____ __ ____ _
__ _ ___|___ \ / _| _ / ___| | ___ ___
/ _` |/ _ \ __) | |(_|_) | | |/ __/ __|
| (_| | __// __/| _| _| |___| | (_| (__
\__,_|\___|_____|_|(_|_)\____|_|\___\___|
It is still under development and nothing is done here.
If you are looking for something able to use, go find clspv.
OpenCL C Compiler
Compiles OpenCL C into SPIR-V for Vulkan Compute Shading.
clspv is the prior one being made, and it is currently working.
But I am currently suffering from some bugs from it, so I am making one.
This is not a fork of clspv.
Make a subset of OpenCL C -> SPIR-V for Vulkan without bugs currently I am encounting.
- ae2f::Core
- ae2f::Preproc
- clang
- llvm (optional)