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Version 3.21.1

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@github-actions github-actions released this 11 Aug 16:27

Requires CBA version 3.18.5 or later and ArmA 3 version 2.20 or later.

Change Log Summary

ADDED:

  • Flags - Add option to define a different texture used by the placeable flag (#11423)
  • Quick Mount - Add Get In actions to vehicle seats (#11380)
  • Rearm - Add pylon position check (#11333)

FIXED:

  • Arsenal - Fix Bad Vehicle Type error for backpack (#11388)
  • Arsenal - Fix non-matching faces from showing in Arsenal (#11384)
  • Arsenal - Fix: RPT error when using fnc_addRightPanelButton (#11439)
  • Ballistics - Fix B_12Gauge_Slug_NoCartridge and add ACE_RailHeightAboveBore configs (#11352)
  • CUP Compat - WARDROBE - Fix CUP_U_I_GUE_Flecktarn2 (#11390)
  • Cargo - Fix initial deploy position being invalid (#11434)
  • Common - Fix RscUnitInfoAir base class for ArmA 2.22 (#11429)
  • Common - Fix missing default value for hearing (#11391)
  • Common - Fix object tilt on horizontal surfaces on sloped terrain (#11386)
  • Dragging - Fix WeaponHolder dragging (#11392)
  • Dragging - Fix units being stuck in carry animation and change default dropped stance (#11358)
  • Explosives - Fix placing explosives while prone (#11400)
  • Interact Menu - Fix _actionParams not accessible in action condition (#11385)
  • Missile Guidance - Add support for CBA disposable launchers on SACLOS (#11329)
  • Mk6 Mortar - Fix fire-on-load ballistics (#11426)
  • Refuel - Remove Global Ops Terrains (so they can be loaded dynamically) (#11371)
  • Reload - Fix script error when reloading from FFV seat (#11387)
  • Sandbag - Fix floating sandbags when building (#11383)
  • Spike - Fix not checking numeric value of attribute (#11361)
  • Tagging - Chalk Description Fix (#11370)
  • Vehicle Damage - Fix applying damage to tracks for cars (#11451)
  • Vehicles - Fix plane auto-throttle (#11339)
  • Wardrobe - Fix: Insignia vanished on uniform-change (#11409)
  • missile_aim9 - Fix missing magazine (#11337)
  • optionsmenu - Fix Main menu button linking to GitHub release page (#11366)

IMPROVED:

  • Arsenal - Add magazine classname searching & improve left hand search (#11393)
  • Ballistics - Add B_12Gauge_Pellets_Submunition AB values (#11461)
  • COMPAT CWR3 BAF - Add SACLOS to Javelin SAM and MCLOS to Blowpipe SAM (#11449)
  • CSW - Improve CSW tripod placement (#11433)
  • Compat Aegis - Add Realistic Weights (#11177)
  • Compat RHS - Fix goggles (#11408)
  • Compat SPE / SPEX - Add ace_overheating_barrelMass to small arms (#11413)
  • Explosives - Change deadman explosives location (#11402)
  • Explosives - Improve EOD unit equipment handling (#11435)
  • Explosives - Improvement: Add clacker ranges to description (#11349)
  • Explosives - Taking bounding box into consideration when attaching (#11335)
  • Flags - Add event hooks for flag interactions (#11424)
  • Grenades - Add ace_grenades_fnc_altFlashbangInit for GL launched (#11398)
  • Interact Menu - Simplify compile menu recurse function (#11381)
  • Interaction - Add CBA event when a unit joins a team (#11342)
  • MILR - Add Popup hint for range (#11397)
  • Medical - Make unconsciousness hide UI (#11365)
  • Medical GUI - Add customizable message when opening player's medical menu (#10883)
  • Medical GUI - Prevent firing on sudden menu close (#11344)
  • Medical Treatment - Improve DAGOR Patient Loading (#11436)
  • Minedetector - Add arsenal stat for mine detector radius (#11356)
  • Minedetector - Improvement: Add setting to boost radius of detectors (#11346)
  • Misc. - Improve arsenal stats (#11360)
  • Misc. - Minor code optimizations (#11401)
  • RF Compat - Extinguish cook-off and engine fire (#11362)
  • Recoil - Add custom recoil shake coef (#11379)
  • Refuel - Make destruction effects longer, Rework terrain init (#11416)
  • Towing - Add enable setting (#11437)
  • Vehicles - Make cruise control disable when vehicle stops (#11411)
  • WS Compat - Improve XMS ACE_IronSightBaseAngle and ACE_RailHeightAboveBore (#11389)
  • Wardrobe - Add support for converting items (Face, Head, NVG) (#11364)
  • compat_ws - Add realistic name for SIX-12 (UBS_lxWS) (#11457)
  • interact_menu - Add "removeActionFromZeus" function (#11382)
  • missile_gbu - Improve HMD display (#11374)

CHANGED:

  • Ballistics - Update .50BW ACE_caliber with correct value. (#11253)
  • Common - Add ace_scriptedNameSet to prevent overwriting name (#11442)
  • Compat RF - Add Reserve Parachutes (#11343)
  • Explosives - Fix explosives crate inventories (#11425)
  • Hearing - Remove deafness from vehicle secondary explosions (#11419)
  • Interaction Menu - Improve Error Messages for Remove Action (#11458)
  • Medical - Make window focus/flash on killed (#11415)
  • Medical Damage - Readd interrupting of wound handling (#11359)
  • Medical- Change Uncon Anim Event (#11399)
  • Minedetector - Clean up mine detector fire modes (#11357)
  • Minedetector - Improvement: Increase Radius of ACE_VMM3 (#11347)
  • Missileguidance - Add local event for modification of seeker parameters (#11299)
  • Reload - Increase distance for base interaction "ACE_Weapon" from 1.5 to 2.0 (#11417)
  • Scopes - Apply effects to secondary muzzles (#11456)
  • Various - Reorganize setting categories (#11412)
  • Volume - Make volume reduction of music independent from sound effects. (#11428)
  • Wardrobe - Remove API Parameter _extendedInfo (#11444)

TRANSLATIONS:

  • Translations - French (#11334)
  • Translations - Japanese (#11369)
  • Translations - Japanese (#11348)
  • Translations - Russian (#11463)
  • Translations - Russian (#11373)