Animated video wallpapers for the PS5 home screen.
- Discover: hundreds of animated wallpapers to download right on the PS5, by category (Anime, Games, Movies, ...) the list updates by itself.
- Library tab with all your games and apps, to give each one its own video (experimental).
- PS Store only: the video shows only on the PlayStation Store tile, with its own video.
- Sound: videos with sound play it.
- Game music: a game's own theme keeps playing when its video has no sound or Sound is on Mute
- Your clips from internal storage or a USB drive
- Looks: Dim, Vignette, Haze, all combinable
- Hide in Settings: Settings keeps the normal PS5 background
- Pause while a game runs, so games get the video decoder
- Parallax effect when moving between games
- Random video on every start
- Rest mode: comes back on its own after waking the PS5
- Home-screen app to pick, delete and control everything
- Phone / PC page to upload, play and delete videos
Needs a jailbroken PS5 with a payload loader.
- Copy
.mp4files to/data/LiveShell/video, or to aliveshellfolder on a USB drive. - Load
liveshell.elf. - Open the LiveShell Engine on the home screen (Media).
Videos: H.264 and HEVC Only 1080p. with or without sound and 4k not supported yet.
- Open the Discover tab.
- Download and Press Use: it plays on the home screen or per game. Downloaded wallpapers also appear in All tab.
- Open the Library tab and pick a game or app.
- Choose its video. Reset gives it back the default background.
Keep all videos in one place (internal or USB) for the quickest switching.
A video for every tile
- 🎮 Games: PS5 and PS4
- 🧩 Homebrew and web-app tiles: Payload Manager, etaHEN Toolbox, and more
- 🛍️ PlayStation Store: with PS Store only.
| Path | What |
|---|---|
/data/LiveShell/video/ |
Your videos |
<USB>/liveshell/ |
Videos on a USB drive |
/data/LiveShell/config.txt |
Settings |
/data/LiveShell/liveshell.log |
Log |
Linux or WSL, with the PS5 payload SDK and the OnionHEN v0.9.0-beta2 source tree.
ONIONHEN=~/onionHEN-beta2 PS5_PAYLOAD_SDK=~/ps5-payload-sdk tools/build.shsrc/ is copied into OnionHEN as source/liveshell and built as the liveshell target.
- OnionHEN: payload injector, detour library and ShellUI groundwork
- PS5 Payload SDK: toolchain and PS5 libraries
GPL-3.0. See LICENSE.