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abzakir/README.md

Hi, I'm Abdul Zakir 👋

Computer Science · FAST NUCES Islamabad

Building interactive systems at the intersection of code, graphics, and human–computer interaction.

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About

I work close to the system level — where visuals, logic, architecture, and performance come together. My focus is on software you can see and feel: desktop apps, real-time graphics, games, and computer vision systems.

Desktop Apps  ·  Computer Vision  ·  Real-time Rendering  ·  Game Dev  ·  Systems Programming

🚀 Featured Projects

📊 FocusFlow

A modern productivity tracking desktop application designed to improve consistency, focus, and workflow management.

  • Focus and break timers with session tracking
  • Daily productivity goals and streaks
  • Heatmaps, analytics, and a productivity dashboard
  • Clean, lightweight desktop interface

Tech Tech Repo Download


🧠 Neuro-Latency

A multi-sensory reaction assessment system that measures cognitive latency, impulsiveness, and response consistency using visual, audio, and motion-based stimuli.

Tech Repo


✋ Hand Gesture Particle System

An interactive desktop application where real-time hand gestures control a dynamic 3D particle environment using a webcam.

Tech Tech Repo


🎮 Metal Slug: Iron Requiem

A fan-made Metal Slug-inspired run-and-gun platformer featuring missions, vehicles, weapons, and multiple gameplay modes.

Tech Tech Repo


🔫 OOP Metal Slug

A full-fledged Metal Slug-style semester project built with Object-Oriented Programming — modular header and cpp architecture.

  • Three playable levels
  • Enemy systems and combat mechanics
  • Animation and collision systems
  • State management and modular design

Tech Tech


👾 Tumble Pop Clone

A recreation of the classic arcade game developed from scratch.

Tech Repo


🛠 Tech Stack

Category Tools
Languages C++ · JavaScript · Python · HTML · CSS
Frameworks & Libraries Electron · Three.js · SFML · MediaPipe
Concepts OOP · DSA · Computer Vision · Real-time Rendering · Event-Driven Systems
Tools Git & GitHub · Linux · VS Code · Visual Studio

📌 Current Focus

  • Building polished desktop applications
  • Exploring graphics and interaction systems
  • Improving system-level software thinking
  • Learning scalable software architecture
  • Combining creativity with engineering

"Great software is not only about making things work — it's about understanding why they work."

Popular repositories Loading

  1. abzakir abzakir Public

    Config files for my GitHub profile.

    HTML

  2. hand-gesture-particle-system hand-gesture-particle-system Public

    An interactive real-time 3D particle system driven by hand gestures. This project combines webcam-based hand tracking with Three.js to translate human gestures into live particle motion and shape t…

    JavaScript

  3. tumble-pop-sfml tumble-pop-sfml Public

    Tumble Pop is a 2D arcade-style game built in C++ using SFML. It features sprite-based animations, enemy AI, gravity and collision mechanics, and a vacuum system inspired by the classic game. Built…

    C++

  4. live-vote-telecast-blockchain live-vote-telecast-blockchain Public

    A blockchain-based live vote telecast simulation designed to enhance election transparency. Votes are recorded immutably on a blockchain and reflected in real time on a public dashboard with distri…

    HTML

  5. neuro-latency neuro-latency Public

    NeuroLatency is a multi-sensory reaction assessment tool that measures cognitive latency, impulsiveness, and response consistency using unpredictable visual, audio, and motion stimuli - built entir…

  6. metal-slug-iron-requim metal-slug-iron-requim Public

    Fan-made Metal Slug-style run-and-gun platformer in C++20 & SFML 2.6 — missions, vehicles, weapons, Survival & Creative modes (Visual Studio)

    C++