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Spring Crash [104.0.1-1305-gf2c1261]  #23008

Description

@Chobbyla
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg"
Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\springsettings.cfg"
LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
============== <Log Sections> ==============
  Available:
    ArchiveScanner
    AutohostInterface
    BumpWater
    CSMFGroundTextures
    CregSerializer
    DecalsDrawerGL4
    DynWater
    FarTextureHandler
    Font
    GameServer
    GroundMoveType
    KeyBindings
    LuaSocket
    Model
    Net
    Path
    Piece
    RoamMeshDrawer
    Shader
    SkyBox
    Sound
    Texture
    VFS
  Enabled:
    Sound (Notice)
    VFS (Info)
  
  Enable or disable log sections using the LogSections configuration key
  or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  Use "none" to disable the default log sections.
============== </Log Sections> ==============

============== <User Config> ==============
  AllowDeferredMapRendering = 1
  AllowDeferredModelRendering = 1
  BumpWaterBlurReflection = 1
  BumpWaterTexSizeReflection = 128
  CamFreeScrollSpeed = 50
  CamMode = 1
  CamTimeExponent = 4.0
  CamTimeFactor = 1.0
  DualScreenMiniMapOnLeft = 1
  EdgeMoveDynamic = 0
  EdgeMoveWidth = 0.003
  FPSFOV = 90
  FPSScrollSpeed = 50
  FSAALevel = 4
  FontSize = 18
  Fullscreen = 0
  GrassDetail = 4
  GroundDecals = 2
  GroundDetail = 90
  GroundScarAlphaFade = 1
  HangTimeout = 30
  HardwareCursor = 1
  InitialNetworkTimeout = 0
  InputTextGeo = 0.26 0.73 0.02 0.028
  LODScale = 1.000
  LODScaleReflection = 1.000
  LODScaleRefraction = 1.000
  LODScaleShadow = 1.000
  LuaGarbageCollectionMemLoadMult = 100
  MaxParticles = 15000
  MaxSounds = 32
  MaximumTransmissionUnit = 0
  MiddleClickScrollSpeed = -0.0015
  MiniMapMarker = 0
  MouseDragCircleCommandThreshold = 25
  MouseDragScrollThreshold = 0
  OverheadMaxHeightFactor = 1.39999998
  OverheadScrollSpeed = 50
  ReconnectTimeout = 0
  RotOverheadScrollSpeed = 50
  RotateLogFiles = 1
  ScrollWheelSpeed = -25
  Shadows = 1
  ShowClock = 0
  ShowPlayerInfo = 0
  SplashScreenDir = ./MenuLoadscreens
  TeamHighlight = 0
  TreeRadius = 1200
  UnitIconDist = 151
  UnitLodDist = 500
  UseDistToGroundForIcons = 1.10000002
  VFSCacheArchiveFiles = 0
  Water = 4
  WindowBorderless = 1
  WindowPosX = 0
  WindowPosY = 0
  XResolutionWindowed = 1920
  YResolutionWindowed = 1080
============== </User Config> ==============

============== <User System> ==============
  Spring Engine Version: 104.0.1-1305-gf2c1261 maintenance
      Build Environment: gcc libstdc++ version 20171010
       Compiler Version: gcc-5.5.0
       Operating System: Windows 10 April 2018 Update (build 17134)
        Hardware Config: Intel(R) Core(TM) i5-2320 CPU @ 3.00GHz; 8174MB RAM, 9454MB pagefile
       Binary Word Size: 32-bit (emulated)
          Process Clock: std::chrono::high_resolution_clock
     Physical CPU Cores: 4
      Logical CPU Cores: 4
============== </User System> ==============

[good_fpu_init][STREFLOP_SSE]
	SSE 1.0 : 1,  SSE 2.0 : 1
	SSE 3.0 : 1, SSSE 3.0 : 1
	SSE 4.1 : 1,  SSE 4.2 : 1
	SSE 4.0A: 0,  SSE 5.0A: 0
[WatchDog::Install] installed (hang-timeout: 30s)
[WatchDog::RegisterThread] registering controls for thread [main]
[GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
	display=1 modes=80 bounds={x=0, y=0, w=1920, h=1080}
		[ 1] 1920x1080x24bpp@60Hz
		[13] 1680x1050x24bpp@60Hz
		[17] 1600x1024x24bpp@60Hz
		[21] 1600x900x24bpp@60Hz
		[23] 1440x900x24bpp@60Hz
		[37] 1280x800x24bpp@60Hz
		[41] 1280x720x24bpp@60Hz
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window
[GR::LogVersionInfo]
	SDL version : 2.0.8 (linked) / 2.0.8 (compiled)
	GL version  : 4.6.0 NVIDIA 388.13
	GL vendor   : NVIDIA Corporation
	GL renderer : GeForce GTX 950/PCIe/SSE2
	GLSL version: 4.60 NVIDIA
	GLEW version: 2.1.0
	GPU memory  : 2048MB (total) / 1718MB (available)
	SDL swap-int: 1
	
	ARB shader support        : 1
	GLSL shader support       : 1
	FBO extension support     : 1
	NVX GPU mem-info support  : 1
	ATI GPU mem-info support  : 0
	NPOT-texture support      : 1 (1)
	S3TC/DXT1 texture support : 1/1
	texture query-LOD support : 1 (1)
	MSAA frame-buffer support : 1 (1)
	24-bit Z-buffer support   : 1 (-)
	primitive-restart support : 1 (1)
	clip-space control support: 1 (1)
	seamless cube-map support : 1 (1)
	frag-depth layout support : 1 (-)
	
	max. FBO samples             : 32
	max. texture size            : 16384
	max. texture anisotropy level: 16.000000
	max. vec4 varyings/attributes: 31/16
	max. draw-buffers            : 8
	max. rec. indices/vertices   : 1048576/1048576
	max. uniform buffer-bindings : 84
	max. uniform block-size      : 64KB
	
	enable ATI-hacks : 0
	compress MIP-maps: 0
[GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0)
[GR::UpdateGLConfigs]
[VSync::SetInterval] interval=0 (disabled)
[GR::UpdateGLGeometry][1] winSize=<1,1>
[GR::UpdateGLGeometry][2] winSize=<1920,1080>
[GR::InitGLState]
[GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[TexMemPool::Resize] poolSize=134217728u allocSize=0u texCount=0u
[~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.10.2)] 5ms
[WatchDog::RegisterThread] registering controls for thread [vfsi]
[DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[DataDirLocater::Check] Isolation Mode!
[DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\base
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 324ms
[VFS] [SpringVFS::ReserveArchives<this=0692ee18>]
[VFS] [SpringVFS::AddArchive<this=0692ee18>(arName="Spring content v1", overwrite=false)] section=2
[VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0692ee18 (SpringVFS) global=00000000 (null)
[WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[ThreadPool::SetThreadCount][2] workers=2
[Threading] Main thread CPU affinity mask set: 12
[f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=078333d0 context=05ceadd8
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (High Definition Audio Device)]
[f=-000001] [Sound]     [Speakers (High Definition Audio Device)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] [Sound::UpdateThread][2]
Fontconfig error: Cannot load default config file
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:58:DumpVersion():libcurl 7.64.0 Schannel
[Info] ../../tools/pr-downloader/src/Downloader/CurlWrapper.cpp:42:GetTLSBackend():SSL backend #0: 'schannel' (ID: 8)
[Info] ../../tools/pr-downloader/src/FileSystem/FileSystem.cpp:194:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] ../../tools/pr-downloader/src/pr-downloader.cpp:173:DownloadSetConfig():Free disk space: 364188 MB
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.0"
[f=-000001] [VFS] [LuaMenuVFS::DeleteArchives<this=0692ee18>(section=3)] #archives[section]=0 #files[section]=0
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0692ee18>(arName="Chobby v1.7.7.0", overwrite=false)] section=3
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0692ee18>(arName="Spring content v1", overwrite=false)] section=2
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0692ee18>(arName="Spring Bitmaps", overwrite=false)] section=2
[f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0692ee18>(arName="Spring Cursors", overwrite=false)] section=2
[f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua"
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] Searching for new Widgets
[f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/
[f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/
[f=-000001] [LuaMenu] Scanning: LuaMenu/chili/
[f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets
[f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua
[f=-000001] Spring.GetWindowGeometry, 1920, 1080, 0, 0
[f=-000001] Spring.GetViewGeometry, 1920, 1080, 0, 0
[f=-000001] gl.GetViewSizes, 1920, 1080
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua
[f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua
[f=-000001] [LuaMenu] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaMenu] Loading API widget:  Delay API              <api_delay.lua>
[f=-000001] [LuaMenu] Loading API widget:  Limit FPS              <api_limit_fps.lua>
[f=-000001] [LuaMenu] Loading API widget:  Away Tracker           <gui_away_tracker.lua>
[f=-000001] [LuaMenu] Loading API widget:  Chili Framework        <api_chili.lua>
[f=-000001] [LuaMenu] Loading API widget:  LibLobby API           <api_lobby.lua>
[f=-000001] [liblobby] liblobby configuration: 
[f=-000001] [liblobby] serverName, Zero-K
[f=-000001] [liblobby] port, 8200
[f=-000001] [liblobby] protocol, zks
[f=-000001] [liblobby] address, zero-k.info
[f=-000001] [LuaMenu] Loading API widget:  i18n                   <api_i18n.lua>
[f=-000001] [LuaMenu] Loading API widget:  ChiliFX                <api_chilifx.lua>
[f=-000001] [ChiliFX] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Chotify                <api_chotify.lua>
[f=-000001] [Chotify] Enabled: true
[f=-000001] [LuaMenu] Loading API widget:  Download Handler       <api_download_handler.lua>
[f=-000001] [LuaMenu] Loading API widget:  Ingame Interface       <api_ingame_interface.lua>
[f=-000001] [LuaMenu] Loading widget:      Test                   <dbg_test.lua>
[f=-000001] [LuaMenu] Loading widget:      Command Buffering      <api_command_buffering.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle List Window     <gui_battle_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Options Window  <gui_campaign_options.lua>
[f=-000001] [LuaMenu] Loading widget:      Community Window       <gui_community_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Download Window        <gui_download_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Friend Window          <gui_friend_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Missions Handles       <gui_mission_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Notification Handler   <api_notification_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Planetwars List Window  <gui_planetwars_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue List Window      <gui_queue_list_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Replays window         <gui_replay_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Settings Window        <gui_settings_window.lua>
[f=-000001] [LuaMenu] Loading widget:      SpringBoard Window     <gui_springboard_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Users Handler          <api_user_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK wrapper loopback interface  <zk_loopback.lua>
[f=-000001] [Chobby] Using wrapper port: , 56391
[f=-000001] [LuaMenu] Loading widget:      Cache Handler API      <api_cache_handler.lua>
[f=-000001] Deleting path cache, 0
[f=-000001] [LuaMenu] Loading widget:      Internet Browser API   <api_internet_browser.lua>
[f=-000001] [LuaMenu] Loading widget:      Map Handler API        <api_map_handler.lua>
Zero-K.exe Information: 0 : Chobby connected to wrapper
[f=-000001] [LuaMenu] Loading widget:      Campaign Data Handler  <api_campaign_data.lua>
[f=-000001] [LuaMenu] Loading widget:      API Script Handler     <api_script_generator.lua>
Zero-K.exe Information: 0 : Chobbyla >> SteamOnline {"AuthToken":"14000000FBC0591E9DD159DE7AF8840A010010018D95305D180000000100000002000000F228EF380000000001790D0001000000B200000032000000040000007AF8840A01001001481C0500D68004449101A8C0000000000CAF245D8C5E405D0100D5D70000000000001BDD37AFECAEFEC31C5E9ACBF14A07D11A90B3E3B3D9CBE582AAA8993BFEC7A7CB58C61D4314FAD85D2C5E81C543488F6CC04D9F9D31A15133E21F32423963D583EB762B685304618B13F1630E7C74DC76071C096EF18BE594C2FB8E1B1E5AFCEEEA711DA286636D7455FEFC18E144E9E36353B10B02AC6EE96DD34DA259F777","Friends":[],"SuggestedName":"Houdini","Dlc":[0,842950,842951,842952]}

[f=-000001] [LuaMenu] Loading widget:      Analytics Handler      <api_analytics.lua>
[f=-000001] [LuaMenu] Loading widget:      Animation control      <api_animation_control.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Login Rejoin    <gui_battle_login_rejoin.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle Room Window     <gui_battle_room_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Battle status panel    <gui_battle_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Benchmark Handler      <gui_benchmark_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Commander Loadout  <gui_campaign_commander_loadout.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler       <gui_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Handler ZK    <zk_campaign_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Save/Load     <gui_campaign_saveload.lua>
[f=-000001] [LuaMenu] Loading widget:      Campaign Technology Panel  <gui_campaign_technology_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Chili Visual Novel     <campaign_chili_vn.lua>
[f=-000001] [LuaMenu] Loading widget:      Codex Handler          <gui_campaign_codex_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Cursor tooltip         <gui_tooltip.lua>
Zero-K.exe Information: 0 : Chobbyla >> WrapperOnline {"UserID":"158199681","DefaultServerHost":"zero-k.info","DefaultServerPort":8200,"IsSteamFolder":true}

[f=-000001] [LuaMenu] Loading widget:      Discord Handler        <api_discord_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Load Game Menu         <gui_loadgame.lua>
[f=-000001] [LuaMenu] Loading widget:      Login Window           <gui_login_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Maplist Panel          <gui_maplist_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Mission Progress Handler  <api_mission_progress_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Modoptions Panel       <gui_modoptions_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Party status panel     <gui_party_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Planet Battle Handler  <api_planet_battle_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Popup Preloader        <gui_popup_preloader.lua>
[f=-000001] [LuaMenu] Loading widget:      Queue status panel     <gui_queue_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      Rank update window     <gui_rank_update_window.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Coop Handler     <gui_steam_coop_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Handler          <api_steam_handler.lua>
[f=-000001] [LuaMenu] Loading widget:      Steam Release Notifier  <gui_steam_release_notifier.lua>
[f=-000001] [LuaMenu] Loading widget:      User status panel      <gui_user_status_panel.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK Comm Config         <gui_zk_comm_config.lua>
[f=-000001] [LuaMenu] Loading widget:      ZK replay downloader   <zk_replay_launcher.lua>
[f=-000001] [LuaMenu] Loading widget:      ChiliProfiler          <dbg_chili_profiler.lua>
[f=-000001] [LuaMenu] Loading widget:      Image Preloader        <dbg_img_preload.lua>
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Warning: Headers files aren't supported anymore use "require" instead!
[f=-000001] [LuaMenu] Loading widget:      Chili lobby            <gui_chili_lobby.lua>
[f=-000001] [Chobby] Detected game config, evorts
[f=-000001] [Chobby] Detected game config, evortsdev
[f=-000001] [Chobby] Detected game config, generic
[f=-000001] [Chobby] Detected game config, tc
[f=-000001] [Chobby] Detected game config, zk
[f=-000001] [Chobby] Detected game config, zkdev
[f=-000001] [Chobby] Detected game config, LuaMenu\configs\gameConfig\zk
[f=-000001] [Chobby] Warning: Game config not found: LuaMenu/configs/gameConfig/LuaMenu\configs\gameConfig\zk/mainConfig.lua
[f=-000001] Vendor and GL, Nvidia, 4
[f=-000001] Medium settings preset, 2097152
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Int, Water, 4
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] Set ATI/intel/other non-nvidia compatibility state: Disabled (Automatic)
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [LuaMenu] Loading widget:      Standalone lobby tools  <gui_standalone_lobby.lua>
[f=-000001] [LuaMenu] Loading widget:      Block Input            <gui_block_input.lua>
[f=-000001] [LuaMenu] Loading widget:      Music Player Lite      <snd_music_lite.lua>
[f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[f=-000001] [LuaMenu] LuaMenu v1.0 (Lua 5.1)
[f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=076cf018
[f=-000001] SetLobbyButtonEnabled, true
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 500
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu"}
[f=-000001] SteamOnline, Received
[f=-000001] steamMode, true, true
Zero-K.exe Information: 0 : Chobbyla << GaAddErrorEvent {"Severity":"Info","Message":"events_2018_04_25:Incorrect password"}
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"EventID":"events_2018_04_25:campaign:planet_33:difficulty_2:started_2"}
[f=-000001] SetLobbyFullscreenMode, 1
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":1,"EventID":"events_2018_04_25:game_start:singleplayer:lone_campaign_33"}
[f=-000001] SetSettings Int, XResolutionWindowed, 1920
[f=-000001] SetSettings Int, YResolutionWindowed, 1080
[f=-000001] SetSettings Int, WindowPosX, 0
[f=-000001] SetSettings Int, WindowPosY, 0
[f=-000001] SetSettings Value, WindowBorderless, 1
[f=-000001] SetSettings Int, MaxDynamicMapLights, 1
[f=-000001] SetSettings Value, DynamicSky, 0
[f=-000001] SetSettings Value, CamTimeFactor, 1
[f=-000001] [Settings] Warning: No such key: ZKUseNewChiliRTT, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScale, 1
[f=-000001] SetSettings Int, BumpWaterDepthBits, 24
[f=-000001] SetSettings Value, FullscreenEdgeMove, 1
[f=-000001] SetSettings Int, FSAALevel, 4
[f=-000001] [Settings] Warning: No such key: BuildWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDetail, 90
[f=-000001] SetSettings Value, CamTimeExponent, 4
[f=-000001] SetSettings Int, ShadowMapSize, 2048
[f=-000001] SetSettings Int, InitialNetworkTimeout, 0
[f=-000001] SetSettings Int, RotOverheadScrollSpeed, 50
[f=-000001] [Settings] Warning: No such key: SmoothPoints, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: LuaAutoModWidgets, but setting it as string anyway.
[f=-000001] SetSettings Int, GrassDetail, 4
[f=-000001] SetSettings Int, BumpWaterReflection, 1
[f=-000001] SetSettings Value, LODScaleRefraction, 1
[f=-000001] SetSettings Int, MaximumTransmissionUnit, 0
[f=-000001] SetSettings Int, FPSScrollSpeed, 50
[f=-000001] SetSettings Value, AdvSky, 0
[f=-000001] SetSettings Int, CamMode, 1
[f=-000001] SetSettings Int, MaxDynamicModelLights, 1
[f=-000001] SetSettings Value, MiddleClickScrollSpeed, -0.0015
[f=-000001] SetSettings Int, HangTimeout, 30
[f=-000001] SetSettings Int, Water, 4
[f=-000001] SetSettings Value, MouseDragScrollThreshold, 0
[f=-000001] [Settings] Warning: No such key: LogFlush, but setting it as string anyway.
[f=-000001] SetSettings Value, LuaGarbageCollectionMemLoadMult, 100
[f=-000001] SetSettings Value, FeatureDrawDistance, 6000
[f=-000001] SetSettings Value, UsePBO, 1
[f=-000001] SetSettings Value, LuaShaders, 1
[f=-000001] SetSettings Int, BumpWaterTexSizeReflection, 128
[f=-000001] SetSettings Int, ForceDisableShaders, 0
[f=-000001] SetSettings Int, GroundScarAlphaFade, 1
[f=-000001] [Settings] Warning: No such key: Version, but setting it as string anyway.
[f=-000001] SetSettings Int, OverheadScrollSpeed, 50
[f=-000001] SetSettings Value, EdgeMoveWidth, 0.003
[f=-000001] SetSettings Int, FontSize, 18
[f=-000001] [Settings] Warning: No such key: snd_general, but setting it as string anyway.
[f=-000001] SetSettings Value, BumpWaterBlurReflection, 1
[f=-000001] SetSettings Value, LODScaleShadow, 1
[f=-000001] SetSettings Int, UnitLodDist, 500
[f=-000001] SetSettings Value, AdvMapShading, 1
[f=-000001] [Settings] Warning: No such key: interfaceScale, but setting it as string anyway.
[f=-000001] [Settings] Warning: No such key: MoveWarnings, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeReflection, 128
[f=-000001] SetSettings Int, TreeRadius, 1200
[f=-000001] [Settings] Warning: No such key: LinkBandwidth, but setting it as string anyway.
[f=-000001] SetSettings Value, AllowDeferredMapRendering, 1
[f=-000001] [Settings] Warning: No such key: WorkerThreadSpinTime, but setting it as string anyway.
[f=-000001] SetSettings Value, WindowedEdgeMove, 1
[f=-000001] [Settings] Warning: No such key: VerboseLevel, but setting it as string anyway.
[f=-000001] SetSettings Value, AdvUnitShading, 1
[f=-000001] SetSettings Int, VSync, 0
[f=-000001] SetSettings Value, 3DTrees, 1
[f=-000001] SetSettings Value, EdgeMoveDynamic, 0
[f=-000001] SetSettings Value, UseLuaMemPools, 0
[f=-000001] SetSettings Int, LoadingMT, 0
[f=-000001] SetSettings Value, UseDistToGroundForIcons, 1.10000002
[f=-000001] SetSettings Value, CamFreeScrollSpeed, 50
[f=-000001] SetSettings Int, ReconnectTimeout, 0
[f=-000001] SetSettings Value, ScrollWheelSpeed, -25
[f=-000001] [Settings] Warning: No such key: SmoothLines, but setting it as string anyway.
[f=-000001] SetSettings Value, ShowClock, 0
[f=-000001] SetSettings Value, DualScreenMiniMapOnLeft, 1
[f=-000001] SetSettings Int, ROAM, 1
[f=-000001] [Settings] Warning: No such key: DisplayDebugPrefixConsole, but setting it as string anyway.
[f=-000001] SetSettings Int, GroundDecals, 2
[f=-000001] [Settings] Warning: No such key: ReflectiveWater, but setting it as string anyway.
[f=-000001] SetSettings Int, BumpWaterRefraction, 1
[f=-000001] SetSettings Int, MaxParticles, 15000
[f=-000001] [Settings] Warning: Unexpected key type: std::string, but setting it as string anyway.
[f=-000001] SetSettings Value, RotateLogFiles, 1
[f=-000001] SetSettings Value, FeatureFadeDistance, 4500
[f=-000001] SetSettings Int, Shadows, 1
[f=-000001] SetSettings Value, BumpWaterShoreWaves, 1
[f=-000001] [Settings] Warning: No such key: MinimapOnLeft, but setting it as string anyway.
[f=-000001] SetSettings Int, MaxSounds, 32
[f=-000001] SetSettings Value, MiniMapMarker, 0
[f=-000001] [Settings] Warning: No such key: NormalMapping, but setting it as string anyway.
[f=-000001] SetSettings Value, LODScaleReflection, 1
[f=-000001] SetSettings Value, FPSFOV, 90
[f=-000001] SetSettings Value, BumpWaterAnisotropy, 0
[f=-000001] SetSettings Value, HardwareCursor, 1
[f=-000001] SetSettings Value, OverheadMaxHeightFactor, 1.39999998
[f=-000001] [Settings] Warning: No such key: FSAA, but setting it as string anyway.
[f=-000001] SetSettings Int, CubeTexSizeSpecular, 128
[f=-000001] SetSettings Value, VFSCacheArchiveFiles, 0
[f=-000001] SetSettings Value, AllowDeferredModelRendering, 1
[f=-000001] compatProfile, false
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Loading battle"}
[f=-000001] [Game]
{

	[allyTeam0]
	{
		numallies = 0;
	}

	[ai1]
	{
		comm_merge = 0;
		IsFromDemo = 0;
		Name = Sybaria;
		ShortName = DevCircuitAINormal32;
		Team = 2;
	[Options]
	{
		comm_merge = 0;
		disabledunits = cloakcon+energyfusion+energysingu+energygeo+energyheavygeo+energypylon+staticrearm+factoryshield+shieldcon+factorycloak+cloakraid+cloakheavyraid+cloakskirm+cloakriot+cloakassault+cloakarty+cloaksnipe+cloakaa+cloakbomb+cloakjammer+staticjammer+factoryveh+vehcon+factoryplane+planecon+factorygunship+gunshipcon+factoryhover+hovercon+factoryjump+jumpcon+factorytank+tankcon+striderhub+striderantiheavy+striderscorpion+striderdante+striderarty+striderfunnelweb+dronelight+droneheavyslow+striderbantha+striderdetriment+shipheavyarty+shipcarrier+dronecarry+subtacmissile+staticheavyradar+staticshield+shieldshield+turretimpulse+turretemp+turretriot+turretheavylaser+turretgauss+turretantiheavy+turretheavy+turretaalaser+turretaaclose+turretaafar+turretaaflak+turretaaheavy+staticantinuke+staticarty+staticheavyarty+staticmissilesilo+tacnuke+seismic+empmissile+napalmmissile+staticnuke+mahlazer+raveparty+zenith+athena+shieldraid+hoverassault+jumpskirm+tankheavyraid+vehheavyarty+amphtele+shipassault+shipaa+tankraid+tankriot+tankassault+tankheavyassault+tankarty+tankheavyarty+tankaa+jumpscout+jumpraid+jumpblackhole+jumpassault+jumpsumo+jumparty+jumpaa+jumpbomb+amphassault+amphaa+hoverraid+hoverskirm+hoverdepthcharge+hoverriot+hoverarty+hoveraa+gunshipbomb+gunshipemp+gunshipraid+gunshipskirm+gunshipheavyskirm+gunshipassault+gunshipkrow+gunshipaa+gunshiptrans+gunshipheavytrans+planefighter+planeheavyfighter+bomberprec+bomberriot+bomberdisarm+bomberheavy+planescout+vehscout+vehraid+vehsupport+vehriot+vehassault+vehcapture+veharty+wolverine_mine+vehaa+shieldscout+shieldskirm+shieldassault+shieldriot+shieldfelon+shieldarty+shieldaa+shieldbomb+amphlaunch;
	}

		Host = 0;
		version = stable;
	}

	[team1]
	{
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		rgbcolor = 0 0 0;
		nocommander = 1;
		AllyTeam = 0;
		TeamLeader = 0;
		start_metal = 0;
		campaignunlocks = e1sxXT0ic3RhdGljbWV4IixbMl09ImVuZXJneXNvbGFyIixbM109ImVuZXJneXdpbmQiLFs0XT0idHVycmV0bGFzZXIiLFs1XT0idHVycmV0bWlzc2lsZSIsWzZdPSJzdGF0aWNjb24iLFs3XT0ic3RhdGljcmFkYXIiLFs4XT0ic3RhdGljc3RvcmFnZSIsWzldPSJmYWN0b3J5c3BpZGVyIixbMTBdPSJzcGlkZXJjb24iLFsxMV09InNwaWRlcnNjb3V0IixbMTJdPSJzcGlkZXJhc3NhdWx0IixbMTNdPSJzcGlkZXJlbXAiLFsxNF09InNwaWRlcnJpb3QiLFsxNV09InNwaWRlcmFudGloZWF2eSIsWzE2XT0ic3BpZGVyc2tpcm0iLFsxN109InNwaWRlcmNyYWJlIixbMThdPSJmYWN0b3J5c2hpZWxkIixbMTldPSJzaGllbGRjb24iLFsyMF09InNoaWVsZHJhaWQiLFsyMV09InNoaWVsZHJpb3QiLFsyMl09InNoaWVsZHNraXJtIixbMjNdPSJzaGllbGRhc3NhdWx0IixbMjRdPSJzaGllbGRhcnR5IixbMjVdPSJzaGllbGRmZWxvbiIsWzI2XT0ic2hpZWxkYWEiLH0=;
		start_energy = 100;
		static_level = 0;
		commanderparameters = e2ZhY3Bsb3A9ZmFsc2UsfQ==;
	}

	[team0]
	{
		rgbcolor = 0 0 0;
		TeamLeader = 0;
		start_metal = 0;
		campaignabilities = e30=;
		campaignunlocks = 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;
		start_energy = 100;
		static_level = 4;
		start_x = 6040;
		AllyTeam = 0;
		staticcomm = player_commander;
		extrastartunits_1 = e1sxXT17ZmFjaW5nPTMseD02MjMyLG5hbWU9ImZhY3RvcnlwbGFuZSIsej05MTIsfSxbMl09e3g9NjA1MCxuYW1lPSJzdGF0aWNjb24iLHo9MTAwMCxzZWxmUGF0cm9sPXRydWUsZmFjaW5nPTMsfSxbM109e2ZhY2luZz0zLHg9NjA1NixuYW1lPSJzdGF0aWNyZWFybSIsej04NTYsfSxbNF09e2ZhY2luZz0zLHg9NTgwMCxuYW1lPSJlbmVyZ3lzb2xhciIsej04NTYsfSxbNV09e2ZhY2luZz0zLHg9NTcwMCxuYW1lPSJlbmVyZ3lzb2xhciIsej04NTYsfSxbNl09e2ZhY2luZz0zLHg9NTYwMCxuYW1lPSJlbmVyZ3lzb2xhciIsej04NTYsfSxbN109e2ZhY2luZz0zLHg9NjI4MCxuYW1lPSJzdGF0aWNyZWFybSIsej0xMDk2LH0sWzhdPXtmYWNpbmc9Myx4PTYyODAsbmFtZT0iZW5lcmd5c29sYXIiLHo9MTMwMCx9LFs5XT17ZmFjaW5nPTMseD02MjgwLG5hbWU9ImVuZXJneXNvbGFyIix6PTE0MDAsfSxbMTBdPXtmYWNpbmc9Myx4PTYyODAsbmFtZT0iZW5lcmd5c29sYXIiLHo9MTUwMCx9LFsxMV09e2ZhY2luZz0zLHg9NjEyMCxuYW1lPSJzdGF0aWNtZXgiLHo9MTAzMix9LFsxMl09e3g9NjcwNSxuYW1lPSJib21iZXJwcmVjIix6PTgzLGNvbW1hbmRzPXtbMV09e2NtZElEPTMxMTA5LHBvcz17WzFdPTYwMDAsWzJdPTEyMDAsfSx9LH0sZmFjaW5nPTAsfSxbMTNdPXt4PTY4NTIsbmFtZT0iYm9tYmVycHJlYyIsej0xNjUsY29tbWFuZHM9e1sxXT17Y21kSUQ9MzExMDkscG9zPXtbMV09NjEwMCxbMl09MTMwMCx9LH0sfSxmYWNpbmc9MCx9LFsxNF09e3g9Njk4MSxuYW1lPSJib21iZXJwcmVjIix6PTI0Nyxjb21tYW5kcz17WzFdPXtjbWRJRD0zMTEwOSxwb3M9e1sxXT02MjAwLFsyXT0xNDAwLH0sfSx9LGZhY2luZz0wLH0sWzE1XT17eD03MDkxLG5hbWU9ImJvbWJlcnByZWMiLHo9MzQ4LGNvbW1hbmRzPXtbMV09e2NtZElEPTMxMTA5LHBvcz17WzFdPTYzMDAsWzJdPTE1MDAsfSx9LH0sZmFjaW5nPTAsfSxbMTZdPXt4PTcxMDAsbmFtZT0iYm9tYmVycHJlYyIsej01MDAsY29tbWFuZHM9e1sxXT17Y21kSUQ9MzExMDkscG9zPXtbMV09NjQwMCxbMl09MTYwMCx9LH0sfSxmYWNpbmc9MCx9LFsxN109e3g9NzAzNCxuYW1lPSJwbGFuZXNjb3V0Iix6PTEwNSxjb21tYW5kcz17WzFdPXtjbWRJRD0zMTEwOSxwb3M9e1sxXT02NDAwLFsyXT0xMjAwLH0sfSx9LGZhY2luZz0wLH0sfQ==;
		start_z = 1158;
		retinuestartunits = e30=;
		commanderparameters = e3ZpY3RvcnlBdExvY2F0aW9uPXtvYmplY3RpdmVJRD0xLHg9MTIzMCxyYWRpdXM9MTAwLHo9NTkzMCx9LGRlZmVhdElmRGVzdHJveWVkT2JqZWN0aXZlSUQ9MixmYWNwbG9wPWZhbHNlLH0=;
	}

	[allyTeam1]
	{
		numallies = 0;
	}

	[modoptions]
	{
		planetmissioninformationtext = e2Rlc2NyaXB0aW9uPSJJZiB5b3Ugd2FudCB0byBjb250cm9sIHRoZSBzZWEsIGl0J3MgYWxzbyBpbXBvcnRhbnQgdG8gY29udHJvbCB0aGUgYWlyIGFib3ZlIGl0LiBVc2UgT3dsIHNjb3V0IHBsYW5lcyB0byBmaW5kIHVuZGVyd2F0ZXIgdW5pdHMsIHRoZW4gUmF2ZW4gcHJlY2lzaW9uIGJvbWJlcnMgdG8gZGVzdHJveSB0aG9zZSB1bmRlcndhdGVyIHVuaXRzIGFuZCBhbnkgb3RoZXIgaGlnaC12YWx1ZSB0YXJnZXRzLiIsbmFtZT0iTGVvcGFyZCIsdGlwcz17WzFdPXt0ZXh0PSJSYXZlbnMgYXJlIGRlc2lnbmVkIGZvciBkZXN0cm95aW5nIHZhbHVhYmxlIGJ1aWxkaW5ncyBhbmQgdW5pdHMgaW4gZm9jdXNlZCBib21iaW5nIHJhaWRzLiBUbyBoaXQgYSBtb2JpbGUgdGFyZ2V0IHRoZXkgd2lsbCBkaXZlIGNsb3NlIHRvIHRoZSBncm91bmQuIFRoZSBib21icyBvZiBSYXZlbnMgY2FuIGhpdCB1bmRlcndhdGVyIHVuaXRzLiIsaW1hZ2U9InVuaXRwaWNzL2JvbWJlcnByZWMucG5nIix9LFsyXT17dGV4dD0iT3dscyBhcmUgdmVyeSBnb29kIGF0IHByb3ZpZGluZyBkaXJlY3QgbGluZS1vZi1zaWdodCBmb3IgYXJ0aWxsZXJ5IGFuZCBzcG90dGluZyBpbmNvbWluZyBhdHRhY2tzIGFib3ZlIGFuZCBiZWxvdyB0aGUgd2F0ZXIgd2l0aCByYWRhciBhbmQgc29uYXIuIFRoZXkgY2FuIGFsc28gYmUgdXNlZCB0byBzY291dCBiZWhpbmQgZW5lbXkgbGluZXMsIGFsdGhvdWdoIHRoZSBmYXN0ZXItbW92aW5nIFN3aWZ0IGlzIGJldHRlciBhdCB0aGlzLiIsaW1hZ2U9InVuaXRwaWNzL3BsYW5lc2NvdXQucG5nIix9LFszXT17dGV4dD0iS2VlcCB5b3VyIGJvbWJlcnMgYXdheSBmcm9tIGxhcmdlIGNvbmNlbnRyYXRpb25zIG9mIGVuZW15IGFudGktYWlyIHVuaXRzLCBhbmQgcGljayBvZmYgbG9uZSBzdHJhZ2dsZXJzIHdoZW4gYW4gb3Bwb3J0dW5pdHkgaXMgcHJlc2VudGVkLiIsaW1hZ2U9InVuaXRwaWNzL3NwaWRlcmFhLnBuZyIsfSx9LH0=;
		neutralstartunits_1 = e1sxXT17eD0xMjMwLG5hbWU9InB3X2FydGVmYWN0Iix6PTU5MzAsbWFwTWFya2VyPXtjb2xvcj0iZ3JlZW4iLHRleHQ9IkFydGVmYWN0Iix9LGlnbm9yZWRCeUFJPXRydWUsZmFjaW5nPTAsaW52aW5jaWJsZT10cnVlLH0sfQ==;
		campaignpartialsavedata = 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;
		defeatconditionconfig = e1swXT17fSxbMV09e2xvc2VBZnRlclNlY29uZHM9ZmFsc2UsaWdub3JlVW5pdExvc3NEZWZlYXQ9dHJ1ZSx9LH0=;
		planetmissiondifficulty = 2;
		bonusobjectiveconfig = e1syXT17ZXhwZXJpZW5jZT0yNSx2aWN0b3J5QnlUaW1lPTcyMCxkZXNjcmlwdGlvbj0iV2luIGJ5IDEyOjAwIixpbWFnZT0iTHVhTWVudS9pbWFnZXMvY2xvY2sucG5nIix9LFsxXT17Y291bnRSZW1vdmVkVW5pdHM9dHJ1ZSxpbWFnZU92ZXJsYXk9Ikx1YU1lbnUvaW1hZ2VzL3JlcGFpci5wbmciLHVuaXRUeXBlcz17WzFdPSJib21iZXJwcmVjIix9LHNhdGlzZnlPbmNlPXRydWUsaW1hZ2U9Ikx1YU1lbnUvY29uZmlncy9nYW1lQ29uZmlnL3prL3VuaXRwaWNzL2JvbWJlcnByZWMucG5nIixleHBlcmllbmNlPTI1LGRlc2NyaXB0aW9uPSJCdWlsZCAyNSBSYXZlbnMiLGNvbXBhcmlzaW9uVHlwZT0xLHRhcmdldE51bWJlcj0yNSx9LFszXT17c2F0aXNmeUJ5VGltZT0zNjAsZGVzY3JpcHRpb249IkRlc3Ryb3kgdGhyZWUgZW5lbXkgRmFjdG9yaWVzIGJlZm9yZSA2OjAwIixpbWFnZU92ZXJsYXk9Ikx1YU1lbnUvaW1hZ2VzL2F0dGFjay5wbmciLGVuZW15VW5pdFR5cGVzPXtbMV09ImZhY3RvcnlzaGlwIixbMl09ImZhY3RvcnlzcGlkZXIiLFszXT0iZmFjdG9yeWFtcGgiLH0saW1hZ2U9Ikx1YU1lbnUvY29uZmlncy9nYW1lQ29uZmlnL3prL3VuaXRwaWNzL2ZhY3RvcnlzaGlwLnBuZyIsZXhwZXJpZW5jZT0yNSx0YXJnZXROdW1iZXI9Myxjb21wYXJpc2lvblR5cGU9MSxvbmx5Q291bnRSZW1vdmVkVW5pdHM9dHJ1ZSx9LH0=;
		singleplayercampaignbattleid = 33;
		objectiveconfig = e1sxXT17ZGVzY3JpcHRpb249IkJyaW5nIHlvdXIgQ29tbWFuZGVyIHRvIHRoZSBBcnRlZmFjdCIsfSxbMl09e2Rlc2NyaXB0aW9uPSJQcm90ZWN0IHlvdXIgQ29tbWFuZGVyIix9LH0=;
		commandertypes = e2FpX2NvbW1hbmRlcl8yPXttb2R1bGVzPXtbMF09e1sxXT0iY29tbXdlYXBvbl9oZWF2eW1hY2hpbmVndW4iLFsyXT0iY29tbXdlYXBvbl9oZWF2eW1hY2hpbmVndW4iLFszXT0ibW9kdWxlX2F1dG9yZXBhaXIiLFs0XT0ibW9kdWxlX2F1dG9yZXBhaXIiLFs1XT0ibW9kdWxlX2F1dG9yZXBhaXIiLFs2XT0ibW9kdWxlX2F1dG9yZXBhaXIiLFs3XT0ibW9kdWxlX2hlYXZ5X2FybW9yIixbOF09Im1vZHVsZV9oZWF2eV9hcm1vciIsWzldPSJtb2R1bGVfaGVhdnlfYXJtb3IiLFsxMF09Im1vZHVsZV9hZHZfbmFubyIsWzExXT0ibW9kdWxlX2Fkdl9uYW5vIixbMTJdPSJtb2R1bGVfZG1nX2Jvb3N0ZXIiLFsxM109Im1vZHVsZV9kbWdfYm9vc3RlciIsfSx9LG5hbWU9IkFsZXguSiIsY2hhc3Npcz0ic3RyaWtlIix9LHBsYXllcl9jb21tYW5kZXI9e21vZHVsZXM9e1sxXT17WzFdPSJtb2R1bGVfZG1nX2Jvb3N0ZXIiLFsyXT0ibW9kdWxlX2F1dG9yZXBhaXIiLH0sWzJdPXtbMV09Im1vZHVsZV9oZWF2eV9hcm1vciIsWzJdPSJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLH0sWzNdPXtbMV09ImNvbW13ZWFwb25fbWlzc2lsZWxhdW5jaGVyIixbMl09Im1vZHVsZV9hZHZfdGFyZ2V0aW5nIixbM109Im1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsfSxbNF09e1sxXT0ibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIixbMl09Im1vZHVsZV9yYWRhcm5ldCIsWzNdPSJtb2R1bGVfamFtbWVyIix9LFswXT17WzFdPSJjb21td2VhcG9uX2JlYW1sYXNlciIsWzJdPSJtb2R1bGVfYWJsYXRpdmVfYXJtb3IiLH0sfSxuYW1lPSJIb3VkaW5pIixjaGFzc2lzPSJrbmlnaHQiLH0sfQ==;
		fixedstartpos = 1;
	}

	[team2]
	{
		start_x = 1600;
		extrastartunits_2 = 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;
		rgbcolor = 0 0 0;
		extrastartunits_1 = 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;
		staticcomm = ai_commander_2;
		AllyTeam = 1;
		TeamLeader = 0;
		start_metal = 0;
		commanderparameters = e2ZhY3Bsb3A9ZmFsc2UsfQ==;
		campaignunlocks = e1sxXT0ic3RhdGljbWV4IixbMl09ImVuZXJneXNvbGFyIixbM109ImVuZXJneXdpbmQiLFs0XT0idHVycmV0bGFzZXIiLFs1XT0idHVycmV0bWlzc2lsZSIsWzZdPSJ0dXJyZXR0b3JwIixbN109InN0YXRpY2NvbiIsWzhdPSJzdGF0aWNyYWRhciIsWzldPSJmYWN0b3J5c3BpZGVyIixbMTBdPSJzdGF0aWNzdG9yYWdlIixbMTFdPSJzcGlkZXJjb24iLFsxMl09InNwaWRlcnNjb3V0IixbMTNdPSJzcGlkZXJhc3NhdWx0IixbMTRdPSJzcGlkZXJlbXAiLFsxNV09InNwaWRlcnJpb3QiLFsxNl09InNwaWRlcmFudGloZWF2eSIsWzE3XT0ic3BpZGVyc2tpcm0iLFsxOF09InNwaWRlcmNyYWJlIixbMTldPSJzcGlkZXJhYSIsWzIwXT0iZmFjdG9yeXNoaXAiLFsyMV09InNoaXBjb24iLFsyMl09InNoaXBhcnR5IixbMjNdPSJzaGlwc2tpcm0iLFsyNF09InNoaXB0b3JwcmFpZGVyIixbMjVdPSJzaGlwc2NvdXQiLFsyNl09InNoaXByaW90IixbMjddPSJzdWJyYWlkZXIiLFsyOF09ImZhY3RvcnlhbXBoIixbMjldPSJhbXBoY29uIixbMzBdPSJhbXBocmFpZCIsWzMxXT0iYW1waGZsb2F0ZXIiLFszMl09ImFtcGhpbXB1bHNlIixbMzNdPSJhbXBocmlvdCIsWzM0XT0iYW1waGJvbWIiLH0=;
		start_z = 5800;
		static_level = 5;
		start_energy = 100;
		extrastartunits_3 = e1sxXT17ZmFjaW5nPTMseD0xNzcwLG5hbWU9InNwaWRlcmVtcCIsej0yODc1LH0sWzJdPXtmYWNpbmc9Mix4PTE3NzIsbmFtZT0iYW1waGZsb2F0ZXIiLHo9MzE3NSx9LFszXT17ZmFjaW5nPTIseD0zNzY3LG5hbWU9InNoaXBza2lybSIsej01NjQwLH0sWzRdPXtmYWNpbmc9MSx4PTM5NjMsbmFtZT0ic3BpZGVyYXNzYXVsdCIsej01NDA0LH0sWzVdPXtmYWNpbmc9MSx4PTIwNzUsbmFtZT0ic3BpZGVyYXNzYXVsdCIsej00OTM4LH0sWzZdPXtmYWNpbmc9Myx4PTIxNjIsbmFtZT0ic2hpcHNraXJtIix6PTY2OTYsfSxbN109e2ZhY2luZz0xLHg9MTk0OCxuYW1lPSJhbXBocmlvdCIsej01MDExLH0sWzhdPXt4PTE2NjAsbmFtZT0ic2hpcHJpb3QiLHo9NjQ5Myxjb21tYW5kcz17WzFdPXtvcHRpb25zPXtbMV09InNoaWZ0Iix9LGNtZElEPTE1LHBvcz17WzFdPTIyMzYsWzJdPTY2MDAsfSx9LFsyXT17b3B0aW9ucz17WzFdPSJzaGlmdCIsfSxjbWRJRD0xNSxwb3M9e1sxXT0yMjU2LFsyXT02NTM5LH0sfSx9LGZhY2luZz0xLH0sWzldPXtmYWNpbmc9MSx4PTIxMjMsbmFtZT0iYW1waGZsb2F0ZXIiLHo9NDk3MSx9LFsxMF09e2J1aWxkUHJvZ3Jlc3M9MC42NTMyOTk5OSx4PTE5OTIsbmFtZT0iYW1waGZsb2F0ZXIiLHo9NTE3MixmYWNpbmc9Mix9LFsxMV09e2ZhY2luZz0xLHg9MTkwNCxuYW1lPSJzcGlkZXJzY291dCIsej01NjkxLH0sWzEyXT17YnVpbGRQcm9ncmVzcz0wLjkyMzc5OTk5LHg9ODI4LG5hbWU9InNoaXBzY291dCIsej02Mzc2LGZhY2luZz0xLH0sfQ==;
	}

	[ai0]
	{
		comm_merge = 0;
		IsFromDemo = 0;
		Name = Exodon;
		ShortName = DevCircuitAINormal32;
		Team = 1;
	[Options]
	{
		comm_merge = 0;
		disabledunits = cloakcon+energyfusion+energysingu+energygeo+energyheavygeo+energypylon+staticrearm+factorycloak+cloakraid+cloakheavyraid+cloakskirm+cloakriot+cloakassault+cloakarty+cloaksnipe+cloakaa+cloakbomb+cloakjammer+staticjammer+factoryveh+vehcon+factoryplane+planecon+factorygunship+gunshipcon+factoryhover+hovercon+factoryamph+amphcon+factoryjump+jumpcon+factorytank+tankcon+striderhub+striderantiheavy+striderscorpion+striderdante+striderarty+striderfunnelweb+dronelight+droneheavyslow+striderbantha+striderdetriment+shipheavyarty+shipcarrier+dronecarry+subtacmissile+factoryship+shipcon+staticheavyradar+staticshield+shieldshield+turretimpulse+turretemp+turretriot+turretheavylaser+turretgauss+turretantiheavy+turretheavy+turrettorp+turretaalaser+turretaaclose+turretaafar+turretaaflak+turretaaheavy+staticantinuke+staticarty+staticheavyarty+staticmissilesilo+tacnuke+seismic+empmissile+napalmmissile+staticnuke+mahlazer+raveparty+zenith+athena+hoverassault+jumpskirm+tankheavyraid+vehheavyarty+amphtele+shipscout+shiptorpraider+subraider+shipriot+shipskirm+shipassault+shiparty+shipaa+tankraid+tankriot+tankassault+tankheavyassault+tankarty+tankheavyarty+tankaa+jumpscout+jumpraid+jumpblackhole+jumpassault+jumpsumo+jumparty+jumpaa+jumpbomb+spideraa+amphraid+amphimpulse+amphfloater+amphriot+amphassault+amphaa+hoverraid+hoverskirm+hoverdepthcharge+hoverriot+hoverarty+hoveraa+gunshipbomb+gunshipemp+gunshipraid+gunshipskirm+gunshipheavyskirm+gunshipassault+gunshipkrow+gunshipaa+gunshiptrans+gunshipheavytrans+planefighter+planeheavyfighter+bomberprec+bomberriot+bomberdisarm+bomberheavy+planescout+vehscout+vehraid+vehsupport+vehriot+vehassault+vehcapture+veharty+wolverine_mine+vehaa+shieldscout+shieldbomb+amphlaunch;
	}

		Host = 0;
		version = stable;
	}

	[player0]
	{
		Team = 0;
		IsFromDemo = 0;
		Name = Houdini;
		rank = 0;
	}

	hostip = 127.0.0.1;
	hostport = 0;
	numplayers = 1;
	startpostype = 2;
	mapname = IslandTest;
	ishost = 1;
	numusers = 2;
	gametype = Zero-K v1.7.6.4;
	GameStartDelay = 0;
	myplayername = Houdini;
	nohelperais = 0;
}
[f=-000001] [ReloadOrRestart] Spring "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\spring.exe" should be reloading
[f=-000001] [SpringApp::Reload][1]
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=-000001] 	[async=0] threads=3 tasks=54 {sum,avg}{exec,wait}time={{-0.000, 0.000}, {-0.000, -0.000}}ms
[f=-000001] 		thread=1 tasks=27 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-0.000, 0.000, -0.000, -0.000}}ms
[f=-000001] 		thread=2 tasks=27 {sum,min,max,avg}{exec,wait}time={{-0.000, 0.000, 26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000}, {-0.000, 0.000, -0.000, -0.000}}ms
[f=-000001] 	[async=1] threads=3 tasks=2 {sum,avg}{exec,wait}time={{0.000, 0.000}, {2.000, 2.000}}ms
[f=-000001] 		thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {2.000, 2.000, 2.000, 2.000}}ms
[f=-000001] 		thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, 0.000, 0.000}}ms
[f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[f=-000001] [ThreadPool::SetThreadCount][1] wanted=3 current=1 maximum=4 (init=1)
[f=-000001] [ThreadPool::SetThreadCount][2] workers=2
[f=-000001] [Threading] Main thread CPU affinity mask set: 12
[f=-000001] [SpringApp::Reload][2]
[f=-000001] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=-000001] [Game::KillLua][3] dtor=0 luaUI=00000000
[f=-000001] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=-000001] [Game::KillLua][2] dtor=0 luaRules=00000000
[f=-000001] [Game::KillLua][4] dtor=0
[f=-000001] [SpringApp::Reload][3]
[f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[f=-000001] [Sound] [Sound::UpdateThread][4] ctx=05ceadd8 dev=078333d0
[f=-000001] [Sound] [Sound::UpdateThread][5] ctx=05ceadd8 dev=078333d0
[f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(05ceadd8)]
[f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(078333d0)]
[f=-000001] [Sound] [Sound::UpdateThread][6]
[f=-000001] [SpringApp::Reload][4]
[f=-000001] [SpringApp::Reload][5]
[f=-000001] [SpringApp::Reload][6]
[f=-000001] [VFS] [SpringVFS::UnMapArchives<this=0692ee18>] (#mod=0 #map=0 #menu=2729)
[f=-000001] [VFS] [SpringVFS::DeleteArchives<this=0692ee18>(section=5)] #archives[section]=0 #files[section]=0
[f=-000001] [VFS] [SpringVFS::DeleteArchives<this=0692ee18>(section=6)] #archives[section]=0 #files[section]=0
[f=-000001] [VFS] [SpringVFS::DeleteArchives<this=0692ee18>(section=8)] #archives[section]=0 #files[section]=0
[f=-000001] [VFS] [SpringVFS::SwapArchiveSections<this=0692ee18>(src=5 dst=0)]
[f=-000001] [VFS] [SpringVFS::SwapArchiveSections<this=0692ee18>(src=6 dst=1)]
[f=-000001] [VFS] [SpringVFS::SwapArchiveSections<this=0692ee18>(src=8 dst=3)]
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\base
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[f=-000001] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[f=-000001] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 45ms
[f=-000001] [SpringApp::Reload][7]
[f=-000001] [SpringApp::Reload][8]
[f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[f=-000001] [Sound] [Sound::InitThread][1]
[f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft"
[f=-000001] [Sound] [Sound::OpenOpenALDevice] device=078333d0 context=1ea68808
[f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[f=-000001] [Sound]   Vendor:         OpenAL Community
[f=-000001] [Sound]   Version:        1.1 ALSOFT 1.16.0
[f=-000001] [Sound]   Renderer:       OpenAL Soft
[f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length
[f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device
[f=-000001] [Sound]   Devices:
[f=-000001] [Sound]     [Speakers (High Definition Audio Device)]
[f=-000001] [Sound]     [Speakers (High Definition Audio Device)]
[f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15
[f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[f=-000001] [Sound] Error:   EFX: AL_INVALID_VALUE (40963)
[f=-000001] [Sound] Error:   Initializing EFX failed!
[f=-000001] [Sound] [Sound::UpdateThread][2]
[f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[f=-000001] [SpringApp::Reload][10]
[f=-000001] [SpringApp::Reload][11]
[f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.7.7.0"
[f=-000001] [VFS] [LuaMenuVFS::SwapArchiveSections<this=0692ee18>(src=3 dst=8)]
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [GR::ConfigNotify][1] key=WindowBorderless val=1 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] [SpringApp::Reload][12] #script=31558
[f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0
[f=-000001] [NetProto::InitLocalClient] connecting to local server
[f=-000001] [PreGame::AddMapArchivesToVFS][server=00000000] using map "IslandTest" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0692ee18>(arName="IslandTest", overwrite=false)] section=1
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0692ee18>(arName="Map Helper v1", overwrite=false)] section=2
[f=-000001] [PreGame::StartServer]
	mod-checksum=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
	map-checksum=ec0b8819f9ca06637c5b7eaddd2b5d9f4a65c24a39635f6f2c084cf2f5eb2286e367e4382ad92fc8862d0db6e96b040a9df3a0ebe9ffa19e2aa72d75467f2216
[f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0
[f=-000001] [UDPListener] successfully bound socket on port 62949
[f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 6785ms
[f=-000001] [SpringApp::Reload][13] reloadCount=1



[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] [PreGame::AddMapArchivesToVFS][server=076e7fe0] using map "IslandTest" (loaded=1 cached=0)
[f=-000001] [PreGame::AddModArchivesToVFS][server=076e7fe0] using game "Zero-K v1.7.6.4" (loaded=0 cached=0)
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0692ee18>(arName="Zero-K v1.7.6.4", overwrite=false)] section=0
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0692ee18>(arName="Spring content v1", overwrite=false)] section=2
[f=-000001] [VFS] [SpringVFS::AddArchive<this=0692ee18>(arName="Spring Bitmaps", overwrite=false)] section=2
[f=-000001] PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190718_090701_IslandTest_104.0.1-1305-gf2c1261 maintenance.sdfz"
[f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 235ms
[f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[f=-000001] [LuaIntro] Searching for new Widgets
[f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[f=-000001] [LuaIntro] Found new widget "SpringLogo"
[f=-000001] [LuaIntro] Found new widget "LoadTexture"
[f=-000001] [LuaIntro] Found new widget "LoadProgress"
[f=-000001] [LuaIntro] Found new widget "Main"
[f=-000001] [LuaIntro] Found new widget "Music"
[f=-000001] [LuaIntro] Found new widget "WM Stuff"
[f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[f=-000001] [LoadScreen::Init] single-threaded
[f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[f=-000001] [Game::LoadGame][1] globalQuit=0 threaded=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[f=-000001] SetLobbyFullscreenMode, 1
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (79 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[f=-000001] Loading UnitDefs_posts
[f=-000001] Loading FeatureDefs_posts
[f=-000001] Loading WeaponDefs_posts
[f=-000001] Loading ArmorDefs_posts
[f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 276ms
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 360ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[f=-000001] [Sound] [LoadSoundDefsImpl] parsed 340 sounds from gamedata/sounds.lua
[f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 13ms
[f=-000001] [Game::LoadGame][2] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[f=-000001] [~ScopedOnceTimer][SmoothHeightMesh::MakeSmoothMesh] 44ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[f=-000001] [Init] number of ArmorDefs: 6
[f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[f=-000001] [Game::LoadGame][3] globalQuit=0 forcedQuit=0
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 1232ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 179ms
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 38ms
[f=-000001] [IPathManager::GetInstance] using HAPFS
[f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating InfoTextureHandler"
[f=-000001] InfoTexture: shaders
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating GroundDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map Tiles"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Square Textures"
[f=-000001] [~ScopedOnceTimer][CSMFGroundTextures::ConvolveHeightMap] 2ms
[f=-000001] Switching to ROAM Mesh Rendering
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating TreeDrawer"
[f=-000001] Loaded DecalsDrawer: Legacy
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating ProjectileDrawer & UnitDrawer"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Projectile Textures"
[f=-000001] [LoadScreen::SetLoadMessage] text="Creating Water"
[f=-000001] [Game::LoadGame][4] globalQuit=0 forcedQuit=0
[f=-000001] [~ScopedOnceTimer][Game::LoadInterface (Console)] 1ms
[f=-000001] [Game::LoadLua] Lua developer mode disabled
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaRules"
[f=-000001] [~ScopedOnceTimer][creg::AutoRegisterCFunctions(LuaRules)] 99ms
[f=-000001] Synced LuaRules: starting loading
LuaRules: Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
LuaRules: Loaded gadget:  Save/Load           <api_saveload.lua>
LuaRules: Loaded gadget:  Startbox handler    <start_boxes.lua>
LuaRules: Loaded gadget:  Wanted Speed        <unit_wanted_speed.lua>
LuaRules: Loaded gadget:  No Friendly Fire    <unit_nofriendlyfire.lua>
LuaRules: Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
LuaRules: Loaded gadget:  Mex Placement       <mex_placement.lua>
LuaRules: Loaded gadget:  Nano Frame Death Handeling  <unit_nanoframe_death.lua>
LuaRules: Loaded gadget:  Nano Frame Rate Limit  <unit_nanoframe_rate_limit.lua>
LuaRules: Loaded gadget:  No Self-D           <unit_noselfd.lua>
LuaRules: Loaded gadget:  ShareControl        <share_control.lua>
LuaRules: Loaded gadget:  UnitPriority        <unit_priority.lua>
LuaRules: Loaded gadget:  Mex Control with energy link  <unit_mex_overdrive.lua>
LuaRules: Loaded gadget:  Script notification  <unit_script_notification.lua>
LuaRules: Loaded gadget:  Antinuke Handler    <unit_antinuke_handler.lua>
LuaRules: Loaded gadget:  Attributes          <unit_attributes.lua>
LuaRules: Loaded gadget:  Boolean Disable     <unit_boolean_disable.lua>
LuaRules: Loaded gadget:  Impulse Float Toggle  <unit_impulsefloat_toggle.lua>
LuaRules: Loaded gadget:  LockOptions         <lockunits_modoption.lua>
LuaRules: Loaded gadget:  Perks               <game_perks.lua>
LuaRules: Loaded gadget:  Shield Charge       <unit_shield_charge.lua>
LuaRules: Loaded gadget:  StartSetup          <start_unit_setup.lua>
LuaRules: Loaded gadget:  Stockpile           <unit_stockpile.lua>
LuaRules: Loaded gadget:  UnitMorph           <unit_morph.lua>
LuaRules: Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
LuaRules: Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
LuaRules: Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
LuaRules: Loaded gadget:  Aircraft Crashing   <unit_aircraft_crash.lua>
LuaRules: Loaded gadget:  Allow Builder Hold Fire  <unit_allow_builder_hold_fire.lua>
LuaRules: Loaded gadget:  Area Guard          <cmd_areaguard.lua>
LuaRules: Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
LuaRules: Loaded gadget:  Block direct control  <unit_block_direct_control.lua>
LuaRules: Loaded gadget:  Blocking Tag Implementation  <feature_blocking_tag_implementation.lua>
LuaRules: Loaded gadget:  Bomber Dive         <unit_bomber_dive.lua>
LuaRules: Loaded gadget:  CAI                 <ai_cai.lua>
LuaRules: Loaded gadget:  CEG Spawner         <dbg_ceg_spawner.lua>
LuaRules: Loaded gadget:  Capture             <unit_capture.lua>
LuaRules: Loaded gadget:  Carrier Drones      <unit_carrier_drones.lua>
LuaRules: Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
LuaRules: Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
LuaRules: Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
LuaRules: Loaded gadget:  Control gunship strafe range  <unit_control_gunship_stafe_range.lua>
LuaRules: Loaded gadget:  D-Gun Aim Fix       <unit_dgun_aim.lua>
LuaRules: Loaded gadget:  Debris physics      <feature_debris_physics.lua>
LuaRules: Loaded gadget:  Decloak when damaged  <unit_decloak_damaged.lua>
LuaRules: Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
LuaRules: Loaded gadget:  Disable Buildoptions  <unit_disable_buildoptions.lua>
LuaRules: Loaded gadget:  Dont fire at radar  <unit_dont_fire_at_radar.lua>
LuaRules: Loaded gadget:  Experience          <unit_xp.lua>
LuaRules: Loaded gadget:  Factory Anti Slacker  <factory_anti_slacker.lua>
LuaRules: Loaded gadget:  Factory Stop Production  <cmd_factory_stop_production.lua>
LuaRules: Loaded gadget:  Fall Damage         <unit_fall_damage.lua>
LuaRules: Loaded gadget:  Feature Effects     <feature_fx.lua>
LuaRules: Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
LuaRules: Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Houdini is empty or in invalid format
LuaRules: Loaded gadget:  GameRules Events    <unit_gamerules_events.lua>
LuaRules: Loaded gadget:  Grey Goo            <unit_grey_goo.lua>
LuaRules: Loaded gadget:  Gunship Bugger Off  <unit_gunship_bugger_off.lua>
LuaRules: Loaded gadget:  Gunship Climb       <unit_gunship_climb.lua>
LuaRules: Loaded gadget:  Gunship Strafe Control  <unit_gunship_strafe_control.lua>
LuaRules: Loaded gadget:  Hide Autorepairlevel Command  <cmd_hide_autorepairlevel.lua>
LuaRules: Loaded gadget:  Ignore Gibs         <weapon_ignore_gibs.lua>
LuaRules: Loaded gadget:  Instant Self Destruct  <unit_instant_self_destruct.lua>
LuaRules: Loaded gadget:  Invincibility       <unit_invincibility.lua>
LuaRules: Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
LuaRules: Loaded gadget:  LUS                 <unit_script.lua>
LuaRules: Loaded gadget:  Lag Monitor         <game_lagmonitor.lua>
LuaRules: Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
LuaRules: Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
LuaRules: Loaded gadget:  Mod statistics      <mod_stats.lua>
LuaRules: Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
LuaRules: Loaded gadget:  Nuke Explosion Chooser  <exp_nuke_effect_chooser.lua>
LuaRules: Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
LuaRules: Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
LuaRules: Loaded gadget:  Overkill Prevention  <unit_overkill_prevention.lua>
LuaRules: Loaded gadget:  Overkill Prevention Placeholder  <unit_overkill_prevention_placeholder.lua>
LuaRules: Loaded gadget:  Paralysis           <unit_paralysis_damage.lua>
LuaRules: Loaded gadget:  Player extra information  <player_extra_information.lua>
LuaRules: Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
LuaRules: Loaded gadget:  Prevent Landship    <unit_prevent_landship.lua>
LuaRules: Loaded gadget:  Prevent turret overshoot  <unit_prevent_turret_overshoot.lua>
LuaRules: Loaded gadget:  Projectile Hold     <weapon_projectile_hold.lua>
LuaRules: Loaded gadget:  Projectile Radar Homing  <weapon_projectile_radar_homing.lua>
LuaRules: Loaded gadget:  Projectile Retarget  <weapon_projectile_retarget.lua>
LuaRules: Loaded gadget:  Puppy Handler       <unit_puppy_handler.lua>
LuaRules: Loaded gadget:  Reclaim HP changer  <unit_reclaim_hp.lua>
LuaRules: Loaded gadget:  Refuel Pad Handler  <unit_refuel_pad_handler.lua>
LuaRules: Loaded gadget:  Regeneration        <unit_regeneration.lua>
LuaRules: Loaded gadget:  Remove Wait         <cmd_remove_wait.lua>
LuaRules: Loaded gadget:  Repair Speed Changer  <unit_repair_speed.lua>
LuaRules: Loaded gadget:  Resign Gadget       <game_resign.lua>
LuaRules: Loaded gadget:  Retreat Command     <cmd_retreat.lua>
LuaRules: Loaded gadget:  Rezz Hp changer + effect  <unit_rezz_hp.lua>
LuaRules: Loaded gadget:  Self destruct blocker  <unit_self_destruct.lua>
LuaRules: Loaded gadget:  Set Nano Piece      <unit_setnanopiece.lua>
LuaRules: Loaded gadget:  Share mode          <game_share_mode.lua>
LuaRules: Loaded gadget:  Shield Link         <unit_shield_link.lua>
LuaRules: Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
LuaRules: Loaded gadget:  Show Shooter        <unit_show_shooter.lua>
LuaRules: Loaded gadget:  Spherical LOS       <unit_spherical_los.lua>
LuaRules: Loaded gadget:  Tactical Unit AI    <unit_tactical_ai.lua>
LuaRules: Loaded gadget:  Target Features     <unit_target_features.lua>
LuaRules: Loaded gadget:  Target Priority     <unit_target_priority.lua>
LuaRules: Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
LuaRules: Loaded gadget:  Teleport Throw      <unit_thrower.lua>
LuaRules: Loaded gadget:  Teleporter          <unit_teleporter.lua>
LuaRules: Loaded gadget:  Terraformers        <unit_terraform.lua>
LuaRules: Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
LuaRules: Loaded gadget:  Time slow v2        <unit_timeslow.lua>
LuaRules: Loaded gadget:  Torpedo Stay Underwater  <weapon_torpedo_stay_underwater.lua>
LuaRules: Loaded gadget:  Transport Load Unload  <unit_transport_load_unload.lua>
LuaRules: Loaded gadget:  Transport Selected Load  <cmd_select_load_helper.lua>
LuaRules: Loaded gadget:  Transport Speed     <unit_transport_speed.lua>
LuaRules: Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
LuaRules: Loaded gadget:  Turn Without Interia  <unit_turn_without_interia.lua>
LuaRules: Loaded gadget:  Typemap Options     <typemap_options.lua>
LuaRules: Loaded gadget:  Unit removal from rezzed structures  <unit_removal_from_rezzed_structure.lua>
LuaRules: Loaded gadget:  UnitStealth         <unit_stealth.lua>
LuaRules: Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
LuaRules: Loaded gadget:  Wade Effects        <wake_fx.lua>
LuaRules: Loaded gadget:  Water Effects       <unit_water_effects.lua>
LuaRules: Loaded gadget:  Weapon Impulse      <weapon_impulse.lua>
LuaRules: Loaded gadget:  Weapon Reaim Time   <weapon_reaim_time.lua>
LuaRules: Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
LuaRules: Loaded gadget:  api_widget_events.lua  <api_widget_events.lua>
LuaRules: Loaded gadget:  astar.lua           <astar.lua>
LuaRules: Loaded gadget:  init_auto_ready.lua  <init_auto_ready.lua>
LuaRules: Loaded gadget:  lups_cloak_fx.lua   <lups_cloak_fx.lua>
LuaRules: Loaded gadget:  lups_thrusters.lua  <lups_thrusters.lua>
LuaRules: Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
LuaRules: Loaded gadget:  weapon_hide_sniper.lua  <weapon_hide_sniper.lua>
LuaRules: Loaded gadget:  Center Offset and Growth Scale  <unit_centeroffset.lua>
LuaRules: Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
LuaRules: Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
LuaRules: Loaded gadget:  Factory exit flatten  <unit_factory_flatten.lua>
LuaRules: Loaded gadget:  Game Over           <game_over.lua>
LuaRules: Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
LuaRules: Loaded gadget:  Water level modoption  <start_waterlevel.lua>
LuaRules: Loaded gadget:  Windmill Control    <unit_windmill_control.lua>
LuaRules: Loaded gadget:  Fighter pull-up     <unit_fighter_pullup.lua>
LuaRules: Loaded gadget:  Energy Drain        <unit_energy_drain.lua>
LuaRules: Loaded gadget:  Chicken control     <chicken_control.lua>
LuaRules: Loaded gadget:  Area Denial         <weapon_area_damage.lua>
LuaRules: Loaded gadget:  Cannot Damage Unit  <unit_cannot_damage_unit.lua>
LuaRules: Loaded gadget:  Disallow unit for command targeting  <unit_untargetable.lua>
LuaRules: Loaded gadget:  Single-Hit Weapon   <weapon_single_hit.lua>
LuaRules: Loaded gadget:  Starlight Satellite Capture  <unit_starlight_satellite_capture.lua>
LuaRules: Loaded gadget:  Noexplode Stopper   <weapon_noexplode_stopper.lua>
LuaRules: Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
LuaRules: Loaded gadget:  Shield Merge        <weapon_shield_merge.lua>
LuaRules: Loaded gadget:  Lups Shield         <lups_shield.lua>
LuaRules: Loaded gadget:  Endgame Graphs      <endgame_graphs.lua>
LuaRules: Loaded gadget:  Awards              <awards.lua>
LuaRules: Loaded gadget:  Backup allyteam names  <start_teamnames.lua>
LuaRules: Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
LuaRules: Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
LuaRules: Loaded gadget:  Planet Wars Structures  <unit_planetwars.lua>
LuaRules: Loaded gadget:  Profiler            <dbg_profiler.lua>
LuaRules: Loaded gadget:  Zombies!            <unit_zombies.lua>
[f=-000001] Synced LuaRules: finished loading
[f=-000001] Unsynced LuaRules: starting loading
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Houdini is empty or in invalid format
>> Loaded gadget:  Engine Taskbar Stuff  <engine_taskbar_stuff.lua>
>> Loaded gadget:  Metalspot Finder Gadget  <mex_spot_finder.lua>
>> Loaded gadget:  Save/Load           <api_saveload.lua>
>> Loaded gadget:  IconGenerator       <unit_icongenerator.lua>
>> Loaded gadget:  Mex Placement       <mex_placement.lua>
>> Loaded gadget:  Script notification  <unit_script_notification.lua>
>> Loaded gadget:  StartSetup          <start_unit_setup.lua>
>> Loaded gadget:  UnitMorph           <unit_morph.lua>
>> Loaded gadget:  AirTransport_SeaPickup  <unit_transport_pickup_floating_amphib.lua>
>> Loaded gadget:  Aircraft Command    <unit_bomber_command.lua>
>> Loaded gadget:  AutoReadyStartpos   <init_auto_ready.lua>
>> Loaded gadget:  Block Ally and Neutral Attack  <cmd_block_ally_attack.lua>
>> Loaded gadget:  CAI                 <ai_cai.lua>
>> Loaded gadget:  Capture             <unit_capture.lua>
>> Loaded gadget:  Command Raw Move    <cmd_raw_move.lua>
>> Loaded gadget:  Command Transfer Unit  <cmd_transfer_unit.lua>
>> Loaded gadget:  Constructor Auto Assist  <unit_factory_guard.lua>
>> Loaded gadget:  Dev Commands        <dbg_dev_commands.lua>
>> Loaded gadget:  Fog Hidden Effects API  <api_fog_hidden_effects.lua>
>> Loaded gadget:  Galaxy Campaign Battle Handler  <mission_galaxy_campaign_battle.lua>
>> Loaded gadget:  Invincibility       <unit_invincibility.lua>
>> Loaded gadget:  Jumpjets            <unit_jumpjets.lua>
>> Loaded gadget:  LupsNanoSpray       <lups_nano_spray.lua>
>> Loaded gadget:  Missile Silo Controller  <unit_missilesilo.lua>
>> Loaded gadget:  Modular Comm Info   <api_modularcomms.lua>
>> Loaded gadget:  One Click Weapon    <unit_oneclick_weapon.lua>
>> Loaded gadget:  Orbital Drop        <mission_orbital_drop.lua>
>> Loaded gadget:  Resign Gadget       <game_resign.lua>
>> Loaded gadget:  Retreat Command     <cmd_retreat.lua>
>> Loaded gadget:  Share mode          <game_share_mode.lua>
>> Loaded gadget:  Shield Link         <unit_shield_link.lua>
>> Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
>> Loaded gadget:  Target Features     <unit_target_features.lua>
>> Loaded gadget:  Target on the move  <unit_target_on_the_move.lua>
>> Loaded gadget:  Teleport Throw      <unit_thrower.lua>
>> Loaded gadget:  Teleporter          <unit_teleporter.lua>
>> Loaded gadget:  Terraformers        <unit_terraform.lua>
>> Loaded gadget:  Terrain Texture Handler  <terrain_texture_handler.lua>
>> Loaded gadget:  Thrusters           <lups_thrusters.lua>
>> Loaded gadget:  Time slow v2        <unit_timeslow.lua>
>> Loaded gadget:  TransportAIbuttons  <unit_transport_ai_buttons.lua>
>> Loaded gadget:  Units on fire       <unit_is_on_fire.lua>
>> Loaded gadget:  Widget Events       <api_widget_events.lua>
>> Loaded gadget:  api_subdir_gadgets.lua  <api_subdir_gadgets.lua>
>> Loaded gadget:  astar.lua           <astar.lua>
>> Loaded gadget:  cmd_areaguard.lua   <cmd_areaguard.lua>
>> Loaded gadget:  cmd_fire_once.lua   <cmd_fire_once.lua>
>> Loaded gadget:  cmd_hide_autorepairlevel.lua  <cmd_hide_autorepairlevel.lua>
>> Loaded gadget:  cmd_remove_wait.lua  <cmd_remove_wait.lua>
>> Loaded gadget:  cmd_select_load_helper.lua  <cmd_select_load_helper.lua>
>> Loaded gadget:  dbg_ceg_spawner.lua  <dbg_ceg_spawner.lua>
>> Loaded gadget:  endgame_graphs.lua  <endgame_graphs.lua>
>> Loaded gadget:  factory_anti_slacker.lua  <factory_anti_slacker.lua>
>> Loaded gadget:  feature_debris_physics.lua  <feature_debris_physics.lua>
>> Loaded gadget:  feature_fx.lua      <feature_fx.lua>
>> Loaded gadget:  game_globallos.lua  <game_globallos.lua>
>> Loaded gadget:  game_lagmonitor.lua  <game_lagmonitor.lua>
>> Loaded gadget:  game_over.lua       <game_over.lua>
>> Loaded gadget:  game_perks.lua      <game_perks.lua>
>> Loaded gadget:  lockunits_modoption.lua  <lockunits_modoption.lua>
>> Loaded gadget:  player_extra_information.lua  <player_extra_information.lua>
>> Loaded gadget:  share_control.lua   <share_control.lua>
>> Loaded gadget:  start_boxes.lua     <start_boxes.lua>
>> Loaded gadget:  start_teamnames.lua  <start_teamnames.lua>
>> Loaded gadget:  start_waterlevel.lua  <start_waterlevel.lua>
>> Loaded gadget:  typemap_options.lua  <typemap_options.lua>
>> Loaded gadget:  unit_air_plants.lua  <unit_air_plants.lua>
>> Loaded gadget:  unit_aircraft_crash.lua  <unit_aircraft_crash.lua>
>> Loaded gadget:  unit_allow_builder_hold_fire.lua  <unit_allow_builder_hold_fire.lua>
>> Loaded gadget:  unit_attributes.lua  <unit_attributes.lua>
>> Loaded gadget:  unit_attributes_generic.lua  <unit_attributes_generic.lua>
>> Loaded gadget:  unit_block_direct_control.lua  <unit_block_direct_control.lua>
>> Loaded gadget:  unit_bomber_dive.lua  <unit_bomber_dive.lua>
>> Loaded gadget:  unit_cannot_damage_unit.lua  <unit_cannot_damage_unit.lua>
>> Loaded gadget:  unit_carrier_drones.lua  <unit_carrier_drones.lua>
>> Loaded gadget:  unit_centeroffset.lua  <unit_centeroffset.lua>
>> Loaded gadget:  unit_control_gunship_stafe_range.lua  <unit_control_gunship_stafe_range.lua>
>> Loaded gadget:  unit_dont_fire_at_radar.lua  <unit_dont_fire_at_radar.lua>
>> Loaded gadget:  unit_factory_flatten.lua  <unit_factory_flatten.lua>
>> Loaded gadget:  unit_fall_damage.lua  <unit_fall_damage.lua>
>> Loaded gadget:  unit_fighter_pullup.lua  <unit_fighter_pullup.lua>
>> Loaded gadget:  unit_gamerules_events.lua  <unit_gamerules_events.lua>
>> Loaded gadget:  unit_grass_cutter.lua  <unit_grass_cutter.lua>
>> Loaded gadget:  unit_gunship_climb.lua  <unit_gunship_climb.lua>
>> Loaded gadget:  unit_impulsefloat_toggle.lua  <unit_impulsefloat_toggle.lua>
>> Loaded gadget:  unit_marketplace.lua  <unit_marketplace.lua>
>> Loaded gadget:  unit_mex_overdrive.lua  <unit_mex_overdrive.lua>
>> Loaded gadget:  unit_overkill_prevention.lua  <unit_overkill_prevention.lua>
>> Loaded gadget:  unit_overkill_prevention_placeholder.lua  <unit_overkill_prevention_placeholder.lua>
>> Loaded gadget:  unit_planetwars.lua  <unit_planetwars.lua>
>> Loaded gadget:  unit_prevent_lab_hax.lua  <unit_prevent_lab_hax.lua>
>> Loaded gadget:  unit_prevent_landship.lua  <unit_prevent_landship.lua>
>> Loaded gadget:  unit_prevent_turret_overshoot.lua  <unit_prevent_turret_overshoot.lua>
>> Loaded gadget:  unit_priority.lua   <unit_priority.lua>
>> Loaded gadget:  unit_regeneration.lua  <unit_regeneration.lua>
>> Loaded gadget:  unit_removal_from_rezzed_structure.lua  <unit_removal_from_rezzed_structure.lua>
>> Loaded gadget:  unit_rezz_hp.lua    <unit_rezz_hp.lua>
>> Loaded gadget:  unit_self_destruct.lua  <unit_self_destruct.lua>
>> Loaded gadget:  unit_solar_force_closed.lua  <unit_solar_force_closed.lua>
>> Loaded gadget:  unit_spherical_los.lua  <unit_spherical_los.lua>
>> Loaded gadget:  unit_starlight_satellite_capture.lua  <unit_starlight_satellite_capture.lua>
>> Loaded gadget:  unit_stealth.lua    <unit_stealth.lua>
>> Loaded gadget:  unit_target_priority.lua  <unit_target_priority.lua>
>> Loaded gadget:  unit_transport_load_unload.lua  <unit_transport_load_unload.lua>
>> Loaded gadget:  unit_transport_speed.lua  <unit_transport_speed.lua>
>> Loaded gadget:  unit_turn_without_interia.lua  <unit_turn_without_interia.lua>
>> Loaded gadget:  unit_untargetable.lua  <unit_untargetable.lua>
>> Loaded gadget:  unit_wanted_speed.lua  <unit_wanted_speed.lua>
>> Loaded gadget:  unit_water_effects.lua  <unit_water_effects.lua>
>> Loaded gadget:  unit_windmill_control.lua  <unit_windmill_control.lua>
>> Loaded gadget:  unit_xp.lua         <unit_xp.lua>
>> Loaded gadget:  unit_zombies.lua    <unit_zombies.lua>
>> Loaded gadget:  wake_fx.lua         <wake_fx.lua>
>> Loaded gadget:  weapon_ignore_gibs.lua  <weapon_ignore_gibs.lua>
>> Loaded gadget:  weapon_impulse.lua  <weapon_impulse.lua>
>> Loaded gadget:  weapon_noexplode_stopper.lua  <weapon_noexplode_stopper.lua>
>> Loaded gadget:  weapon_shield_merge.lua  <weapon_shield_merge.lua>
>> Loaded gadget:  weapon_single_hit.lua  <weapon_single_hit.lua>
>> Loaded gadget:  weapon_trail_burnout.lua  <weapon_trail_burnout.lua>
>> Loaded gadget:  Commander Upgrade   <unit_commander_upgrade.lua>
>> Loaded gadget:  CustomUnitShaders   <api_custom_unit_shaders.lua>
>> Loaded gadget:  UnitCloakShield     <unit_cloak_shield.lua>
>> Loaded gadget:  Lups Cloak FX       <lups_cloak_fx.lua>
>> Loaded gadget:  Chicken control     <chicken_control.lua>
>> Loaded gadget:  Area Denial         <weapon_area_damage.lua>
>> Loaded gadget:  Unit Explosion Spawner  <unit_explosion_spawner.lua>
>> Loaded gadget:  Lups                <lups_wrapper.lua>
>> Loaded gadget:  Lups Shield         <lups_shield.lua>
>> Loaded gadget:  Awards              <awards.lua>
>> Loaded gadget:  Chicken Spawner     <unit_spawner.lua>
>> Loaded gadget:  Gadget Profiler New  <dbg_gadget_profiler_new.lua>
>> Loaded gadget:  Gameframe Orders    <api_gameframe_orders.lua>
>> Loaded gadget:  Profiler            <dbg_profiler.lua>
[f=-000001] Unsynced LuaRules: finished loading
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaGaia"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading LuaUI"
[f=-000001] LuaUI Entry Point: "luaui.lua"
[f=-000001] LuaSocket Support: enabled
[f=-000001] Using LUAUI_DIRNAME = LuaUI/
[f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt
[f=-000001] LuaUI: bound F11 to the widget selector
[f=-000001] LuaUI: bound CTRL+F11 to tweak mode
[f=-000001] Loading last game win data
[f=-000001] Resetting win data
[f=-000001] Last game player count: 1, This game player count: 1
[f=-000001] Last game allyTeam count: 4, This game allyTeam count: 3
[f=-000001] Loaded API widget:  i18n                <api_i18n.lua>
[f=-000001] Loaded API widget:  Shared Functions    <api_shared_functions.lua>
[f=-000001] Loaded API widget:  Hacky version fix   <hacky_version_fix.lua>
[f=-000001] Loaded API widget:  Cluster Detection   <api_cluster_detection.lua>
[f=-000001] Loaded API widget:  Win Counter         <api_win_counter.lua>
[f=-000001] [Modular Comm Info] Warning: Modular Comms API warning: Comm data entry for player Houdini is empty or in invalid format
[f=-000001] Loaded API widget:  Modular Comm Info   <api_modularcomms.lua>
[f=-000001] Loaded API widget:  Draw Mouse Build    <api_draw_mouse_build.lua>
[f=-000001] Loaded API widget:  Lobby Battle Status  <api_lobby_battle_status.lua>
[f=-000001] Loaded API widget:  CommandInsert       <cmd_commandinsert.lua>
[f=-000001] Loaded API widget:  Pre-Selection Handler  <api_preselection.lua>
[f=-000001] Loaded API widget:  Lups                <lups_wrapper.lua>
[f=-000001] Loaded API widget:  Lag (AFK) monitor   <api_lag_monitor.lua>
[f=-000001] Loaded API widget:  Chili Framework     <api_chili.lua>
[f=-000001] Loaded widget:  Selection Hierarchy  <gui_selection_hierarchy.lua>
[f=-000001] Loaded widget:  Save/Load API       <api_saveload.lua>
[f=-000001] Loaded widget:  Chili Highlight     <gui_chili_highlight.lua>
[f=-000001] Loaded widget:  Draw After Chili    <gui_api_draw_after_chili.lua>
[f=-000001] Hardware mouse-cursor is enabled!
[f=-000001] Set "shadows" config-parameter to 1
[f=-000001] Ground-decal rendering is enabled!
[f=-000001] Set maximum particles to: 15000
[f=-000001] Set UnitLodDist to 500
[f=-000001] Set UnitIconDist to 151
[f=-000001] model shaders is enabled!
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] Loaded widget:  EPIC Menu           <gui_epicmenu.lua>
[f=-000001] Loaded widget:  Hide Interface and Mouse Cursor  <gui_hide_interface_action.lua>
[f=-000001] Loaded widget:  Depth of Field Shader  <gfx_dof.lua>
[f=-000001] Loaded widget:  Chili Widget Selector  <api_chili_widgetselector.lua>
[f=-000001] Loaded widget:  Chili Minimap       <gui_chili_minimap.lua>
[f=-000001] Loaded widget:  Deferred rendering  <gfx_deferred_rendering.lua>
[f=-000001] Mexspot Fetcher fetching
[f=-000001] Loaded widget:  Mexspot Fetcher     <api_mexspot_fetcher.lua>
[f=-000001] Team highlighting: Disabled
[f=-000001] Loaded widget:  Teamhighlight option  <gui_teamhighlight.lua>
[f=-000001] Loaded widget:  Local Team Colors   <gui_local_colors.lua>
[f=-000001] Loaded widget:  Display Keys 2      <gui_chili_display_keys.lua>
[f=-000001] Loaded widget:  Save Game Menu      <gui_savegame.lua>
[f=-000001] Loaded widget:  Specific Unit Reclaimer  <unit_unit_reclaimer.lua>
[f=-000001] Loaded widget:  One click weapon handler  <unit_oneclick_weapon.lua>
[f=-000001] Loaded widget:  Area-reclaim trees  <unit_tree_reclaim.lua>
[f=-000001] Loaded widget:  Unit Target Command Helper  <gui_unit_target_command_helper.lua>
[f=-000001] Loaded widget:  Attack Command Helper  <cmd_attack_command_helper.lua>
[f=-000001] Loaded widget:  Selection Modkeys   <gui_selection_modkeys.lua>
[f=-000001] Loaded widget:  Chili Global Commands  <gui_chili_global_commands.lua>
[f=-000001] Loaded widget:  Unit Icons          <unit_icons.lua>
[f=-000001] Loaded widget:  Terraform Icon Draw  <unit_terraform_draw.lua>
[f=-000001] Loaded widget:  Noises              <snd_noises.lua>
[f=-000001] Loaded widget:  HealthBars          <unit_healthbars.lua>
[f=-000001] Loaded widget:  Chili Commander Upgrade  <gui_chili_commander_upgrade.lua>
[f=-000001] Loaded widget:  Chili Vote Display  <gui_chili_vote.lua>
[f=-000001] Loaded widget:  Auto Patrol Nanos   <unit_auto_patrol_nanos.lua>
[f=-000001] Loaded widget:  Objectives          <mission_objectives.lua>
[f=-000001] Loaded widget:  Unit Marker Zero-K  <unit_marker.lua>
[f=-000001] Loaded widget:  EndGame Stats       <gui_chili_endgraph.lua>
[f=-000001] Loaded widget:  Double-Click attack-move  <cmd_doubleclick_attackmove.lua>
[f=-000001] Loaded widget:  Cloak Fire State 2  <unit_cloakfirestate2.lua>
[f=-000001] Loaded widget:  BuildETA            <gui_build_eta.lua>
[f=-000001] Loaded widget:  Initial Queue ZK    <unit_initial_queue.lua>
[f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[f=-000001] Loaded widget:  Start Point Remover & Comm Selector  <init_start_point_remover.lua>
[f=-000001] Loaded widget:  Voice Assistant     <unit_voice.lua>
[f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[f=-000001] Loaded widget:  Stereo3D            <gfx_stereo3d.lua>
[f=-000001] Loaded widget:  State Reverse Toggle  <cmd_state_reverse_toggle.lua>
[f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[f=-000001] Loaded widget:  Smart Bombers       <unit_smart_bombers.lua>
[f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[f=-000001] Loaded widget:  Showeco and Grid Drawer  <gui_showeco_action.lua>
[f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[f=-000001] Loaded widget:  Set Springsettings  <api_set_springsettings.lua>
[f=-000001] Loaded widget:  ReclaimInfo         <gui_reclaiminfo.lua>
[f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[f=-000001] Loaded widget:  Projectile Lights   <gfx_projectile_lights.lua>
[f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[f=-000001] Loaded widget:  MetalFeatures       <gui_metal_features.lua>
[f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[f=-000001] Loaded widget:  Guard Remove        <cmd_guard_remove.lua>
[f=-000001] Input grabbing is enabled!
[f=-000001] Input grabbing is enabled!
[f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[f=-000001] Loaded widget:  Ghost Site          <unit_ghostsite.lua>
[f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[f=-000001] Loaded widget:  Economic Victory Announcer  <gui_economic_victory_announcer.lua>
[f=-000001] Loaded widget:  Easy Facing         <gui_easyfacing.lua>
[f=-000001] Loaded widget:  Decoration Handler  <unit_decoration_handler.lua>
[f=-000001] Loaded widget:  Decloak Range       <unit_decloak_range.lua>
[f=-000001] Loaded widget:  Darkening           <gui_darkening.lua>
[f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[f=-000001] Loaded widget:  Chili Selections & CursorTip v2  <gui_chili_selections_and_cursortip.lua>
[f=-000001] Loaded widget:  Chili Rejoining Progress Bar  <gui_chili_rejoin_progress.lua>
[f=-000001] Loaded widget:  Chili Nuke Warning  <gui_chili_nuke_warning.lua>
[f=-000001] Loaded widget:  Chili Inactivity Win  <gui_chili_inactivity_win.lua>
[f=-000001] Loaded widget:  Chili EndGame Window  <gui_chili_endgamewindow.lua>
[f=-000001] Loaded widget:  Chili Economy Panel Default  <gui_chili_economy_panel2.lua>
[f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[f=-000001] Loaded widget:  CameraShake         <camera_shake.lua>
[f=-000001] Loaded widget:  Blast Radius        <gui_blastradius.lua>
[f=-000001] Loaded widget:  Autoquit            <autoquit.lua>
[f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[f=-000001] Loaded widget:  Area Attack Tweak   <cmd_area_attack_tweak.lua>
[f=-000001] Loaded widget:  Antinuke Coverage   <gui_antinuke_coverage.lua>
[f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[f=-000001] Loaded widget:  Recorder (Save)     <dbg_recorder_save.lua>
[f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[f=-000001] <Replay control buttons> Live mode. Widget removed.
[f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[f=-000001] Loaded widget:  UnitShapes          <unit_shapes.lua>
[f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[f=-000001] SetSunLighting
[f=-000001] Loaded widget:  Sun and Atmosphere Handler.  <gfx_sun_and_atmosphere.lua>
[f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[f=-000001] Loaded widget:  Outline Shader      <gfx_outline_shader.lua>
[f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[f=-000001] Lua garbage collection rate: 30/s
[f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[f=-000001] Removed 'GC at >100MB': disabled.
[f=-000001] Loaded widget:  GC at >300MB        <dbg_forcegc_spring97.lua>
[f=-000001] Writing last game win data
[f=-000001] LuaUI v0.3
[f=-000001] [Game::LoadGame][5] globalQuit=0 forcedQuit=0
[f=-000001] !transmitlobby @voice@buildUnit@add;planecon;Crane
[f=-000001] !transmitlobby @voice@buildUnit@add;planefighter;Swift
[f=-000001] !transmitlobby @voice@buildUnit@add;planeheavyfighter;Raptor
[f=-000001] !transmitlobby @voice@buildUnit@add;bomberprec;Raven
[f=-000001] !transmitlobby @voice@buildUnit@add;bomberriot;Phoenix
[f=-000001] !transmitlobby @voice@buildUnit@add;bomberdisarm;Thunderbird
[f=-000001] !transmitlobby @voice@buildUnit@add;bomberheavy;Likho
[f=-000001] !transmitlobby @voice@buildUnit@add;planescout;Owl
[f=-000001] !transmitlobby @voice@buildUnit@add;planelightscout;Sparrow
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] !transmitlobby @voice@buildUnit@reload
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalizing PFS"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=16
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b7191bd7
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b578b94
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5184217e
[f=-000001] [Path] [PathEstimator::ReadFile] hash=5184217e file="cache\104dev-maintenance/paths/IslandTest.pe-5184217e.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE16 cache with 4 PF threads (32 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 199 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 425 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 623 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 830 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1026 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1227 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1424 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1626 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 1823 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2024 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2293 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2489 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2723 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2920 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 3117 of 3136 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE16 cache-file pe-5184217e"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=5184217e file="cache\104dev-maintenance/paths/IslandTest.pe-5184217e.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE16 cache-file pe-5184217e"
[f=-000001] [Path] [PathEstimator::CalcHash][Init] BLOCK_SIZE=32
[f=-000001] [Path] [PathEstimator::CalcHash][Init] PATHESTIMATOR_VERSION=93
[f=-000001] [Path] [PathEstimator::CalcHash][Init] heightMapChecksum=b7191bd7
[f=-000001] [Path] [PathEstimator::CalcHash][Init] typeMapChecksum=c934f11e
[f=-000001] [Path] [PathEstimator::CalcHash][Init] moveDefChecksum=c5de8888
[f=-000001] [Path] [PathEstimator::CalcHash][Init] blockMapChecksum=b578b94
[f=-000001] [Path] [PathEstimator::CalcHash][Init] estimatorHashCode=5184218e
[f=-000001] [Path] [PathEstimator::ReadFile] hash=5184218e file="cache\104dev-maintenance/paths/IslandTest.pe2-5184218e.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] creating PE32 cache with 4 PF threads (6 MB)"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 2 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 53 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 111 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 161 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 212 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 261 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 312 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 364 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 424 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 473 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 535 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 584 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 633 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 686 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[EstimatePathCosts] precached 737 of 784 blocks"
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] writing PE32 cache-file pe2-5184218e"
[f=-000001] [Path] [PathEstimator::WriteFile] hash=5184218e file="cache\104dev-maintenance/paths/IslandTest.pe2-5184218e.zip" (exists=0)
[f=-000001] [LoadScreen::SetLoadMessage] text="[InitEstimator] written PE32 cache-file pe2-5184218e"
[f=-000001] [LoadScreen::SetLoadMessage] text="[LoadFinalize] finalized PFS (2935ms, checksum ca5e9932)"
[f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[f=-000001] [EOH::CreateSkirmishAI(id=0)]
[f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[f=-000001] Skirmish AI <Circuit Normal-stable>: 1.0.5
[f=-000001] Skirmish AI <Circuit Normal-stable>: Loading the Terrain-Map ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water Damage: 0.000000
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Block Size: 64
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Sector-Map Size: 12544 (x112, z112)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Determining Usable Terrain for all units ...
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Map Land Percent: 43.65%
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is a void: false
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Water is harmful: false
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Minimum Elevation: -117.00
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)  	Is buildable across 40.027103% of the map. (used by 26 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(-20.000000 / any)  	Is buildable across 64.198021% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 30 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)  	Is buildable across 100.000000% of the map. (used by 37 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)  	Is buildable across 31.170280% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)  	Is buildable across 31.816008% of the map. (used by 1 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(0.41))  	Move-Data used:'akbot6'  	Has 1 Map-Area(s) occupying 93.04% of the map. (used by 353 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)  	Max Slope=(1.00))  	Move-Data used:'boat5'  	Has 4 Map-Area(s) occupying 31.17% of the map. (used by 6 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.41))  	Move-Data used:'kbot4'  	Has 1 Map-Area(s) occupying 58.86% of the map. (used by 32 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot2'  	Has 2 Map-Area(s) occupying 63.78% of the map. (used by 5 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.41))  	Move-Data used:'bhover5'  	Has 1 Map-Area(s) occupying 93.80% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)  	Max Slope=(1.00))  	Move-Data used:'atkbot3'  	Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(1.00))  	Move-Data used:'tkbot4'  	Has 2 Map-Area(s) occupying 64.45% of the map. (used by 11 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)  	Max Slope=(0.11))  	Move-Data used:'hover3'  	Has 1 Map-Area(s) occupying 83.48% of the map. (used by 12 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)  	Max Slope=(0.41))  	Move-Data used:'skbot2'  	Has 1 Map-Area(s) occupying 58.31% of the map. (used by 3 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)  	Max Slope=(1.00))  	Move-Data used:'boat4'  	Has 1 Map-Area(s) occupying 50.89% of the map. (used by 9 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)  	Max Slope=(0.11))  	Move-Data used:'tank4'  	Has 1 Map-Area(s) occupying 48.70% of the map. (used by 20 unit-defs)
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/DevCircuitAINormal32/stable/IslandTest.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.0.5 (0) Initialized!
[f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=73
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=0)] 943ms
[f=-000001] [EOH::CreateSkirmishAI(id=1)]
[f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[f=-000001] Skirmish AI <Circuit Normal-stable>: 1.0.5
[f=-000001] Skirmish AI <Circuit Normal-stable>: No config file! (LuaRules/Configs/DevCircuitAINormal32/stable/IslandTest.json)
[f=-000001] Skirmish AI <Circuit Normal-stable>: Circuit Normal 1.0.5 (1) Initialized!
[f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=92
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs::CreateAI(id=1)] 92ms
[f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1037ms
[f=-000001] [Game::LoadGame][6] globalQuit=0 forcedQuit=0
[f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,11635,0} {chunk,block}Bytes={0,0}
[f=-000001] Input grabbing is enabled!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Watching Replay","startTimestamp":1563466112}
[f=-000001] Mex Placement Initialised with 54 spots.
[f=-000001] SetLobbyButtonEnabled, false
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] TotalHideLobbyInterface, true
[f=-000001] [GR::ConfigNotify][1] key=Fullscreen val=0 (cfgFullScreen=0 sdlFullScreen=0) newRes=<1920,1080>
[f=-000001] Epicmenu: Switching to Default camera mode
[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=0
[f=-000001] [GR::UpdateGLConfigs]
[f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[f=-000001] [GR::InitGLState]
[f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (windowed::borderless)
[f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms
[f=-000001] [Game::ResizeEvent][1]
[f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[f=-000001] [~ScopedOnceTimer][Game::ViewResize] 116ms
[f=-000001] [Game::ResizeEvent][2]
[f=-000001] UpdateInterfacePreset, minimapRight
[f=-000001] [~ScopedOnceTimer][EventHandler::ViewResize] 62ms
[f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 179ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[f=-000001] 
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=0
[f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[f=-000001] GameID: 2599305d7d78613f0e131d564e40c848
[f=-000001] Connection attempt from Houdini
[f=-000001]  -> Version: 104.0.1-1305-gf2c1261 maintenance [Windows 32-bit (emulated)]
[f=-000001]  -> Connection established (given id 0)
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Houdini" string="[PreGame::GameDataReceived][map-checksums]
	server=ec0b8819f9ca06637c5b7eaddd2b5d9f4a65c24a39635f6f2c084cf2f5eb2286e367e4382ad92fc8862d0db6e96b040a9df3a0ebe9ffa19e2aa72d75467f2216
	client=ec0b8819f9ca06637c5b7eaddd2b5d9f4a65c24a39635f6f2c084cf2f5eb2286e367e4382ad92fc8862d0db6e96b040a9df3a0ebe9ffa19e2aa72d75467f2216"
[f=-000001] [Game::ClientReadNet][LOGMSG] sender="Houdini" string="[PreGame::GameDataReceived][mod-checksums]
	server=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac
	client=f7404aa961d500a755dcc7800a1b7521c692a561150e526a6287cd6d0b653299f7876b4f2b1ac3c7226a872326565e2e301f547b568f5a333f37a63407309fac"
[f=-000001] Adding victory at location unit, 13724
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="Houdini" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c2826c5b3c262e1bd704aee177a169ef92221188b2492557391f5b81839533ad159c797b89f157f6411a4de29ad600cd4487568340ebc371aead18f671059112]"
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="Houdini" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=07dc2cd797be0fa23f619b66b966889fc2162948d7889dcd790524c4bf322b13db54e1a5bcbd92ead146d43da9bc5a4fad2f11403e2171232b2907584c88fe38]"
[f=0000030] [Game::ClientReadNet] local skirmish AI "Exodon" (ID: 0, Short-Name: "DevCircuitAINormal32", Version: "stable") took over control of team 1
[f=0000030] [Game::ClientReadNet] local skirmish AI "Sybaria" (ID: 1, Short-Name: "DevCircuitAINormal32", Version: "stable") took over control of team 2
[f=0000030] [Game::ClientReadNet][LOGMSG] sender="Houdini" string="[Game::LoadGame][lua{Rules,Gaia}={25e59560,00000000}]"
[f=0000030] Player Houdini finished loading and is now ingame
[f=0000030] Houdini paused the game
[f=0000030] Houdini unpaused the game
[f=0001534] game_message: Raven is under attack
[f=0005130] game_message: Raven is under attack
[f=0006336] game_message: Owl is under attack
[f=0006720] game_message: Raven is under attack
[f=0006832] !transmitlobby @voice@buildUnit@add;tankcon;Welder
[f=0006832] !transmitlobby @voice@buildUnit@add;tankraid;Kodachi
[f=0006832] !transmitlobby @voice@buildUnit@add;tankheavyraid;Blitz
[f=0006832] !transmitlobby @voice@buildUnit@add;tankriot;Ogre
[f=0006832] !transmitlobby @voice@buildUnit@add;tankassault;Minotaur
[f=0006832] !transmitlobby @voice@buildUnit@add;tankheavyassault;Cyclops
[f=0006832] !transmitlobby @voice@buildUnit@add;tankarty;Emissary
[f=0006832] !transmitlobby @voice@buildUnit@add;tankheavyarty;Tremor
[f=0006832] !transmitlobby @voice@buildUnit@add;tankaa;Ettin
[f=0006832] !transmitlobby @voice@buildUnit@reload
[f=0007444] game_message: Raven is under attack
[f=0008670] game_message: Raven is under attack
[f=0008821] game_message: Raven is under attack
[f=0010016] game_message: Swift is under attack
[f=0010189] game_message: Raven is under attack
[f=0021504] game_message: Raven is under attack
[f=0022854] game_message: Raven is under attack
[f=0023967] game_message: Raven is under attack
[f=0024514] game_message: Raven is under attack
[f=0025160] game_message: Raven is under attack
[f=0025978] game_message: Raven is under attack
[f=0026139] game_message: Raven is under attack
[f=0026321] game_message: Raven is under attack
[f=0026528] game_message: Raven is under attack
[f=0027793] game_message: Swift is under attack
[f=0028043] game_message: Swift is under attack
[f=0029173] game_message: Swift is under attack
[f=0029358] game_message: Swift is under attack
[f=0031953] game_message: Owl is under attack
[f=0032171] game_message: Raven is under attack
[f=0032411] game_message: Raven is under attack
[f=0033153] game_message: Raven is under attack
[f=0033372] game_message: Raven is under attack
[f=0034336] game_message: Raven is under attack
[f=0034792] game_message: Raven is under attack
[f=0036534] game_message: Raven is under attack
[f=0036853] game_message: Raven is under attack
[f=0037050] game_message: Raven is under attack
[f=0037253] game_message: Raven is under attack
[f=0038555] game_message: Swift is under attack
[f=0038893] game_message: Raven is under attack
[f=0039071] game_message: Raven is under attack
[f=0039356] game_message: Raven is under attack
[f=0039519] game_message: Raven is under attack
[f=0040072] game_message: Raven is under attack
[f=0040226] game_message: Raven is under attack
[f=0040384] game_message: Raven is under attack
[f=0040541] game_message: Raven is under attack
[f=0040765] game_message: Raven is under attack
[f=0040930] game_message: Raven is under attack
[f=0041133] game_message: Swift is under attack
[f=0041453] game_message: Raven is under attack
[f=0041604] game_message: Raven is under attack
[f=0041756] game_message: Raven is under attack
[f=0042468] game_message: Swift is under attack
[f=0042999] game_message: Raven is under attack
[f=0043151] game_message: Raven is under attack
[f=0044602] game_message: Owl is under attack
[f=0053187] game_message: Metal Extractor is under attack
[f=0053685] game_message: Owl is under attack
[f=0055144] game_message: Stinger is under attack
[f=0055764] game_message: Picket is under attack
[f=0056352] game_message: Owl is under attack
[f=0056508] game_message: Owl is under attack
[f=0056712] game_message: Emissary is under attack
[f=0060261] game_message: Raven is under attack
[f=0060720] game_message: Cyclops is under attack
[f=0061181] game_message: Owl is under attack
[f=0061408] game_message: Owl is under attack
[f=0061747] game_message: Owl is under attack
[f=0064912] game_message: Emissary is under attack
[f=0065263] game_message: Emissary is under attack
[f=0065946] game_message: Raven is under attack
[f=0066395] game_message: Raven is under attack
[f=0066797] game_message: Owl is under attack
[f=0067998] game_message: Raven is under attack
[f=0068618] game_message: Owl is under attack
[f=0068817] game_message: Raven is under attack
[f=0069519] game_message: Raven is under attack
[f=0070453] game_message: Owl is under attack
[f=0070616] game_message: Owl is under attack
[f=0071530] game_message: Raven is under attack
[f=0071956] game_message: Owl is under attack
[f=0072795] Houdini paused the game
[f=0072795] Houdini unpaused the game
[f=0074176] game_message: Cyclops is under attack
[f=0075989] game_message: Raven is under attack
[f=0076924] game_message: Raven is under attack
[f=0077607] game_message: Raven is under attack
[f=0081124] game_message: Emissary is under attack
[f=0083374] game_message: Commander is under attack
[f=0084535] game_message: Owl is under attack
[f=0084935] game_message: Owl is under attack
[f=0085115] game_message: Owl is under attack
[f=0086305] game_message: Owl is under attack
[f=0086467] game_message: Owl is under attack
[f=0087309] game_message: Owl is under attack
[f=0089603] game_message: Emissary is under attack
[f=0089863] game_message: Emissary is under attack
[f=0090460] game_message: Raven is under attack
[f=0090874] game_message: Owl is under attack
[f=0091025] game_message: Owl is under attack
[f=0091175] game_message: Owl is under attack
[f=0091369] game_message: Owl is under attack
[f=0091675] game_message: Owl is under attack
[f=0092036] game_message: Raven is under attack
[f=0092221] game_message: Raven is under attack
[f=0092479] game_message: Raven is under attack
[f=0092896] game_message: Raven is under attack
[f=0093067] game_message: Raven is under attack
[f=0093571] game_message: Raven is under attack
[f=0093723] game_message: Raven is under attack
[f=0093936] game_message: Emissary is under attack
[f=0094531] game_message: Owl is under attack
[f=0094711] game_message: Raven is under attack
[f=0095167] game_message: Cyclops is under attack
[f=0095621] game_message: Raven is under attack
[f=0095991] game_message: Owl is under attack
[f=0096142] game_message: Owl is under attack
[f=0096567] game_message: Raven is under attack
[f=0097356] game_message: Owl is under attack
[f=0097644] game_message: Raven is under attack
[f=0097903] game_message: Owl is under attack
[f=0098242] game_message: Owl is under attack
[f=0098633] game_message: Owl is under attack
[f=0104017] game_message: Raven is under attack
[f=0108054] game_message: Raven is under attack
[f=0108298] game_message: Raven is under attack
[f=0108488] game_message: Raven is under attack
[f=0108638] game_message: Raven is under attack
[f=0113801] game_message: Swift is under attack
[f=0118379] game_message: Owl is under attack
[f=0120175] game_message: Raven is under attack
[f=0122445] game_message: Raven is under attack
[f=0122614] game_message: Raven is under attack
[f=0124634] game_message: Raven is under attack
[f=0128114] game_message: Airpad is under attack
[f=0128528] game_message: Caretaker is under attack
[f=0136381] game_message: Stardust is under attack
[f=0137179] !transmitlobby @voice@buildUnit@add;tacnuke;Eos
[f=0137179] !transmitlobby @voice@buildUnit@add;seismic;Quake
[f=0137179] !transmitlobby @voice@buildUnit@add;empmissile;Shockley
[f=0137179] !transmitlobby @voice@buildUnit@add;napalmmissile;Inferno
[f=0137179] !transmitlobby @voice@buildUnit@reload
[f=0141646] game_message: Owl is under attack
[f=0143404] game_message: Owl is under attack
[f=0154748] game_message: Cyclops is under attack
[f=0155648] game_message: Owl is under attack
[f=0158187] Houdini paused the game
[f=0158187] [i18n] Warning: "time_ingame" is not translated in en
[f=0158187] [i18n] Error: No translation found for "time_ingame"
[f=0158187] [i18n] Warning: "delete" is not translated in en
[f=0158187] [i18n] Error: No translation found for "delete"
[f=0158187] [i18n] Warning: "save" is not translated in en
[f=0158187] [i18n] Error: No translation found for "save"
[f=0158187] Houdini paused the game
[f=0158187] [i18n] Warning: "save_overwrite_confirm" is not translated in en
[f=0158187] [i18n] Error: No translation found for "save_overwrite_confirm"
[f=0158187] Warning: [FSA::DeleteFile] error 'No such file or directory' deleting file 'C:/Program Files (x86)/Steam/steamapps/common/Zero-K/Saves/1.slsf'
[f=0158187] SaveGeneralInfo - Done
[f=0158187] SaveUnits - Done
[f=0158187] SaveFeatures - Done
[f=0158187] SaveProjectiles - Done
[f=0158187] Save - Done
[f=0158187] [EOH::Save(id=0)] active=1
[f=0158187] [EOH::Save(id=1)] active=1
[f=0158187] [ILoadSaveHandler::CreateSave] saved game to file "Saves/1.slsf"
[f=0158187] Houdini unpaused the game
[f=0159214] game_message: Owl is under attack
[f=0166658] game_message: Owl is under attack
[f=0178453] Houdini paused the game
[f=0178453] Houdini unpaused the game
[f=0178672] Houdini paused the game
[f=0178672] Houdini unpaused the game
[f=0190522] !transmitlobby @voice@buildUnit@add;amphcon;Conch
[f=0190522] !transmitlobby @voice@buildUnit@add;amphraid;Duck
[f=0190522] !transmitlobby @voice@buildUnit@add;amphimpulse;Archer
[f=0190522] !transmitlobby @voice@buildUnit@add;amphfloater;Buoy
[f=0190522] !transmitlobby @voice@buildUnit@add;amphriot;Scallop
[f=0190522] !transmitlobby @voice@buildUnit@add;amphassault;Grizzly
[f=0190522] !transmitlobby @voice@buildUnit@add;amphlaunch;Lobster
[f=0190522] !transmitlobby @voice@buildUnit@add;amphaa;Angler
[f=0190522] !transmitlobby @voice@buildUnit@add;amphbomb;Limpet
[f=0190522] !transmitlobby @voice@buildUnit@add;amphtele;Djinn
[f=0190522] !transmitlobby @voice@buildUnit@reload
[f=0195276] game_message: Inferno is under attack
[f=0222248] game_message: Owl is under attack
[f=0222956] game_message: Scallop is under attack
[f=0223168] game_message: Scallop is under attack
[f=0224302] game_message: Stinger is under attack
[f=0226135] game_message: Scallop is under attack
[f=0226289] game_message: Scallop is under attack
[f=0232372] game_message: Stinger is under attack
[f=0243341] Input grabbing is enabled!
[f=0243341] Input grabbing is enabled!
[f=0273726] !transmitlobby @voice@buildUnit@add;gunshipcon;Wasp
[f=0273726] !transmitlobby @voice@buildUnit@add;gunshipbomb;Blastwing
[f=0273726] !transmitlobby @voice@buildUnit@add;gunshipemp;Gnat
[f=0273726] !transmitlobby @voice@buildUnit@add;gunshipraid;Locust
[f=0273726] !transmitlobby @voice@buildUnit@add;gunshipskirm;Harpy
[f=0273726] !transmitlobby @voice@buildUnit@add;gunshipheavyskirm;Nimbus
[f=0273726] !transmitlobby @voice@buildUnit@add;gunshipassault;Revenant
[f=0273726] !transmitlobby @voice@buildUnit@add;gunshipkrow;Krow
[f=0273726] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
[f=0273726] !transmitlobby @voice@buildUnit@add;gunshiptrans;Charon
[f=0273726] !transmitlobby @voice@buildUnit@add;gunshipheavytrans;Hercules
[f=0273726] !transmitlobby @voice@buildUnit@reload
[f=0348314] Input grabbing is disabled!
[f=0348314] Input grabbing is enabled!
[f=0351164] game_message: Duck is under attack
[f=0351329] game_message: Duck is under attack
[f=0355491] game_message: Lobster is under attack
[f=0356016] game_message: Buoy is under attack
[f=0357061] game_message: Scallop is under attack
[f=0357211] game_message: Scallop is under attack
[f=0357365] game_message: Scallop is under attack
[f=0357516] game_message: Buoy is under attack
[f=0357670] game_message: Buoy is under attack
[f=0376145] game_message: Airplane Plant is under attack
[f=0377555] game_message: Metal Extractor is under attack
[f=0381136] game_message: Nimbus is under attack
[f=0389267] game_message: Raven is under attack
[f=0389516] game_message: Raven is under attack
[f=0389632] Houdini paused the game
[f=0389632] Houdini paused the game
[f=0389632] Warning: [FSA::DeleteFile] error 'No such file or directory' deleting file 'C:/Program Files (x86)/Steam/steamapps/common/Zero-K/Saves/1.slsf'
[f=0389632] SaveGeneralInfo - Done
[f=0389632] SaveUnits - Done
[f=0389632] SaveFeatures - Done
[f=0389632] SaveProjectiles - Done
[f=0389632] Save - Done
[f=0389632] [EOH::Save(id=0)] active=1
[f=0389632] [EOH::Save(id=1)] active=1
[f=0389632] [ILoadSaveHandler::CreateSave] saved game to file "Saves/1.slsf"
[f=0389632] Houdini unpaused the game
[f=0389667] game_message: Raven is under attack
[f=0391276] Input grabbing is enabled!
[f=0391276] Input grabbing is enabled!
[f=0392343] game_message: Raven is under attack
[f=0421530] game_message: Raven is under attack
[f=0427458] game_message: Raven is under attack
[f=0427734] game_message: Raven is under attack
[f=0470955] game_message: Swift is under attack
[f=0474865] game_message: Raven is under attack
[f=0485543] game_message: Swift is under attack
[f=0486855] game_message: Raven is under attack
[f=0488609] game_message: Raven is under attack
[f=0507575] game_message: Swift is under attack
[f=0508061] game_message: Raven is under attack
[f=0508215] game_message: Raven is under attack
[f=0509843] game_message: Swift is under attack
[f=0533375] game_message: Raven is under attack
[f=0542441] game_message: Raven is under attack
[f=0545880] game_message: Raven is under attack
[f=0605792] game_message: Swift is under attack
[f=0636599] game_message: Swift is under attack
[f=0644140] game_message: Duck is under attack
[f=0656574] game_message: Swift is under attack
[f=0656786] game_message: Swift is under attack
[f=0665625] game_message: Swift is under attack
[f=0665804] game_message: Swift is under attack
[f=0666222] game_message: Swift is under attack
[f=0666802] game_message: Owl is under attack
[f=0667658] Error: Failed to allocate memory
[f=0667658] Error: Error handler invoked for Spring 104.0.1-1305-gf2c1261 maintenance.
[f=0667658] Error: DLL information:
[f=0667658] Error: Stacktrace for Spring 104.0.1-1305-gf2c1261 maintenance:
[f=0667658] Error: 	[ProgCtr=008f0ecf StackPtr=0268a090 FramePtr=00fb481b]
[f=0667658] Error: 	(0) Unknown [0x008F0ECF]
[f=0667658] Error: 	(1) Unknown [0x008F0ECF]
[f=0667658] Error: 	(2) Unknown [0x774E37E3]
[f=0667658] Error: 	(3) Unknown [0x008F0ECF]
[f=0667658] Error: 	(4) Unknown [0x0268A090]
[f=0667658] Error: 	(5) Unknown [0x00FB481B]
[f=0667658] Error: 	(6) Unknown [0x6E6B6E55]
[f=0667658] Error: 	(7) Unknown [0x006E776F]
[f=0667658] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[f=0667658] Error: [ExitSpringProcess] errorMsg="Failed to allocate memory" msgCaption="Spring: Fatal Error" mainThread=1
[f=0667658] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=00000000)
[f=0667658] [SpringApp::Kill][1] fromRun=0
[f=0667658] [ThreadPool::SetThreadCount][1] wanted=0 current=3 maximum=4 (init=0)
[f=0667658] 	[async=0] threads=3 tasks=11480994 {sum,avg}{exec,wait}time={{0.000, -26815622374920258733927345142260541801767959961018324424118592095638885795992400668503943589566013272020388240261722371298751096534290117974816236201050112.000}, {0.000, 0.000}}ms
[f=0667658] 		thread=1 tasks=5740497 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -0.000}, {-0.000, 0.000, 2.000, -2.000}}ms
[f=0667658] 		thread=2 tasks=5740497 {sum,min,max,avg}{exec,wait}time={{26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, 0.000, -2.000, 0.000}, {2.000, 0.000, -0.000, -2.000}}ms
[f=0667658] 	[async=1] threads=3 tasks=47272 {sum,avg}{exec,wait}time={{-0.000, -0.000}, {0.000, 0.000}}ms
[f=0667658] 		thread=1 tasks=23638 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 26815622300071012938279355436151660967257679568357044891875988448151143308646322002179540091716144861005572989165253935589875224827928399942640087192305664.000}, {0.000, 0.000, -0.000, 0.000}}ms
[f=0667658] 		thread=2 tasks=23634 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {0.000, 0.000, -2.000, 0.000}}ms
[f=0667658] [ThreadPool::SetThreadCount][2] workers=0
[f=0667658] [SpringApp::Kill][2]
[f=0667658] [Game::KillLua][0] dtor=0 loadscreen=00000000
[f=0667658] [Game::KillLua][3] dtor=0 luaUI=21742178
[f=0667658] Start widgetHandler:Shutdown
[f=0667658] Shutdown - SaveOrderList Complete
[f=0667658] Writing last game win data
[f=0667658] Shutdown - SaveConfigData Complete
[f=0667658] Shutdown Widget - Save/Load API
[f=0667658] Shutdown Widget - Chili Highlight
[f=0667658] Shutdown Widget - Draw After Chili
[f=0667658] Shutdown Widget - EPIC Menu
[f=0667658] Shutdown Widget - Depth of Field Shader
[f=0667658] Shutdown Widget - Chili Widget Selector
[f=0667658] Shutdown Widget - Chili Minimap
[f=0667658] Shutdown Widget - Deferred rendering
[f=0667658] Shutdown Widget - Local Team Colors
[f=0667658] Shutdown Widget - Display Keys 2
[f=0667658] Shutdown Widget - Save Game Menu
[f=0667658] Shutdown Widget - Unit Icons
[f=0667658] Shutdown Widget - Noises
[f=0667658] Shutdown Widget - HealthBars
[f=0667658] Shutdown Widget - Win Counter
[f=0667658] Shutdown Widget - BuildETA
[f=0667658] Shutdown Widget - Modular Comm Info
[f=0667658] Shutdown Widget - Transport AI
[f=0667658] Shutdown Widget - Stereo3D
[f=0667658] Shutdown Widget - Showeco and Grid Drawer
[f=0667658] Shutdown Widget - Point Tracker
[f=0667658] Shutdown Widget - Missile Silo Range
[f=0667658] Shutdown Widget - MinimapEvents
[f=0667658] Shutdown Widget - Mex Placement Handler
[f=0667658] Shutdown Widget - Local Widgets Config
[f=0667658] Shutdown Widget - Highlight Geos
[f=0667658] Shutdown Widget - Grab Input
[f=0667658] Input grabbing is disabled!
[f=0667658] Shutdown Widget - Galaxy Battle Handler
[f=0667658] msg, Campaign_PlanetBattleResign 33 667658
[f=0667658] data = {
[f=0667658]     1 = Campaign_PlanetBattleResign
[f=0667658]     2 = 33
[f=0667658]     3 = 667658
[f=0667658] },
[f=0667658] Shutdown Widget - Darkening
[f=0667658] Shutdown Widget - Context Menu
Zero-K.exe Information: 0 : Chobbyla << GaAddDesignEvent {"Value":22255,"EventID":"events_2018_04_25:campaign:planet_33:difficulty_2:lose_2:resign"}
[f=0667658] Shutdown Widget - Chili Spectator Panels
[f=0667658] Shutdown Widget - Chili Selections & CursorTip v2
[f=0667658] Shutdown Widget - Chili Nuke Warning
[f=0667658] Shutdown Widget - Chili EndGame Window
[f=0667658] Shutdown Widget - Chili Economy Panel Default
[f=0667658] Shutdown Widget - CameraShake
[f=0667658] Shutdown Widget - Attack Warning
[f=0667658] Shutdown Widget - Startup Info and Selector
[f=0667658] Shutdown Widget - Attack AoE
[f=0667658] Shutdown Widget - UnitShapes
[f=0667658] Shutdown Widget - Map Edge Extension
[f=0667658] Shutdown Widget - Selection Send
[f=0667658] Shutdown Widget - LupsManager
[f=0667658] Shutdown Widget - Receive Units Indicator
[f=0667658] Shutdown Widget - Newton Firezone
[f=0667658] Shutdown Widget - Chili Pro Console
[f=0667658] Shutdown Widget - Lasso Terraform GUI
[f=0667658] Shutdown Widget - Lups
[f=0667658] Shutdown Widget - Chili Framework
[f=0667658] Shutdown Widget - Custom Markers
[f=0667658] Shutdown Widget - Chili Core Selector
[f=0667658] Shutdown Widget - Pause Screen
[f=0667658] Shutdown Widget - Text To Speech Control
[f=0667658] Shutdown Widget - Persistent Build Height
[f=0667658] Shutdown Widget - Outline Shader
[f=0667658] Shutdown Widget - Layout Handler
[f=0667658] Shutdown Widget - Color Blindness Correction
[f=0667658] End widgetHandler:Shutdown
[f=0667658] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,1273920588,0} {chunk,block}Bytes={0,0}
[f=0667658] [Game::KillLua][1] dtor=0 luaGaia=00000000
[f=0667658] [Game::KillLua][2] dtor=0 luaRules=25e59560
[f=0667658] Start gadgetHandler:Shutdown
[f=0667658] Shutdown - StartSetup
[f=0667658] Shutdown - UnitMorph
[f=0667658] Shutdown - LupsNanoSpray
[f=0667658] Shutdown - Missile Silo Controller
[f=0667658] Shutdown - Modular Comm Info
[f=0667658] Shutdown - Terrain Texture Handler
[f=0667658] Shutdown - UnitCloakShield
[f=0667658] End gadgetHandler:Shutdown
[f=0667658] Start gadgetHandler:Shutdown
[f=0667658] Shutdown - Save/Load
[f=0667658] Shutdown - UnitMorph
[f=0667658] Shutdown - Galaxy Campaign Battle Handler
[f=0667658] Shutdown - Modular Comm Info
[f=0667658] Shutdown - Retreat Command
[f=0667658] Shutdown - Shockwaves
[f=0667658] Shutdown - Teleport Throw
[f=0667658] Shutdown - UnitCloakShield
[f=0667658] Shutdown - Lups Cloak FX
[f=0667658] Shutdown - Lups
[f=0667658] Shutdown - Lups Shield
[f=0667658] End gadgetHandler:Shutdown
[f=0667658] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,1273921034,0} {chunk,block}Bytes={0,0}
[f=0667658] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=4294967295 {numAllocs[*],allocSums[*]}={0,0} {int,ext,rec}Allocs={0,1273921034,0} {chunk,block}Bytes={0,0}
[f=0667658] [Game::KillLua][4] dtor=0
[f=0667658] [WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20190718_090701_IslandTest_104.0.1-1305-gf2c1261 maintenance.sdfz" (181595780 bytes)
[f=0667658] [Sound] [Sound::Kill] soundThread.joinable()=1
[f=0667658] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[f=0667658] [Sound] [Sound::UpdateThread][3] #sources=32 #items=115
[f=0667658] [Sound] [Sound::UpdateThread][4] ctx=1ea68808 dev=078333d0
[f=0667658] [Sound] [Sound::UpdateThread][5] ctx=1ea68808 dev=078333d0
[f=0667658] [Sound] [Sound::Cleanup][alcDestroyContext(1ea68808)]
[f=0667658] [Sound] [Sound::Cleanup][alcCloseDevice(078333d0)]
[f=0667658] [Sound] [Sound::UpdateThread][6]
[f=0667658] [Game::~CGame][1]
[f=0667658] [Game::KillLua][0] dtor=1 loadscreen=00000000
[f=0667658] [Game::KillLua][3] dtor=1 luaUI=00000000
[f=0667658] [Game::KillLua][1] dtor=1 luaGaia=00000000
[f=0667658] [Game::KillLua][2] dtor=1 luaRules=00000000
[f=0667658] [Game::KillLua][4] dtor=1
[f=0667658] [Game::KillMisc][1]
[f=0667658] [Game::KillMisc][2]
[f=0667658] [EOH::DestroySkirmishAI(id=1)]
[f=0667658] [EOH::DestroySkirmishAI(id=0)]
[f=0667658] [Game::KillMisc][3]
[f=0667658] [Game::KillRendering][1]
[f=0667658] [~CRectangleOverlapHandler] 25% overlap reduction
[f=0667658] [3DOParser::Kill] allocated 76 pieces
[f=0667658] [S3OParser::Kill] allocated 1850 pieces
[f=0667658] [AssParser::Kill] allocated 189 pieces
[f=0667658] [Game::KillInterface][1]
[f=0667658] [Game::KillInterface][2]
[f=0667658] [Game::KillSimulation][1]
terminate called after throwing an instance of 'std::bad_alloc'
  what():  std::bad_alloc
[f=0667658] Error: Spring received an ABORT signal
[f=0667658] Error: Error handler invoked for Spring 104.0.1-1305-gf2c1261 maintenance.
[f=0667658] Error: DLL information:
[f=0667658] Error: 0x00400000	spring
[f=0667658] Error: 0x774a0000	ntdll
[f=0667658] Error: 0x76370000	KERNEL32
[f=0667658] Error: 0x77130000	KERNELBASE
[f=0667658] Error: 0x6d560000	apphelp
[f=0667658] Error: 0x77030000	ADVAPI32
[f=0667658] Error: 0x75960000	msvcrt
[f=0667658] Error: 0x76450000	sechost
[f=0667658] Error: 0x75fa0000	RPCRT4
[f=0667658] Error: 0x73d60000	SspiCli
[f=0667658] Error: 0x73d50000	CRYPTBASE
[f=0667658] Error: 0x76140000	bcryptPrimitives
[f=0667658] Error: 0x75a20000	IMAGEHLP
[f=0667658] Error: 0x76950000	ucrtbase
[f=0667658] Error: 0x74570000	SHELL32
[f=0667658] Error: 0x76900000	cfgmgr32
[f=0667658] Error: 0x767d0000	shcore
[f=0667658] Error: 0x76520000	combase
[f=0667658] Error: 0x76a70000	windows.storage
[f=0667658] Error: 0x73de0000	shlwapi
[f=0667658] Error: 0x76340000	GDI32
[f=0667658] Error: 0x75e30000	gdi32full
[f=0667658] Error: 0x764a0000	msvcp_win
[f=0667658] Error: 0x742d0000	USER32
[f=0667658] Error: 0x758c0000	win32u
[f=0667658] Error: 0x742c0000	kernel.appcore
[f=0667658] Error: 0x758e0000	profapi
[f=0667658] Error: 0x76780000	powrprof
[f=0667658] Error: 0x77110000	FLTLIB
[f=0667658] Error: 0x74460000	WS2_32
[f=0667658] Error: 0x6d7b0000	GLU32
[f=0667658] Error: 0x703b0000	IPHLPAPI
[f=0667658] Error: 0x6d7f0000	OPENGL32
[f=0667658] Error: 0x6b5c0000	libvorbisfile-3
[f=0667658] Error: 0x6b800000	OpenAL32
[f=0667658] Error: 0x75d30000	ole32
[f=0667658] Error: 0x6b440000	libcurl
[f=0667658] Error: 0x761a0000	CRYPT32
[f=0667658] Error: 0x77120000	MSASN1
[f=0667658] Error: 0x770b0000	wldap32
[f=0667658] Error: 0x65180000	libfontconfig-1
[f=0667658] Error: 0x6ef80000	glew32
[f=0667658] Error: 0x70e40000	libfreetype-6
[f=0667658] Error: 0x70880000	libogg-0
[f=0667658] Error: 0x6de10000	WINMM
[f=0667658] Error: 0x6d740000	libvorbis-0
[f=0667658] Error: 0x6c740000	SDL2
[f=0667658] Error: 0x75b90000	IMM32
[f=0667658] Error: 0x76860000	OLEAUT32
[f=0667658] Error: 0x62e80000	zlib1
[f=0667658] Error: 0x6dda0000	WINMMBASE
[f=0667658] Error: 0x73500000	VERSION
[f=0667658] Error: 0x68f40000	libexpat-1
[f=0667658] Error: 0x10000000	DevIL
[f=0667658] Error: 0x6bd60000	MSVCP80
[f=0667658] Error: 0x6bb20000	MSVCR80
[f=0667658] Error: 0x6f7e0000	gameoverlayrenderer
[f=0667658] Error: 0x74560000	PSAPI
[f=0667658] Error: 0x6a6f0000	nvapi
[f=0667658] Error: 0x73e40000	SETUPAPI
[f=0667658] Error: 0x6bf90000	dxgi
[f=0667658] Error: 0x6f4e0000	uxtheme
[f=0667658] Error: 0x75a40000	MSCTF
[f=0667658] Error: 0x54a10000	0Kraken71ChromaDevProps
[f=0667658] Error: 0x744d0000	clbcatq
[f=0667658] Error: 0x6d330000	MMDevApi
[f=0667658] Error: 0x734d0000	DEVOBJ
[f=0667658] Error: 0x099f0000	PROPSYS
[f=0667658] Error: 0x5d630000	AUDIOSES
[f=0667658] Error: 0x61930000	wintypes
[f=0667658] Error: 0x6d2d0000	AVRT
[f=0667658] Error: 0x09b70000	nvoglv32
[f=0667658] Error: 0x73850000	WTSAPI32
[f=0667658] Error: 0x74270000	WINTRUST
[f=0667658] Error: 0x73510000	ntmarta
[f=0667658] Error: 0x6de60000	dwmapi
[f=0667658] Error: 0x58310000	nvspcap
[f=0667658] Error: 0x6d1e0000	WINSTA
[f=0667658] Error: 0x61aa0000	TextInputFramework
[f=0667658] Error: 0x61a10000	CoreMessaging
[f=0667658] Error: 0x61190000	CoreUIComponents
[f=0667658] Error: 0x6fea0000	shfolder
[f=0667658] Error: 0x5d4c0000	Windows.UI
[f=0667658] Error: 0x5ea20000	InputHost
[f=0667658] Error: 0x0fec0000	dsound
[f=0667658] Error: 0x6ffc0000	secur32
[f=0667658] Error: 0x704d0000	mswsock
[f=0667658] Error: 0x76940000	NSI
[f=0667658] Error: 0x70360000	dhcpcsvc
[f=0667658] Error: 0x704b0000	napinsp
[f=0667658] Error: 0x70490000	pnrpnsp
[f=0667658] Error: 0x70470000	NLAapi
[f=0667658] Error: 0x703e0000	DNSAPI
[f=0667658] Error: 0x703a0000	winrnr
[f=0667658] Error: 0x6c5a0000	fwpuclnt
[f=0667658] Error: 0x73590000	bcrypt
[f=0667658] Error: 0x6ddd0000	rasadhlp
[f=0667658] Error: 0xf6020000	dbghelp
[f=0667658] Error: Stacktrace for Spring 104.0.1-1305-gf2c1261 maintenance:
[f=0667658] Error: 	[ProgCtr=008f0ecf StackPtr=0268936c FramePtr=00fb481b]
[f=0667658] Error: 	(0) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\spring.exe [0x008F0ECF]
[f=0667658] Error: 	(1) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\spring.exe [0x008F0ECF]
[f=0667658] Error: 	(2) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\spring.exe [0x008F0ECF]
[f=0667658] Error: 	(3) Unknown [0x0268936C]
[f=0667658] Error: 	(4) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\spring.exe [0x00FB481B]
[f=0667658] Error: 	(5) Unknown [0x505C3A43]
[f=0667658] Error: 	(6) C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win32\104.0.1-1305-gf2c1261\spring.exe [0x006E776F]
[f=0667658] Error: 	(7) Unknown [0x46206D61]
[f=0667658] Error: 	(8) Unknown [0x73656C69]
[f=0667658] Error: 	(9) Unknown [0x38782820]
[f=0667658] Error: 	(10) Unknown [0x535C2936]
[f=0667658] Error: 	(11) Unknown [0x6D616574]
[f=0667658] Error: 	(12) Unknown [0x6574735C]
[f=0667658] Error: 	(13) Unknown [0x70616D61]
[f=0667658] Error: 	(14) Unknown [0x635C7370]
[f=0667658] Error: 	(15) Unknown [0x6F6D6D6F]
[f=0667658] Error: 	(16) Unknown [0x655A5C6E]
[f=0667658] Error: 	(17) Unknown [0x4B2D6F72]
[f=0667658] Error: 	(18) Unknown [0x676E655C]
[f=0667658] Error: 	(19) Unknown [0x5C656E69]
[f=0667658] Error: 	(20) Unknown [0x336E6977]
[f=0667658] Error: 	(21) Unknown [0x30315C32]
[f=0667658] Error: 	(22) Unknown [0x2E302E34]
[f=0667658] Error: 	(23) Unknown [0x33312D31]
[f=0667658] Error: 	(24) Unknown [0x672D3530]
[f=0667658] Error: 	(25) Unknown [0x31633266]
[f=0667658] Error: 	(26) Unknown [0x5C313632]
[f=0667658] Error: 	(27) Unknown [0x69727073]
[f=0667658] Error: 	(28) Unknown [0x652E676E]
[f=0667658] Error: [Watchdog::DeregisterThread] invalid thread number 0
[f=0667658] Error: [ExitSpringProcess] errorMsg="Abort / abnormal termination" msgCaption="Spring: Fatal Error" mainThread=1
Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host.
Zero-K.exe Information: 0 : Chobby closed connection


Zero-K.exe Warning: 0 : Spring exit code is: -1073741819, assuming crash
Zero-K.exe Information: 0 : Spring exited
Zero-K.exe Warning: 0 : Spring crash detected

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