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Aaron edited this page Jan 22, 2018 · 69 revisions

What is OpenTESArena?

OpenTESArena is an open-source engine re-implementation for the game "The Elder Scrolls: Arena" by Bethesda Softworks, being developed from scratch in modern C++. It requires a copy of the original data from the floppy disk version to run (available on the Bethesda website here).

Documentation about the technical details behind Arena is either hard to find or non-existent, so for decoding many of the original file formats, either researching patterns in the data itself or adapting other existing open-source tools is necessary. Thankfully, the Arena manual is an excellent resource for understanding the game's rules and design.

Scope

This is a rough list of features acting as the long-term roadmap. Features may be added, removed, or iterated on as time goes by, so they might come and go from here depending on how the project is progressing.

Renderer

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Level Data

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Character Data

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