua> >> Loaded gadget: unit_air_plants.lua <unit_air_plants.lua> >> Loaded gadget: unit_aircraft_crash.lua <unit_aircraft_crash.lua> >> Loaded gadget: unit_allow_builder_hold_fire.lua <unit_allow_builder_hold_fire.lua> >> Loaded gadget: unit_attributes.lua <unit_attributes.lua> >> Loaded gadget: unit_bomber_dive.lua <unit_bomber_dive.lua> >> Loaded gadget: unit_cannot_damage_unit.lua <unit_cannot_damage_unit.lua> [f=-000001] [CustomUnitShaders] Warning: CustomUnitShaders: factorycloak no tex2 [f=-000001] Error: could not load model "features/artturi/artbush1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush1lo.s3o) [f=-000001] Error: could not load model "features/artturi/artbush2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush2lo.s3o) [f=-000001] Error: could not load model "features/artturi/artbush3lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbush3lo.s3o) [f=-000001] Error: could not load model "features/artturi/artbushweird1lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbushweird1lo.s3o) [f=-000001] Error: could not load model "features/artturi/artbushweird2lo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artbushweird2lo.s3o) [f=-000001] Error: could not load model "features/artturi/artmaplebasiclo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplebasiclo.s3o) [f=-000001] Error: could not load model "features/artturi/artmaplebiglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplebiglo.s3o) [f=-000001] Error: could not load model "features/artturi/artmapleoldlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapleoldlo.s3o) [f=-000001] Error: could not load model "features/artturi/artmapletalllo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapletalllo.s3o) [f=-000001] Error: could not load model "features/artturi/artmaplewinterlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmaplewinterlo.s3o) [f=-000001] Error: could not load model "features/artturi/artmapleyounglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artmapleyounglo.s3o) [f=-000001] Error: could not load model "features/artturi/artoakbasiclo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbasiclo.s3o) [f=-000001] Error: could not load model "features/artturi/artoakbasicvarlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbasicvarlo.s3o) [f=-000001] Error: could not load model "features/artturi/artoakbiglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakbiglo.s3o) [f=-000001] Error: could not load model "features/artturi/artoakgrandlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakgrandlo.s3o) [f=-000001] Error: could not load model "features/artturi/artoakoldlo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakoldlo.s3o) [f=-000001] Error: could not load model "features/artturi/artoaktalllo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoaktalllo.s3o) [f=-000001] Error: could not load model "features/artturi/artoakyounglo.s3o" (reason: [S3OParser] could not find model-file objects3d/features/artturi/artoakyounglo.s3o) >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua> >> Loaded gadget: unit_centeroffset.lua <unit_centeroffset.lua> >> Loaded gadget: unit_control_gunship_stafe_range.lua <unit_control_gunship_stafe_range.lua> >> Loaded gadget: unit_dont_fire_at_radar.lua <unit_dont_fire_at_radar.lua> >> Loaded gadget: unit_fall_damage.lua <unit_fall_damage.lua> >> Loaded gadget: unit_fighter_pullup.lua <unit_fighter_pullup.lua> >> Loaded gadget: unit_gamerules_events.lua <unit_gamerules_events.lua> >> Loaded gadget: unit_impulsefloat_toggle.lua <unit_impulsefloat_toggle.lua> >> Loaded gadget: unit_is_on_fire.lua <unit_is_on_fire.lua> >> Loaded gadget: unit_marketplace.lua <unit_marketplace.lua> >> Loaded gadget: unit_mex_overdrive.lua <unit_mex_overdrive.lua> >> Loaded gadget: unit_overkill_prevention.lua <unit_overkill_prevention.lua> >> Loaded gadget: unit_overkill_prevention_placeholder.lua <unit_overkill_prevention_placeholder.lua> >> Loaded gadget: unit_planetwars.lua <unit_planetwars.lua> >> Loaded gadget: unit_prevent_lab_hax.lua <unit_prevent_lab_hax.lua> >> Loaded gadget: unit_prevent_landship.lua <unit_prevent_landship.lua> >> Loaded gadget: unit_prevent_turret_overshoot.lua <unit_prevent_turret_overshoot.lua> >> Loaded gadget: unit_priority.lua <unit_priority.lua> >> Loaded gadget: unit_regeneration.lua <unit_regeneration.lua> >> Loaded gadget: unit_rezz_hp.lua <unit_rezz_hp.lua> >> Loaded gadget: unit_self_destruct.lua <unit_self_destruct.lua> >> Loaded gadget: unit_solar_force_closed.lua <unit_solar_force_closed.lua> >> Loaded gadget: unit_spherical_los.lua <unit_spherical_los.lua> >> Loaded gadget: unit_starlight_satellite_capture.lua <unit_starlight_satellite_capture.lua> >> Loaded gadget: unit_stealth.lua <unit_stealth.lua> >> Loaded gadget: unit_target_on_the_move.lua <unit_target_on_the_move.lua> >> Loaded gadget: unit_target_priority.lua <unit_target_priority.lua> >> Loaded gadget: unit_transport_speed.lua <unit_transport_speed.lua> >> Loaded gadget: unit_turn_without_interia.lua <unit_turn_without_interia.lua> >> Loaded gadget: unit_untargetable.lua <unit_untargetable.lua> >> Loaded gadget: unit_water_effects.lua <unit_water_effects.lua> >> Loaded gadget: unit_windmill_control.lua <unit_windmill_control.lua> >> Loaded gadget: unit_xp.lua <unit_xp.lua> >> Loaded gadget: unit_zombies.lua <unit_zombies.lua> >> Loaded gadget: wake_fx.lua <wake_fx.lua> >> Loaded gadget: weapon_area_damage.lua <weapon_area_damage.lua> >> Loaded gadget: weapon_impulse.lua <weapon_impulse.lua> >> Loaded gadget: weapon_noexplode_stopper.lua <weapon_noexplode_stopper.lua> >> Loaded gadget: weapon_shield_merge.lua <weapon_shield_merge.lua> >> Loaded gadget: weapon_single_hit.lua <weapon_single_hit.lua> >> Loaded gadget: Commander Upgrade <unit_commander_upgrade.lua> >> Loaded gadget: CustomUnitShaders <api_custom_unit_shaders.lua> >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua> >> Loaded gadget: Lups Cloak FX <lups_cloak_fx.lua> >> Loaded gadget: Chicken control <chicken_control.lua> >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua> >> Loaded gadget: Lups <lups_wrapper.lua> >> Loaded gadget: Awards <awards.lua> >> Loaded gadget: Chicken Spawner <unit_spawner.lua> >> Loaded gadget: Profiler <dbg_profiler.lua> [f=-000001] Unsynced LuaRules: finished loading [f=-000001] Loading LuaGaia [f=-000001] Parsing map_metal_layout.lua [f=-000001] Dynamic metal gadget was succesfully loaded (synced) [f=-000001] Error: Failed to load: gui_dualfog_gadget.lua ([string "LuaGaia/Gadgets/gui_dualfog_gadget.lua"]:132: attempt to index field 'version' (a nil value)) [f=-000001] Loaded UNSYNCED gadget: Precipitation <precipitation.lua> [f=-000001] Loading LuaUI [f=-000001] LuaUI Entry Point: "luaui.lua" [f=-000001] LuaUI Access Lock: enabled [f=-000001] LuaSocket Enabled: yes [f=-000001] Using LUAUI_DIRNAME = LuaUI/ [f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [f=-000001] LuaUI: bound F11 to the widget selector [f=-000001] LuaUI: bound CTRL+F11 to tweak mode [f=-000001] Loading last game win data [f=-000001] Resetting win data [f=-000001] Last game player count: 2, This game player count: 4 [f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [f=-000001] Loaded API widget: i18n <api_i18n.lua> [f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [f=-000001] Loaded API widget: Startbox API <api_startboxes.lua> [f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [f=-000001] Hardware mouse-cursor is enabled! [f=-000001] Set "shadows" config-parameter to 1 [f=-000001] Ground-decals rendering is enabled! [f=-000001] Set maximum particles to: 25000 [f=-000001] Set UnitLodDist to 9999 [f=-000001] Set UnitIconDist to 151 [f=-000001] model shaders is enabled! [f=-000001] SetLobbyButtonEnabled, false [f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [f=-000001] Loaded widget: Hide Interface Action <gui_hide_interface_action.lua> [f=-000001] Mexspot Fetcher fetching [f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [f=-000001] Team highlighting: Disabled [f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [f=-000001] UpdateColorConfig, default [f=-000001] UpdateColorConfig, colorblind [f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [f=-000001] Loaded widget: Noises <snd_noises.lua> [f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [f=-000001] Loaded widget: Outline <gfx_outline.lua> [f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [f=-000001] Loaded widget: Objectives <mission_objectives.lua> [f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [f=-000001] Loaded widget: Autoquit <autoquit.lua> [f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [f=-000001] Loaded widget: CameraShake <camera_shake.lua> [f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [f=-000001] Loaded widget: Darkening <gui_darkening.lua> [f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [f=-000001] Loaded widget: Draw Mouse Build <api_draw_mouse_build.lua> [f=-000001] Loaded widget: Economic Victory Announcer <gui_economic_victory_announcer.lua> [f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [f=-000001] Input grabbing is enabled! [f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [f=-000001] Loaded widget: In-game Ignore <ignore.lua> [f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [f=-000001] Loaded widget: MetalFeatures <gui_metal_features.lua> [f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [f=-000001] Loaded widget: Music Player <snd_music.lua> [f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [f=-000001] Loaded widget: Set Springsettings <api_set_springsettings.lua> [f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [f=-000001] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua> [f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [f=-000001] Loaded widget: Voice Assistant <unit_voice.lua> [f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [f=-000001] Loaded widget: Frame Gap Logger <dbg_frame_gap_logger.lua> [f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [f=-000001] Spectator mode detected. Removed: Auto First Build Facing [f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [f=-000001] <Stockpiler>: disabled for spectators [f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [f=-000001] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua> [f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [f=-000001] <Replay control buttons> Live mode. Widget removed. [f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [f=-000001] Loaded widget: Recorder (Save) <dbg_recorder_save.lua> [f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [f=-000001] Loaded widget: UnitShapes <unit_shapes.lua> [f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [f=-000001] Loaded widget: Lua Metal Spots V4.2 <luametalspots-v4_2.lua> [f=-000001] <Building Starter>: disabled for spectators [f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [f=-000001] <Cloaker Guard>: disabled for spectators [f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [f=-000001] Loaded widget: Smoke Signal <gfx_lups_smokesignal.lua> [f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [f=-000001] Chili: tried to add multiple times "scrollpanel7" to "Player List"! [f=-000001] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua> [f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [f=-000001] SetSunLighting [f=-000001] Loaded widget: Sun and Atmosphere Handler. <gfx_sun_and_atmosphere.lua> [f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [f=-000001] Removed 'GC at >100MB': disabled. [f=-000001] Loaded widget: GC at >300MB <dbg_forcegc_spring97.lua> [f=-000001] Writing last game win data [f=-000001] LuaUI v0.3 [f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0 [f=-000001] [LoadFinalize] finalizing PFS [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=16 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=533f3ee7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a051812b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=7624b62c [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=bc84fc21 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=263a72c2 [f=-000001] [Path] [PathEstimator::ReadFile] hash=263a72c2 file="cache\103dev-develop/paths/Quicksilver 1.1.pe-263a72c2.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [16] [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] BLOCK_SIZE=32 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] PATHESTIMATOR_VERSION=83 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] heightMapChecksum=533f3ee7 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] typeMapChecksum=a051812b [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] moveDefChecksum=7624b62c [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] blockMapChecksum=bc84fc21 [f=-000001] [Path] [PathEstimator::CalcHash][CPathEstimator] estimatorHashCode=263a72d2 [f=-000001] [Path] [PathEstimator::ReadFile] hash=263a72d2 file="cache\103dev-develop/paths/Quicksilver 1.1.pe2-263a72d2.zip" (exists=1) [f=-000001] Reading Estimate PathCosts [32] [f=-000001] [LoadFinalize] finalized PFS (297ms, checksum 28ced6fa) [f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0 [f=-000001] Input grabbing is enabled! [f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=4 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,12568,0} {chunk,block}Bytes={0,0} [f=-000001] Mex Placement Initialised with 38 spots. [f=-000001] SetLobbyButtonEnabled, false [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] GameID: 85699859acbc507de7fefbdc1cdf4421 [f=-000001] Connection attempt from r00t [f=-000001] -> Version: 103.0.1-1272-g170516f develop [f=-000001] Warning: Couldn't find texture "LuaUI/Configs/Clans/MC.png"! [f=-000001] Epicmenu: Switching to Total Annihilation camera mode [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] Statistics for RectangleOptimizer: 2% [f=-000001] UpdateInterfacePreset, minimapRight [f=-000001] -> Connection established (given id 5) [f=-000001] Connection attempt from AresITA [f=-000001] -> Version: 103.0.1-1272-g170516f develop [f=-000001] <Ghost Site> Spectator mode. Widget removed. [f=-000001] -> Connection established (given id 3) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="r00t" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd9c400ab}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="r00t" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf6ffbee4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AresITA" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd9c400ab}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AresITA" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf6ffbee4}]" [f=-000001] Connection attempt from manero [f=-000001] -> Version: 103.0.1-1272-g170516f develop [f=-000001] -> Connection established (given id 6) [f=-000001] Connection attempt from katastrophe [f=-000001] -> Version: 103.0.1-1272-g170516f develop [f=-000001] -> Connection established (given id 0) [f=-000001] Connection attempt from Firepluk [f=-000001] -> Version: 103.0.1-1272-g170516f develop [f=-000001] -> Connection established (given id 2) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd9c400ab}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf6ffbee4}]" [f=-000001] Connection attempt from filch [f=-000001] -> Version: 103.0.1-1272-g170516f develop [f=-000001] -> Connection established (given id 4) [f=-000001] Connection attempt from NorthChileanG [f=-000001] -> Version: 103.0.1-1272-g170516f develop [f=-000001] -> Connection established (given id 1) [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd9c400ab}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf6ffbee4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd9c400ab}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf6ffbee4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd9c400ab}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf6ffbee4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd9c400ab}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf6ffbee4}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="r00t" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cabfe577648422e03a2fd83dca75b7e6a68b893fa3a8e4ce1d46804da2b3c83b7b5ce6d8fba710c59595161613055fa5d776c2d0227387913c3beaa860585d49]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="r00t" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=77c4a7c95e91e0006ddb12aeae6136198caec6297de9567814e2176f661fe09e64d72d4f3692c7bc90f1743eb7a5e19941a2f2133a486589b49f612ca849646c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AresITA" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cabfe577648422e03a2fd83dca75b7e6a68b893fa3a8e4ce1d46804da2b3c83b7b5ce6d8fba710c59595161613055fa5d776c2d0227387913c3beaa860585d49]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="AresITA" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=77c4a7c95e91e0006ddb12aeae6136198caec6297de9567814e2176f661fe09e64d72d4f3692c7bc90f1743eb7a5e19941a2f2133a486589b49f612ca849646c]" [f=-000001] <r00t> Allies: I choose: Recon! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cabfe577648422e03a2fd83dca75b7e6a68b893fa3a8e4ce1d46804da2b3c83b7b5ce6d8fba710c59595161613055fa5d776c2d0227387913c3beaa860585d49]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="filch" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=77c4a7c95e91e0006ddb12aeae6136198caec6297de9567814e2176f661fe09e64d72d4f3692c7bc90f1743eb7a5e19941a2f2133a486589b49f612ca849646c]" [f=-000001] Player AresITA left the game: normal quit [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cabfe577648422e03a2fd83dca75b7e6a68b893fa3a8e4ce1d46804da2b3c83b7b5ce6d8fba710c59595161613055fa5d776c2d0227387913c3beaa860585d49]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cabfe577648422e03a2fd83dca75b7e6a68b893fa3a8e4ce1d46804da2b3c83b7b5ce6d8fba710c59595161613055fa5d776c2d0227387913c3beaa860585d49]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="manero" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=77c4a7c95e91e0006ddb12aeae6136198caec6297de9567814e2176f661fe09e64d72d4f3692c7bc90f1743eb7a5e19941a2f2133a486589b49f612ca849646c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cabfe577648422e03a2fd83dca75b7e6a68b893fa3a8e4ce1d46804da2b3c83b7b5ce6d8fba710c59595161613055fa5d776c2d0227387913c3beaa860585d49]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="Firepluk" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=77c4a7c95e91e0006ddb12aeae6136198caec6297de9567814e2176f661fe09e64d72d4f3692c7bc90f1743eb7a5e19941a2f2133a486589b49f612ca849646c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="NorthChileanG" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=77c4a7c95e91e0006ddb12aeae6136198caec6297de9567814e2176f661fe09e64d72d4f3692c7bc90f1743eb7a5e19941a2f2133a486589b49f612ca849646c]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cabfe577648422e03a2fd83dca75b7e6a68b893fa3a8e4ce1d46804da2b3c83b7b5ce6d8fba710c59595161613055fa5d776c2d0227387913c3beaa860585d49]" [f=-000001] <filch> Allies: I choose: Strike! [f=-000001] [Game::ClientReadNet][LOGMSG] sender="katastrophe" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=77c4a7c95e91e0006ddb12aeae6136198caec6297de9567814e2176f661fe09e64d72d4f3692c7bc90f1743eb7a5e19941a2f2133a486589b49f612ca849646c]" [f=-000001] <NorthChileanG> Allies: I choose: Chronotype: retrogra! [f=-000001] <r00t> Allies: vehicles maybe? [f=-000001] <filch> Allies: you should [f=-000001] <r00t> Allies: i would gs then [f=-000001] <r00t> Allies: ok i hop down [f=-000001] filch added point: [f=-000001] <filch> Allies: well, thats what i had planned with spiders [f=-000001] [Game::ClientReadNet] added new player ivand with number 7 to team 0 [f=-000001] > SPRINGIE:User ivand|armbrawl|6_4||False|GEN||RU [f=-000001] <r00t> Allies: this map is 90 % flat [f=-000001] > SPRINGIE:User ivand|armbrawl|6_4||False|GEN||RU [f=-000001] Connection attempt from ivand [f=-000001] -> Version: 103.0.1-1272-g170516f develop [f=-000001] -> Connection established (given id 7) [f=-000001] <r00t> Allies: spiders not good [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd9c400ab}]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf6ffbee4}]" [f=-000001] > Game will be force started in 51 seconds [f=-000001] <NorthChileanG> Allies: I choose: Migraine! [f=-000001] > Game will be force started in 31 seconds [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cabfe577648422e03a2fd83dca75b7e6a68b893fa3a8e4ce1d46804da2b3c83b7b5ce6d8fba710c59595161613055fa5d776c2d0227387913c3beaa860585d49]" [f=-000001] [Game::ClientReadNet][LOGMSG] sender="ivand" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=77c4a7c95e91e0006ddb12aeae6136198caec6297de9567814e2176f661fe09e64d72d4f3692c7bc90f1743eb7a5e19941a2f2133a486589b49f612ca849646c]" [f=-000001] Chili: tried to add multiple times "scrollpanel9" to "Player List"! [f=0000000] game_message: Giving all units of AresITA to NorthChileanG due to lag/AFK [f=0000241] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp [f=0000241] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing [f=0000241] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat [f=0000241] !transmitlobby @voice@buildUnit@add;gunshipraid;Banshee [f=0000241] !transmitlobby @voice@buildUnit@add;gunshipskirm;Rapier [f=0000241] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Brawler [f=0000241] !transmitlobby @voice@buildUnit@add;gunshipassault;Black Dawn [f=0000241] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow [f=0000241] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident [f=0000241] !transmitlobby @voice@buildUnit@add;gunshiptrans;Valkyrie [f=0000241] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Vindicator [f=0000241] !transmitlobby @voice@buildUnit@reload [f=0000600] !transmitlobby @voice@buildUnit@add;cloakcon;Conjurer [f=0000600] !transmitlobby @voice@buildUnit@add;cloakraid;Glaive [f=0000600] !transmitlobby @voice@buildUnit@add;cloakheavyraid;Scythe [f=0000600] !transmitlobby @voice@buildUnit@add;cloakskirm;Rocko [f=0000600] !transmitlobby @voice@buildUnit@add;cloakriot;Warrior [f=0000600] !transmitlobby @voice@buildUnit@add;cloakassault;Zeus [f=0000600] !transmitlobby @voice@buildUnit@add;cloakarty;Hammer [f=0000600] !transmitlobby @voice@buildUnit@add;cloaksnipe;Spectre [f=0000600] !transmitlobby @voice@buildUnit@add;cloakaa;Gremlin [f=0000600] !transmitlobby @voice@buildUnit@add;cloakbomb;Tick [f=0000600] !transmitlobby @voice@buildUnit@add;cloakjammer;Eraser [f=0000600] !transmitlobby @voice@buildUnit@reload [f=0001830] game_message: Morph complete: Migraine lvl 1 [f=0004135] [liblobby] Warning: Duplicate user(Prototypestill) added to channel (zk) [f=0005230] [liblobby] Warning: Duplicate user(Legendrocks) added to channel (zk) [f=0005570] [Game::ClientReadNet] added new player Prototypestill with number 8 to team 0 [f=0005570] > SPRINGIE:User Prototypestill|corraid|6_2||False|||RU [f=0006260] [liblobby] Warning: Duplicate user(niktu) added to channel (zk) [f=0014011] filch added point: [f=0020881] <r00t> Allies: pls kill air [f=0021259] [liblobby] Warning: Duplicate user(LogicDaemon) added to channel (zk) [f=0023383] <r00t> Allies: when we let them reclaim all this, its over [f=0024040] [liblobby] Warning: Duplicate user(DrDuck) added to channel (zk) [f=0024523] !transmitlobby @voice@buildUnit@remove;cloakcon [f=0024523] !transmitlobby @voice@buildUnit@remove;cloakraid [f=0024523] !transmitlobby @voice@buildUnit@remove;cloakheavyraid [f=0024523] !transmitlobby @voice@buildUnit@remove;cloakskirm [f=0024523] !transmitlobby @voice@buildUnit@remove;cloakriot [f=0024523] !transmitlobby @voice@buildUnit@remove;cloakassault [f=0024523] !transmitlobby @voice@buildUnit@remove;cloakarty [f=0024523] !transmitlobby @voice@buildUnit@remove;cloaksnipe [f=0024523] !transmitlobby @voice@buildUnit@remove;cloakaa [f=0024523] !transmitlobby @voice@buildUnit@remove;cloakbomb [f=0024523] !transmitlobby @voice@buildUnit@remove;cloakjammer [f=0024523] !transmitlobby @voice@buildUnit@reload [f=0025331] [Game::ClientReadNet] added new player DrDuck with number 9 to team 0 [f=0025331] > SPRINGIE:User DrDuck|armsptk|4_3||False|||US [f=0025354] <r00t> Allies: go around defences and kill base pls [f=0025462] > SPRINGIE:User DrDuck|armsptk|4_3||False|||US [f=0025491] Connection attempt from DrDuck [f=0025491] -> Version: 103.0.1-1272-g170516f develop [f=0025491] -> Connection established (given id 9) [f=0025509] [Game::ClientReadNet][LOGMSG] sender="DrDuck" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd9c400ab}]" [f=0025509] [Game::ClientReadNet][LOGMSG] sender="DrDuck" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf6ffbee4}]" [f=0025958] [Game::ClientReadNet][LOGMSG] sender="DrDuck" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cabfe577648422e03a2fd83dca75b7e6a68b893fa3a8e4ce1d46804da2b3c83b7b5ce6d8fba710c59595161613055fa5d776c2d0227387913c3beaa860585d49]" [f=0026004] [Game::ClientReadNet][LOGMSG] sender="DrDuck" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=77c4a7c95e91e0006ddb12aeae6136198caec6297de9567814e2176f661fe09e64d72d4f3692c7bc90f1743eb7a5e19941a2f2133a486589b49f612ca849646c]" [f=0028042] !transmitlobby @voice@buildUnit@remove;gunshipcon [f=0028042] !transmitlobby @voice@buildUnit@remove;gunshipbomb [f=0028042] !transmitlobby @voice@buildUnit@remove;gunshipemp [f=0028042] !transmitlobby @voice@buildUnit@remove;gunshipraid [f=0028042] !transmitlobby @voice@buildUnit@remove;gunshipskirm [f=0028042] !transmitlobby @voice@buildUnit@remove;gunshipheavyskirm [f=0028042] !transmitlobby @voice@buildUnit@remove;gunshipassault [f=0028042] !transmitlobby @voice@buildUnit@remove;gunshipkrow [f=0028042] !transmitlobby @voice@buildUnit@remove;gunshipaa [f=0028042] !transmitlobby @voice@buildUnit@remove;gunshiptrans [f=0028042] !transmitlobby @voice@buildUnit@remove;gunshipheavytrans [f=0028042] !transmitlobby @voice@buildUnit@reload [f=0028369] <r00t> Allies: attack not the defences [f=0028440] <r00t> Allies: attack their base [f=0029516] [liblobby] Warning: Duplicate user([DK]Krudor) added to channel (zk) [f=0029737] [Game::ClientReadNet] added new player [DK]Krudor with number 10 to team 0 [f=0029738] > SPRINGIE:User [DK]Krudor|armbrtha|5_2||False|KD|Federation|US [f=0030294] > SPRINGIE:User [DK]Krudor|armbrtha|5_2||False|KD|Federation|US [f=0030306] Connection attempt from [DK]Krudor [f=0030306] -> Version: 103.0.1-1272-g170516f develop [f=0030306] -> Connection established (given id 10) [f=0030317] [Game::ClientReadNet][LOGMSG] sender="[DK]Krudor" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd9c400ab}]" [f=0030317] [Game::ClientReadNet][LOGMSG] sender="[DK]Krudor" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf6ffbee4}]" [f=0030613] [Game::ClientReadNet][LOGMSG] sender="[DK]Krudor" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cabfe577648422e03a2fd83dca75b7e6a68b893fa3a8e4ce1d46804da2b3c83b7b5ce6d8fba710c59595161613055fa5d776c2d0227387913c3beaa860585d49]" [f=0030646] [Game::ClientReadNet][LOGMSG] sender="[DK]Krudor" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=77c4a7c95e91e0006ddb12aeae6136198caec6297de9567814e2176f661fe09e64d72d4f3692c7bc90f1743eb7a5e19941a2f2133a486589b49f612ca849646c]" [f=0030963] !transmitlobby @voice@buildUnit@add;amphcon;Conch [f=0030963] !transmitlobby @voice@buildUnit@add;amphraid;Duck [f=0030963] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer [f=0030963] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy [f=0030963] !transmitlobby @voice@buildUnit@add;amphriot;Scallop [f=0030963] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly [f=0030963] !transmitlobby @voice@buildUnit@add;amphaa;Angler [f=0030963] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet [f=0030963] !transmitlobby @voice@buildUnit@add;amphtele;Djinn [f=0030963] !transmitlobby @voice@buildUnit@reload [f=0031368] <r00t> Allies: pls take ur glaives and follow me into base.. [f=0032483] DrDuck added point: lobmorpher? [f=0032504] [liblobby] Warning: Duplicate user(nimor) added to channel (zk) [f=0033280] [liblobby] Warning: Duplicate user(MULTIPLAYERS) added to channel (zk) [f=0033518] [Game::ClientReadNet] added new player MULTIPLAYERS with number 11 to team 0 [f=0033518] > SPRINGIE:User MULTIPLAYERS|corllt|7_1||False||Dynasty|US [f=0033542] [liblobby] Warning: Duplicate user(Marti1977) added to channel (zk) [f=0034732] [Game::ClientReadNet] added new player LogicDaemon with number 12 to team 0 [f=0034732] > SPRINGIE:User LogicDaemon|tawf114|6_2|donator_0|False|DDAM|Federation|RU [f=0035131] > SPRINGIE:User MULTIPLAYERS|corllt|7_1||False||Dynasty|US [f=0035146] Connection attempt from MULTIPLAYERS [f=0035146] -> Version: 103.0.1-1272-g170516f develop [f=0035146] -> Connection established (given id 11) [f=0035164] [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[PreGame::GameDataReceived][map-checksums={0x1,0xd9c400ab}]" [f=0035164] [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[PreGame::GameDataReceived][mod-checksums={0x1,0xf6ffbee4}]" [f=0035762] [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=cabfe577648422e03a2fd83dca75b7e6a68b893fa3a8e4ce1d46804da2b3c83b7b5ce6d8fba710c59595161613055fa5d776c2d0227387913c3beaa860585d49]" [f=0035813] [Game::ClientReadNet][LOGMSG] sender="MULTIPLAYERS" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=77c4a7c95e91e0006ddb12aeae6136198caec6297de9567814e2176f661fe09e64d72d4f3692c7bc90f1743eb7a5e19941a2f2133a486589b49f612ca849646c]" [f=0040537] <NorthChileanG> Silo wins it :) [f=0040621] [liblobby] Warning: Duplicate user(YohJudah) added to channel (zk) [f=0040819] <r00t> everything else didnt matter [f=0041905] !transmitlobby @voice@buildUnit@remove;amphcon [f=0041905] !transmitlobby @voice@buildUnit@remove;amphraid [f=0041905] !transmitlobby @voice@buildUnit@remove;amphimpulse [f=0041905] !transmitlobby @voice@buildUnit@remove;amphfloater [f=0041905] !transmitlobby @voice@buildUnit@remove;amphriot [f=0041905] !transmitlobby @voice@buildUnit@remove;amphassault [f=0041905] !transmitlobby @voice@buildUnit@remove;amphaa [f=0041905] !transmitlobby @voice@buildUnit@remove;amphbomb [f=0041905] !transmitlobby @voice@buildUnit@remove;amphtele [f=0041905] !transmitlobby @voice@buildUnit@reload [f=0043844] Spectator ivand left the game: normal quit [f=0044547] [NorthChileanG] gg [f=0044550] game_message: North-East has been destroyed! [f=0044550] game_message: South-West wins! [f=0044550] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [f=0044550] Chili: tried to add multiple times "scrollpanel10" to "Player List"! [f=0044703] Spectator katastrophe left the game: normal quit [f=0044709] Spectator DrDuck left the game: normal quit [f=0044715] Spectator [DK]Krudor left the game: normal quit [f=0044732] Player filch left the game: normal quit [f=0044754] <autoquit> Autoquit sending quit command. [f=0044754] [ReloadOrRestart] Spring "C:\Users\manero\Documents\My Games\Zero-K\engine\win64\103.0.1-1272-g170516f\spring.exe" should be reloading [f=0044754] [SpringApp::Reload][1] [f=0044754] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=0044754] [async=0] threads=3 tasks=1269672 {sum,avg}{exec,wait}time={{-0.000, -26815622333987845632372703901472441613530411971722027406062963209627665889090567118798835324490938242763396323675728103186495180493266794412292781027360768.000}, {-0.000, -0.000}}ms [f=0044754] thread=0 tasks=29247 (-2.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-2.000, 0.000, 0.000, 2.000}}ms [f=0044754] thread=1 tasks=600996 (-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000%) {sum,min,max,avg}{exec,wait}time={{2.000, 0.000, -2.000, -0.000}, {-0.000, 0.000, -0.000, 0.000}}ms [f=0044754] thread=2 tasks=639429 (-2.000%) {sum,min,max,avg}{exec,wait}time={{-26815622281782756645250798164136289451923360627642463866032975388280875824776567631626710287272337445823495970864859140068270495496032461855168927002263552.000, 0.000, 0.000, -2.000}, {-0.000, 0.000, -0.000, -26815622242025387541769943633900407329545669061930069398606425809380061515937762390403555922158050776988762093845927337093789981515140556063849746318491648.000}}ms [f=0044754] [async=1] threads=3 tasks=284 {sum,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {2.000, 2.000}}ms [f=0044754] thread=1 tasks=143 (0.000%) {sum,min,max,avg}{exec,wait}time={{-26815622281780881052459527836467364732823581789701654981574548977772680644947385975556519426199152676340950118259200903596515957749198534486358319454748672.000, 0.000, -0.000, 0.000}, {-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 26815622316308841420577043352440292662410601779513626302617115787914691073416131517814479446175422837083086703204419251356534296658326780869072368382771200.000}}ms [f=0044754] thread=2 tasks=141 (0.000%) {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 2.000}, {-26815622276862606366985203749226608228413365444782271354208387335030482881383860423549271920801443928695816261284108047096535101480800083743878542581039104.000, 0.000, 26815622240739231045036170940396429952190660591319390362648155243560353534406928101204676122239481517157652767059219313862644963919555428358122464069287936.000, -0.000}}ms [f=0044754] [ThreadPool::SetThreadCount][2] workers=0 [f=0044754] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=0044754] [ThreadPool::SetThreadCount][2] workers=2 [f=0044754] [Threading] Main thread CPU affinity mask set: 252 [f=0044754] [SpringApp::Reload][2] [f=0044754] [~CDemoRecorder] writing demo "C:\Users\manero\Documents\My Games\Zero-K\demos\20170819_183830_Quicksilver 1_103.0.1-1272-g170516f develop.sdfz" [f=0044754] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=0044754] [Game::KillLua][1] dtor=0 luaGaia=4d524718 [f=0044754] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,104937149,0} {chunk,block}Bytes={0,0} [f=0044754] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,104937149,0} {chunk,block}Bytes={0,0} [f=0044754] [Game::KillLua][2] dtor=0 luaRules=0dff5568 [f=0044754] Start gadgetHandler:Shutdown [f=0044754] Shutdown - StartSetup [f=0044754] Shutdown - UnitMorph [f=0044754] Shutdown - LupsNanoSpray [f=0044754] Shutdown - Missile Silo Controller [f=0044754] Shutdown - Modular Comm Info [f=0044754] Shutdown - Puppy Handler [f=0044754] Shutdown - Terrain Texture Handler [f=0044754] Shutdown - UnitCloakShield [f=0044754] End gadgetHandler:Shutdown [f=0044754] Start gadgetHandler:Shutdown [f=0044754] Shutdown - UnitMorph [f=0044754] Shutdown - Modular Comm Info [f=0044754] Shutdown - Shockwaves [f=0044754] Shutdown - UnitCloakShield [f=0044754] Shutdown - Lups Cloak FX [f=0044754] Shutdown - Lups [f=0044754] End gadgetHandler:Shutdown [f=0044754] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,104937309,0} {chunk,block}Bytes={0,0} [f=0044754] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,104937309,0} {chunk,block}Bytes={0,0} [f=0044754] [Game::KillLua][3] dtor=0 luaUI=261fcc88 [f=0044754] Start widgetHandler:Shutdown [f=0044754] Shutdown - SaveOrderList Complete [f=0044754] Writing last game win data [f=0044754] Shutdown - SaveConfigData Complete [f=0044754] Shutdown Widget - Chili Highlight [f=0044754] Shutdown Widget - Deferred rendering [f=0044754] Shutdown Widget - EPIC Menu [f=0044754] Shutdown Widget - Custom Markers [f=0044754] Shutdown Widget - Chili Minimap [f=0044754] Shutdown Widget - Chili Widget Selector [f=0044754] Shutdown Widget - Local Team Colors [f=0044754] Shutdown Widget - Save Game Menu [f=0044754] Shutdown Widget - HealthBars [f=0044754] Shutdown Widget - Noises [f=0044754] Shutdown Widget - Unit Icons [f=0044754] Shutdown Widget - Outline [f=0044754] Shutdown Widget - Win Counter [f=0044754] Shutdown Widget - BuildETA [f=0044754] Shutdown Widget - Depth of Field Shader [f=0044754] Shutdown Widget - Modular Comm Info [f=0044754] Shutdown Widget - CameraShake [f=0044754] Shutdown Widget - Chili EndGame Window [f=0044754] Shutdown Widget - Chili Nuke Warning [f=0044754] Shutdown Widget - Chili Spectator Panels [f=0044754] Shutdown Widget - Context Menu [f=0044754] Shutdown Widget - Darkening [f=0044754] Shutdown Widget - Grab Input [f=0044754] Input grabbing is disabled! [f=0044754] Shutdown Widget - Highlight Geos [f=0044754] Shutdown Widget - Local Widgets Config [f=0044754] Shutdown Widget - Mex Placement Handler [f=0044754] Shutdown Widget - MinimapEvents [f=0044754] Shutdown Widget - Missile Silo Range [f=0044754] Shutdown Widget - Morph Finished notification [f=0044754] Shutdown Widget - Music Player [f=0044754] Shutdown Widget - Point Tracker [f=0044754] Shutdown Widget - Showeco and Grid Drawer [f=0044754] Shutdown Widget - Stereo3D [f=0044754] Shutdown Widget - Chili Economy Panel Default [f=0044754] Shutdown Widget - Chili Selections & CursorTip v2 [f=0044754] Shutdown Widget - Attack AoE [f=0044754] Shutdown Widget - UnitShapes [f=0044754] Shutdown Widget - Map Edge Extension [f=0044754] Shutdown Widget - Selection Send [f=0044754] Shutdown Widget - LupsManager [f=0044754] Shutdown Widget - Units on Fire [f=0044754] Shutdown Widget - Smoke Signal [f=0044754] Shutdown Widget - Newton Firezone [f=0044754] Shutdown Widget - Chili Pro Console [f=0044754] Shutdown Widget - Chili Crude Player List [f=0044754] Shutdown Widget - Chili Deluxe Player List - Alpha 2.02 [f=0044754] Shutdown Widget - Chili Framework [f=0044754] Shutdown Widget - Lups [f=0044754] Shutdown Widget - Chili Core Selector [f=0044754] Shutdown Widget - Pause Screen [f=0044754] Shutdown Widget - Lasso Terraform GUI [f=0044754] Shutdown Widget - Layout Handler [f=0044754] Shutdown Widget - Persistent Build Height [f=0044754] Shutdown Widget - Color Blindness Correction [f=0044754] Shutdown Widget - Text To Speech Control [f=0044754] End widgetHandler:Shutdown [f=0044754] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {blocks,sizes}={0,0} {int,ext,rec}Allocs={0,105053840,0} {chunk,block}Bytes={0,0} [f=0044754] [Game::KillLua][4] dtor=0 [f=0044754] [SpringApp::Reload][3] [f=0044754] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=0044754] [Sound] [Sound::UpdateThread][3] efx=66373488 [f=0044754] [Sound] [Sound::UpdateThread][4] [f=0044754] [SpringApp::Reload][4] [f=0044754] [Game::~CGame][1] [f=0044754] [Game::KillLua][0] dtor=1 loadscreen=00000000 [f=0044754] [Game::KillLua][1] dtor=1 luaGaia=00000000 [f=0044754] [Game::KillLua][2] dtor=1 luaRules=00000000 [f=0044754] [Game::KillLua][3] dtor=1 luaUI=00000000 [f=0044754] [Game::KillLua][4] dtor=1 [f=0044754] [Game::KillMisc][1] [f=0044754] [Game::KillMisc][2] [f=0044754] [Game::KillMisc][3] [f=0044754] [Game::KillRendering][1] [f=0044754] Statistics for RectangleOptimizer: 2% [f=0044754] [Game::KillInterface][1] [f=0044754] [Game::KillInterface][2] [f=0044754] [Game::KillSimulation][1] [f=0044754] [Game::KillSimulation][2] unitHandler=19b7c790 [f=0044754] [CCollisionHandler] dis-/continuous tests: 466/102335835 [f=0044754] [Game::KillSimulation][3] [f=0044754] [~CPathCache(24x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0044754] [~CPathCache(24x24)] cacheHits=1654 hitPercentage=60% numHashColls=0 maxCacheSize=26 [f=0044754] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [f=0044754] [~CPathCache(48x48)] cacheHits=4184 hitPercentage=0% numHashColls=0 maxCacheSize=201 [f=0044754] Statistics for RectangleOptimizer: 2% [f=0044754] Statistics for RectangleOptimizer: 2% [f=0044754] LosHandler stats: total instances=894412; shared=4%; from cache=35% [f=0044754] [Game::KillSimulation][4] [f=0044754] [Game::~CGame][2] [f=0044754] [Game::~CGame][3] [f=0044754] [UDPConnection::Statistics] Received: 1088740 bytes in 19637 packets (0.000000 bytes/package) Sent: 724706 bytes in 23246 packets (0.000000 bytes/package) Relative protocol overhead: 0.000000 up, 0.000000 down 2 incoming chunks dropped, 7 outgoing chunks resent [f=0044754] [SpringApp::Reload][5] [f=0044754] [SpringApp::Reload][6] [f=0044754] [~CPoolArchive] name="C:\Users\manero\Documents\My Games\Zero-K\packages\69224adef8710a754ba55756c7ab18c2.sdp" numZipFiles=2397 sumInflSize=118300kb sumReadTime=7ms [f=0044754] file="luamenu/images/flags/gb.png" indx=1512 inflSize=0kb readTime=0ms [f=0044754] file="luamenu/images/flags/cz.png" indx=1488 inflSize=0kb readTime=0ms [f=0044754] file="anims/cursornormal_7.png" indx=22 inflSize=1kb readTime=0ms [f=0044754] file="luamenu/images/flags/ru.png" indx=1623 inflSize=0kb readTime=0ms [f=0044754] file="anims/cursornormal_6.png" indx=21 inflSize=1kb readTime=0ms [f=0044754] file="anims/cursornormal_21.png" indx=16 inflSize=1kb readTime=0ms [f=0044754] file="luamenu/images/unready.png" indx=1927 inflSize=1kb readTime=0ms [f=0044754] file="anims/cursornormal_0.png" indx=2 inflSize=1kb readTime=0ms [f=0044754] file="anims/cursornormal.txt" indx=1 inflSize=0kb readTime=0ms [f=0044754] file="anims/cursornormal_20.png" indx=15 inflSize=1kb readTime=0ms [f=0044754] Scanning: C:\Users\manero\Documents\My Games\Zero-K\engine\win64\103.0.1-1272-g170516f\base [f=0044754] Scanning: C:\Users\manero\Documents\My Games\Zero-K\maps [f=0044754] Scanning: C:\Users\manero\Documents\My Games\Zero-K\games [f=0044754] Scanning: C:\Users\manero\Documents\My Games\Zero-K\packages [f=0044754] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 93ms [f=0044754] [SpringApp::Reload][7] [f=0044754] [SpringApp::Reload][8] [f=0044754] [Sound] [Sound::InitThread] OpenAL info: [f=0044754] [Sound] Available Devices: [f=0044754] [Sound] Altoparlanti (Dispositivo High Definition Audio) [f=0044754] [Sound] Audio digitale (S/PDIF) (Dispositivo High Definition Audio) [f=0044754] [Sound] Audio digitale (S/PDIF) (Dispositivo High Definition Audio) [f=0044754] [Sound] AMD HDMI Output (AMD High Definition Audio Device) [f=0044754] [Sound] Altoparlanti (Dispositivo High Definition Audio) [f=0044754] [Sound] Device: OpenAL Soft [f=0044754] [Sound] Vendor: OpenAL Community [f=0044754] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=0044754] [Sound] Renderer: OpenAL Soft [f=0044754] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=0044754] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=0044754] [Sound] Max Sounds: 32 [f=0044754] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=0044754] [Sound] Error: Initializing EFX failed! [f=0044754] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=0044754] [WatchDog::RegisterThread] registering controls for thread [audio] [f=0044754] [Sound] [Sound::UpdateThread][2] [f=0044754] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.2" [f=-000001] [SpringApp::Reload][12] #script=0 [f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=05646f28 [f=-000001] SetLobbyButtonEnabled, true [f=-000001] SetLobbyFullscreenMode, nil [f=-000001] Starting Track, sounds/lobbyMusic/Dream Infinity.ogg, 0.12 [f=-000001] [SpringApp::Reload][13] numReloads=24 [f=-000001] [liblobby] Warning: Duplicate user(YohJudah) added to channel (zk) [f=-000001] Connecting to battle, Zero-K v1.5.8.2, Quicksilver 1.1, 103.0.1-1272-g170516f [f=-000001] SetLobbyFullscreenMode, 1 [f=-000001] SetSettings Int, XResolutionWindowed, 1920 [f=-000001] SetSettings Int, YResolutionWindowed, 1080 [f=-000001] SetSettings Int, WindowPosX, 0 [f=-000001] SetSettings Int, WindowPosY, 0 [f=-000001] SetSettings Value, WindowBorderless, 1 [f=-000001] SetSettings Int, MaxDynamicMapLights, 1 [f=-000001] SetSettings Value, DynamicSky, 0 [f=-000001] SetSettings Value, CamTimeFactor, 1 [f=-000001] SetSettings Value, LODScale, 1 [f=-000001] SetSettings Int, BumpWaterDepthBits, 32 [f=-000001] SetSettings Value, HardwareCursor, 1 [f=-000001] SetSettings Int, FSAALevel, 2 [f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDetail, 150 [f=-000001] SetSettings Value, CamTimeExponent, 4 [f=-000001] SetSettings Int, ShadowMapSize, 2048 [f=-000001] SetSettings Int, InitialNetworkTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway. [f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway. [f=-000001] SetSettings Int, GrassDetail, 9 [f=-000001] SetSettings Int, BumpWaterReflection, 2 [f=-000001] SetSettings Value, LODScaleRefraction, 1 [f=-000001] SetSettings Int, MaximumTransmissionUnit, 0 [f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002 [f=-000001] SetSettings Value, AdvSky, 0 [f=-000001] SetSettings Int, CamMode, 1 [f=-000001] SetSettings Int, MaxDynamicModelLights, 1 [f=-000001] [Settings] Warning: No such key: GroundDetailBias, but setting it as string anyway. [f=-000001] SetSettings Int, HangTimeout, 5 [f=-000001] SetSettings Int, Water, 4 [f=-000001] SetSettings Value, MouseDragScrollThreshold, 0 [f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway. [f=-000001] SetSettings Value, UsePBO, 1 [f=-000001] SetSettings Value, LuaShaders, 1 [f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 256 [f=-000001] SetSettings Int, ForceDisableShaders, 0 [f=-000001] SetSettings Int, GroundScarAlphaFade, 1 [f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway. [f=-000001] SetSettings Int, OverheadScrollSpeed, 50 [f=-000001] SetSettings Value, EdgeMoveWidth, 0.003 [f=-000001] SetSettings Int, FontSize, 18 [f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway. [f=-000001] SetSettings Value, BumpWaterBlurReflection, 1 [f=-000001] SetSettings Value, LODScaleShadow, 1 [f=-000001] SetSettings Int, UnitLodDist, 9999 [f=-000001] SetSettings Value, AdvMapShading, 1 [f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeReflection, 256 [f=-000001] SetSettings Value, AllowDeferredMapRendering, 1 [f=-000001] SetSettings Value, AdvUnitShading, 1 [f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway. [f=-000001] SetSettings Value, 3DTrees, 1 [f=-000001] SetSettings Int, ROAM, 1 [f=-000001] SetSettings Int, LoadingMT, 0 [f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway. [f=-000001] SetSettings Int, UnitIconDist, 151 [f=-000001] SetSettings Int, TreeRadius, 1500 [f=-000001] SetSettings Value, ScrollWheelSpeed, -25 [f=-000001] SetSettings Int, ReconnectTimeout, 0 [f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway. [f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1 [f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.001 [f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway. [f=-000001] SetSettings Int, GroundDecals, 5 [f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway. [f=-000001] SetSettings Int, BumpWaterRefraction, 1 [f=-000001] [Settings] Warning: No such key: CubeTexSpecularExponent, but setting it as string anyway. [f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway. [f=-000001] SetSettings Value, ShowClock, 0 [f=-000001] SetSettings Value, LODScaleReflection, 1 [f=-000001] SetSettings Int, Shadows, 1 [f=-000001] SetSettings Value, BumpWaterShoreWaves, 1 [f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway. [f=-000001] SetSettings Int, MaxSounds, 32 [f=-000001] SetSettings Value, MiniMapMarker, 0 [f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway. [f=-000001] SetSettings Int, MaxParticles, 25000 [f=-000001] SetSettings Value, FPSFOV, 90 [f=-000001] SetSettings Value, BumpWaterAnisotropy, 2 [f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway. [f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998 [f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway. [f=-000001] SetSettings Int, CubeTexSizeSpecular, 256 [f=-000001] SetSettings Value, EdgeMoveDynamic, 0 [f=-000001] SetSettings Value, AllowDeferredModelRendering, 1 [f=-000001] compatProfile, false [f=-000001] Game starts! [f=-000001] [ReloadOrRestart] Spring "C:\Users\manero\Documents\My Games\Zero-K\engine\win64\103.0.1-1272-g170516f\spring.exe" should be reloading [f=-000001] [SpringApp::Reload][1] [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 [f=-000001] [async=0] threads=3 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {2.000, 2.000}}ms [f=-000001] thread=1 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {2.000, 2.000, 2.000, 2.000}}ms [f=-000001] thread=2 tasks=1 (0.000%) {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {2.000, 2.000, 2.000, 2.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 [f=-000001] [ThreadPool::SetThreadCount][2] workers=2 [f=-000001] [Threading] Main thread CPU affinity mask set: 252 [f=-000001] [SpringApp::Reload][2] [f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000 [f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000 [f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000 [f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000 [f=-000001] [Game::KillLua][4] dtor=0 [f=-000001] [SpringApp::Reload][3] [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] efx=0d665540 [f=-000001] [Sound] [Sound::UpdateThread][4] [f=-000001] [SpringApp::Reload][4] [f=-000001] [SpringApp::Reload][5] [f=-000001] [SpringApp::Reload][6] [f=-000001] [~CPoolArchive] name="C:\Users\manero\Documents\My Games\Zero-K\packages\69224adef8710a754ba55756c7ab18c2.sdp" numZipFiles=2397 sumInflSize=118300kb sumReadTime=63ms [f=-000001] file="sounds/lobbymusic/dream infinity.ogg" indx=2389 inflSize=6456kb readTime=56ms [f=-000001] file="luamenu/images/flags/us.png" indx=1665 inflSize=0kb readTime=0ms [f=-000001] file="luamenu/configs/gameconfig/zk/minimapoverride/quicksilver_1.1.jpg" indx=593 inflSize=85kb readTime=0ms [f=-000001] file="anims/cursornormal_18.png" indx=12 inflSize=1kb readTime=0ms [f=-000001] file="luamenu/widgets/chili/skins/evolved/tech_mainwindow_dark.png" indx=2054 inflSize=30kb readTime=0ms [f=-000001] file="luamenu/images/unready.png" indx=1927 inflSize=1kb readTime=0ms [f=-000001] file="anims/cursornormal_12.png" indx=6 inflSize=1kb readTime=0ms [f=-000001] file="luamenu/configs/gameconfig/zk/skinning/headingmultiplayerlarge.png" indx=1022 inflSize=16kb readTime=0ms [f=-000001] file="luamenu/widgets/chili/skins/evolved/tech_scrollbar.png" indx=2060 inflSize=0kb readTime=0ms [f=-000001] file="anims/cursornormal_7.png" indx=22 inflSize=1kb readTime=0ms [f=-000001] Scanning: C:\Users\manero\Documents\My Games\Zero-K\engine\win64\103.0.1-1272-g170516f\base [f=-000001] Scanning: C:\Users\manero\Documents\My Games\Zero-K\maps [f=-000001] Scanning: C:\Users\manero\Documents\My Games\Zero-K\games [f=-000001] Scanning: C:\Users\manero\Documents\My Games\Zero-K\packages [f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 90ms [f=-000001] [SpringApp::Reload][7] [f=-000001] [SpringApp::Reload][8] [f=-000001] [Sound] [Sound::InitThread] OpenAL info: [f=-000001] [Sound] Available Devices: [f=-000001] [Sound] Altoparlanti (Dispositivo High Definition Audio) [f=-000001] [Sound] Audio digitale (S/PDIF) (Dispositivo High Definition Audio) [f=-000001] [Sound] Audio digitale (S/PDIF) (Dispositivo High Definition Audio) [f=-000001] [Sound] AMD HDMI Output (AMD High Definition Audio Device) [f=-000001] [Sound] Altoparlanti (Dispositivo High Definition Audio) [f=-000001] [Sound] Device: OpenAL Soft [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Max Sounds: 32 [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][1] maxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [SpringApp::Reload][10] [f=-000001] [SpringApp::Reload][11] [f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.5.8.2" [f=-000001] [SpringApp::Reload][12] #script=126 [f=-000001] [CPreGame] client using IP 37.59.49.101 and port 8460 [f=-000001] [LuaSocket] Error: Rule already exists: 37.59.49.101 8460 [f=-000001] [NetProto::InitClient] connecting to IP 37.59.49.101 on port 8460 using name manero [f=-000001] [SpringApp::Reload][13] numReloads=25 [f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless) [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using map: Quicksilver 1.1 [f=-000001] [PreGame::AddGameSetupArchivesToVFS] using game: Zero-K v1.5.8.2 (archive: zk-v1.5.8.2.sdz) [f=-000001] Warning: [PreGame::GameDataReceived] Archive Quicksilver 1.1 (checksum 0xd9c400ab) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-v1.5.8.2.sdz (checksum 0xf6ffbee4) differs from the host's copy (checksum 0x1). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [f=-000001] PreGame::GameDataReceived] recording demo to "C:\Users\manero\Documents\My Games\Zero-K\demos\20170819_190655_Quicksilver 1_103.0.1-1272-g170516f develop.sdfz" [f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 284ms [f=-000001] [PreGame::UpdateClientNet] received user number 11 (team 0, allyteam 1), creating load-screen [f=-000001] [LuaIntro] Searching for new Widgets [f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [f=-000001] [LuaIntro] Found new widget "SpringLogo" [f=-000001] [LuaIntro] Found new widget "LoadTexture" [f=-000001] [LuaIntro] Found new widget "LoadProgress" [f=-000001] [LuaIntro] Found new widget "Main" [f=-000001] [LuaIntro] Found new widget "Music" [f=-000001] [LuaIntro] Found new widget "WM Stuff" [f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [f=-000001] [LuaIntro] Loading widget: Main <main.lua> [f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [f=-000001] [LoadScreen::Init] single-threaded [f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0 [f=-000001] Parsing Map Information [f=-000001] Loading SMF [f=-000001] Loading Map (58 MB) [f=-000001] Loading Radar Icons [f=-000001] Loading GameData Definitions [f=-000001] Loading UnitDefs_posts [f=-000001] Loading FeatureDefs_posts [f=-000001] Loading WeaponDefs_posts [f=-000001] Loading ArmorDefs_posts [f=-000001] [defs.lua] loading all *Defs tables: 322ms [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 434ms [f=-000001] Loading Sound Definitions [f=-000001] [Sound] Warning: Sound incomingchat is missing file tag (ignoring) [f=-000001] [Sound] parsed 319 sounds from gamedata/sounds.lua [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "IncomingChat" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: IncomingChat [f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 14ms [f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0 [f=-000001] Creating Smooth Height Mesh [f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 28ms [f=-000001] Creating QuadField & CEGs [f=-000001] [CDamageArrayHandler] number of ArmorDefs: 6 [f=-000001] Warning: [CDamageArrayHandler] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [f=-000001] [RegisterAssimpModelFormats] supported Assimp model formats: *.3ds;*.blend;*.dae;*.lwo; [f=-000001] Creating Unit Textures [f=-000001] Creating Sky [f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0 [f=-000001] Loading Weapon Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 3182ms [f=-000001] Loading Unit Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 213ms [f=-000001] Loading Feature Definitions [f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 57ms [f=-000001] [IPathManager::GetInstance] using DEFAULT path-manager [f=-000001] Initializing Map Features [f=-000001] Creating ShadowHandler [f=-000001] Creating InfoTextureHandler [f=-000001] InfoTexture: shaders [f=-000001] Creating GroundDrawer [f=-000001] Loading Map Tiles [f=-000001] Loading Square Textures [f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms [f=-000001] Switching to ROAM Mesh Rendering [f=-000001] Creating TreeDrawer [f=-000001] Loaded DecalsDrawer: Legacy [f=-000001] Creating ProjectileDrawer & UnitDrawer [f=-000001] Creating Projectile Textures [f=-000001] Creating Water [f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0 [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Camera&Mouse)] 101ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "MultiSelect" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: MultiSelect [f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 60ms [f=-000001] [Sound] Error: [LoadSoundBuffer] unable to open audio file "FailedCommand" [f=-000001] [Sound] Error: CSound::GetSoundId: could not find sound: FailedCommand [f=-000001] Loading LuaRules [f=-000001] Synced LuaRules: starting loading [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads [f=-000001] Total: 441 quads LuaRules: Loaded gadget: Mantis 5480 <hax_mantis_5480.lua> LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua> LuaRules: Loaded gadget: Save/Load <api_saveload.lua> LuaRules: Loaded gadget: Set public randomseed <init_random_seed.lua> LuaRules: Loaded gadget: Startbox handler <start_boxes.lua> LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua> LuaRules: Loaded gadget: Mex Placement <mex_placement.lua> LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua> LuaRules: Loaded gadget: Nano Frame Rate Limit <unit_nanoframe_rate_limit.lua> LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua> LuaRules: Loaded gadget: ShareControl <share_control.lua> LuaRules: Loaded gadget: UnitPriority <unit_priority.lua> LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua> LuaRules: Loaded gadget: Script notification <unit_script_notification.lua> LuaRules: Loaded gadget: Antinuke Handler <unit_antinuke_handler.lua> LuaRules: Loaded gadget: Attributes <unit_attributes.lua> LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua> LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua> LuaRules: Loaded gadget: LockOptions <lockunits_modoption.lua> LuaRules: Loaded gadget: Perks <game_perks.lua> LuaRules: Loaded gadget: Shield Charge <unit_shield_charge.lua> LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua> LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua> [f=-000001] Setting morph for custom comms for player: 1 [f=-000001] Setting morph for custom comms for player: 3 [f=-000001] Setting morph for custom comms for player: 5 LuaRules: Loaded gadget: UnitMorph <unit_morph.lua> LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua> LuaRules: Loaded gadget: AirTransport_SeaPickup <unit_transport_pickup_floating_amphib.lua> LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua> LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua> LuaRules: Loaded gadget: Allow Builder Hold Fire <unit_allow_builder_hold_fire.lua> LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua> LuaRules: Loaded gadget: Block Ally Attack <cmd_block_ally_attack.lua> LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua> LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua> LuaRules: Loaded gadget: CAI <ai_cai.lua> LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua> LuaRules: Loaded gadget: Capture <unit_capture.lua> LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua> LuaRules: Loaded gadget: Command Raw Move <cmd_raw_move.lua> LuaRules: Loaded gadget: Constructor Auto Assist <unit_factory_guard.lua> LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua> LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua> LuaRules: Loaded gadget: Debris physics <feature_debris_physics.lua> LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua> LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua> LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua> LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua> LuaRules: Loaded gadget: Experience <unit_xp.lua> LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua> LuaRules: Loaded gadget: Factory Stop Production <cmd_factory_stop_production.lua> LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua> LuaRules: Loaded gadget: Feature Effects <feature_fx.lua> LuaRules: Loaded gadget: Fog Hidden Effects API <api_fog_hidden_effects.lua> LuaRules: Loaded gadget: Galaxy Campaign Battle Handler <mission_galaxy_campaign_battle.lua> LuaRules: Loaded gadget: GameRules Events <unit_gamerules_events.lua> LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua> LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua> LuaRules: Loaded gadget: Hide Autorepairlevel Command <cmd_hide_autorepairlevel.lua> LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua> LuaRules: Loaded gadget: Invincibility <unit_invincibility.lua> LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua> LuaRules: Loaded gadget: LUS <unit_script.lua> LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua> LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua> LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua> LuaRules: Loaded gadget: Modular Comm Info <api_modularcomms.lua> LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua> LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua> LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua> LuaRules: Loaded gadget: Overkill Prevention <unit_overkill_prevention.lua> LuaRules: Loaded gadget: Overkill Prevention Placeholder <unit_overkill_prevention_placeholder.lua> LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua> LuaRules: Loaded gadget: Player extra information <player_extra_information.lua> LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua> LuaRules: Loaded gadget: Prevent Landship <unit_prevent_landship.lua> LuaRules: Loaded gadget: Prevent turret overshoot <unit_prevent_turret_overshoot.lua> LuaRules: Loaded gadget: Projectile Hold <weapon_projectile_hold.lua> LuaRules: Loaded gadget: Projectile Radar Homing <weapon_projectile_radar_homing.lua> LuaRules: Loaded gadget: Projectile Retarget <weapon_projectile_retarget.lua> LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua> LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua> LuaRules: Loaded gadget: Refuel Pad Handler <unit_refuel_pad_handler.lua> LuaRules: Loaded gadget: Regeneration <unit_regeneration.lua> LuaRules: Loaded gadget: Remove Wait <cmd_remove_wait.lua> LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua> LuaRules: Loaded gadget: Resign Gadget <game_resign.lua> LuaRules: Loaded gadget: Retreat Command <cmd_retreat.lua> LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua> LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua> ------- TRUNCATED -------```