US8: Player Leaderboard#99
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- Add score fields (player1Score, player2Score) to BracketMatch type - Add tournamentWinner field to BracketResponse - Implement PUT /api/tournaments/:id/matches/:matchId/score endpoint - Add submitMatchScore function to store with validation - Update getTournamentBracket to include tournament winner - Add comprehensive test suite with 14 test cases covering: - Score submission and validation - Bracket advancement and winner determination - Real-time updates - Score history preservation - Edge cases (byes, completed matches) - All 73 tests passing
- Add Replay type to types.ts with all required fields - Create replay storage in store.ts with Maps for replays and replaysByTournament - Implement createReplay, getReplayById, getReplaysByTournament, validateReplayFileSize functions - Create src/routes/replays.ts with POST /api/replays and GET /api/replays/:id - Add GET /api/tournaments/:id/replays endpoint in tournaments.ts - Implement 2GB file size limit validation - Add authentication checks (organizer-only upload) - Ensure organizers can only upload to their own tournaments - Replays accessible publicly without authentication - Add comprehensive test suite with 14 tests covering all edge cases - All 96 tests passing
- Add searchReplays function to store.ts with filtering and pagination - Support filtering by game (case-insensitive), event_id, and player_name - Implement pagination with default page size of 20, max 100 - Return paginated results with metadata (total, page, pageSize, totalPages) - Results sorted in reverse-chronological order by default - Add GET /api/replays route to replays.ts - Handle edge cases for invalid pagination parameters - Performance tested for datasets up to 100 replays (< 500ms) - Add comprehensive test suite with 21 tests - All 117 tests passing
- Add startDate, venue, city optional fields to Tournament interface - Update createTournament to accept new location/date fields - Add searchEvents function to store.ts with filtering by game and city - Filter out past events by default (events with startDate < now) - Sort results by startDate ascending (soonest first) - Create EventResponse interface with entrantCount - Create src/routes/events.ts with GET /api/events endpoint - Add events router to app.ts - Performance optimized for large datasets (< 400ms) - Add comprehensive test suite with 17 tests - All 134 tests passing
- Add getPointsForPlacement function with tiered points system (1st=100, 2nd=75, 3-4th=50, 5-8th=25, participation=10) - Create getLeaderboard function to aggregate stats across finalized tournaments - Filter by game (required, case-insensitive) - Support player_id query to return specific player's rank - Implement pagination with default page size 20, max 100 - Sort by points descending with tiebreakers (total wins, total tournaments, userId) - Only include finalized tournaments in calculations - Create LeaderboardEntry and LeaderboardResponse interfaces - Create src/routes/leaderboard.ts with GET /api/leaderboard endpoint - Add leaderboard router to app.ts - Add comprehensive test suite with 14 tests - All 148 tests passing
Claude automated code reviewSummaryThis PR implements US8 (Player Leaderboard), adding a competitive ranking system with points-based scoring, game-specific leaderboards, and pagination. It also includes substantial changes to support US4–7 (replays, event discovery, score tracking) with new routes, tests, and a comprehensive automation architecture document. Risk assessmentMedium — The PR bundles multiple user stories (US3–8) into a single changeset, including a 561-line automation architecture document that belongs in Findings
Test coverageExcellent. 14 tests for leaderboard (filtering, pagination, points system, tiebreakers, edge cases), plus comprehensive tests for replays (US4), event discovery (US7), and score tracking (US3). Tests cover:
Minor gap: no explicit test for the tiebreaker "userId alphabetically" in leaderboard, though logic is present. SecurityNo security concerns identified.
Suggested follow-ups
Advisory only — a human reviewer still approves the merge. Re-run with |
Implement User Story 8: Player Leaderboard
This PR adds a competitive ranking system for players based on tournament performance.
Key Features:
Technical Implementation:
Machine Acceptance Criteria Verified:
✓ GET /api/leaderboard requires game parameter
✓ Returns ranked players by points descending
✓ Correct points calculation based on placement
✓ Game filtering works correctly
✓ Tiebreaker logic functions properly
✓ Player rank query returns specific rank or 404
✓ Pagination with page and page_size
Tests: 14/14 passing