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  1. PixelPad PixelPad Public

    PixelPad is a C++ graphics app that supports basic drawing on a customizable canvas. It follows Test-Driven Development (TDD) for reliable code. Features include drawing, resizing, filling, clearin…

    C++

  2. Exodius Exodius Public

    Exodius is a modular, component-based automation framework for building robust, maintainable, and asynchronous UI workflows. It simplifies end-to-end automation with a fluent, async-first API and a…

    C#

  3. AD.Mono.Pong AD.Mono.Pong Public

    Small project where I convert monogame's pong example into using a component based design system

    C# 1

  4. AD.LightYears AD.LightYears Public

    Light Years is a C++ game that mimics Unreal Engine's architecture without relying on an actual engine. It explores UE’s Actors, Components, Object System, Reflection, Memory Management, and Events…

    C++

  5. Unity3d-Dojo-Demo Unity3d-Dojo-Demo Public

    A demo project where I'm creating a modular state machine

    C#

  6. Unity3d-City-Builder Unity3d-City-Builder Public

    City builder game

    C# 8 3