v0.4.0
A pixel-art desktop companion that lives on your screen.
What is new in 0.4.0
Added
- Ambient world: a persistent layer at the bottom of the screen that runs independently from the pet
- Deer (Calciumtrice sprites, recolored with a custom warm palette) that wander, graze, sleep at night, and flee from the mouse
- Day/night cycle with time-of-day tinting baked into the ground palette; spawn rate, population cap, and behaviors shift across dawn/day/dusk/night
- Per-instance personality on spawned creatures (speed, graze bias, flight radius, flee cooldown)
- Hand-drawn pixel terrain: layered dirt, soil edge, grass blades, pebbles, occasional flowers
- Credits tab (replaces the old footer modal), with external links opening via
NSWorkspace - Events section in the control panel, separate from Quick Actions, with action category sections
Changed
- Control panel reorganized into Pet / Ambient / General sidebar groups
- Creatures can be enabled/disabled per ID; disabling culls live instances, re-enabling triggers a fresh spawn within ~1s
- Actions page UX polish