fix: ensure chunks are loaded when getting arena chunks#295
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Nandi0813 merged 1 commit intoZoneDevelopement:devfrom Mar 9, 2026
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fix: ensure chunks are loaded when getting arena chunks#295Nandi0813 merged 1 commit intoZoneDevelopement:devfrom
Nandi0813 merged 1 commit intoZoneDevelopement:devfrom
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* Dev (#274) * fix(firework-cooldown): add right-click filter (#279) * fix(firework): prevent cooldown spam/hang on held clicks (#282) * Dev (#285) * fix(firework-cooldown): add right-click filter * fix(firework): prevent cooldown spam/hang on held clicks * Improve pre-login kick message with better wording * refactored chat listener to fix party and staff chat logging * added console to audience for party chat and staff chat logging on modern version * fixed death cause compatibility issue for party ffa death and changed default color fallback to gray * changed fireball and tnt kb to be more similar to minemens on modern practice * changed fireball knockback calculation * changed rounds hashmap to use ConcurrentHashMap * fixed chunk unload event handling * fixed block check in unloaded chunks * fixed arena and ladder icons showing in GUIs * changed logic in ffa main setup GUI to enable arena automatically when it can and admin wants to open it * fixed fire spread rollback logic * fixed fire conflicting arena rollback, fixed enderpearl glitch when player leaving ffa arena * fix: prevent synchronous chunk loading in Cuboid#getChunks (#291) * fix: ensure chunks are loaded when getting arena chunks (#295) * Dev (#298) * fireball fight velocity fix during jump * fix: update CopyGui synchronously to prevent duplicate icons (#299) * fix: prevent false firework cooldown and optimize by using EntitySpawnEvent * chore: remove unused imports * fix: include FFA arenas in enabled arena count * fix: update CopyGui synchronously to prevent duplicate icons * fixed chunk loading and arena copy action bar coloring * fixed event GUIs to show every icon type correctly * changed fireball fight velocity settings in config * implemented new fireball fight feature that lets players destroy placed blocks by fireballs * fixed NPE in PlayerItemCooldownEvent handling * added kitdata to sumo event, fixed online player fetching for commands, changed event start sound to only play when under 5 seconds * added duel right-click to player * changed ladder slot reading from config so it doesn't reset every time there is a change in the config.yml * changed version to 6.4.6-SNAPSHOT * changed ladder slots path in config.yml --------- Co-authored-by: MISHA <208148594+lokspel@users.noreply.github.com>
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