Adjust Event allow setting sceneName
public void setEventSuccessDelegate(Action<AdjustEventSuccess> eventSuccessDelegate, string sceneName = "Adjust")
But requestTrackingAuthorizationWithCompletionHandler is hardcoded scene name
AdjustUnity.mm
void _AdjustRequestTrackingAuthorizationWithCompletionHandler() {
[Adjust requestTrackingAuthorizationWithCompletionHandler:^(NSUInteger status) {
NSString *stringStatus = [NSString stringWithFormat:@"%tu", status];
const char* charStatus = [stringStatus UTF8String];
UnitySendMessage([@"Adjust" UTF8String], "GetAuthorizationStatus", charStatus);
}];
}