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v1.2 — Worlds, Memory & Integrity

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@agmonetti agmonetti released this 14 Jun 00:34
· 9 commits to main since this release

v1.2 — Worlds, Memory & Integrity

Added

  • Local Worlds browser: lists your singleplayer saves (parsed
    directly from level.dat, no extra dependencies) with the version
    each world was last played on. Selecting a world automatically
    switches the launcher to that version to prevent save corruption,
    and shows when each world was last played ("2h ago", "5d ago", etc.).
  • Configurable memory allocation: set how much RAM Minecraft can
    use (1-8 GB) directly from the menu, with built-in guidance for
    Vanilla, modded, and heavy modpack setups. No more hardcoded 2GB cap.
  • Download integrity checks: client, libraries, and assets are now
    verified against their official SHA1 checksums during download.
    Corrupted/incomplete downloads are automatically discarded and
    retried on the next launch instead of causing mysterious crashes.
  • Clearer feedback after launching: mcTUI now tells you explicitly
    that Minecraft keeps running in the background after the terminal
    closes, or shows the last lines of the crash log if it exits early.

Notes

  • World detection and last-played times use a minimal, dependency-free
    NBT parser built specifically for this purpose.