A simple interactive experience inspired mechanically and aesthetically by Sega “blue sky” games like Space Harrier and Nights into Dreams.
Made by agj for the 2025 Gleam Game Jam, under the theme “Lucy in the sky with diamonds”. Written in the Gleam programming language, using the paint graphics library.
The typeface used within the game is an ad-hoc collection of glyphs drawn using a 12×12 grid.
The code for the version released during the jam is preserved in the
jam-version Git tag. The code was cleaned up a bit after that, and might
further evolve in the future.
Sound effects by:
- JDSherbert (“select”, “collect”).
You'll need Nix installed. If you also have direnv installed, do direnv allow
after navigating into this directory in your terminal. Otherwise, do nix develop (requires flakes enabled) to enter a shell with dependencies loaded in.
Enter just to see the tasks available.
just developwill launch a development server.just buildwill create the release files under thedistdirectory.
This repo does not include the sound assets used in the distributed version, which are the following:
assets/select.mp3—JDSherbert - Pixel UI SFX Pack - Cancel 2 (Square).mp3(mono version) from JDSherbert's sound pack.assets/collect.mp3—JDSherbert - Pixel UI SFX Pack - Select 2 (Square).mp3(mono version) from JDSherbert's sound pack.