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Getting Started
Angus Hollands edited this page May 13, 2015
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=Importing the library=
To avoid namespace clutter, most modules in the library must be imported directly, rather than using from network import *. It is recommended to import specific objects, rather than all members from a namespace, to avoid confusion later on.
First of all, you'll need to establish a client or server:
from network.enums import Netmodes
from network.world_info import WorldInfo
# Setup server
WorldInfo.netmode = Netmodes.server
# Or, setup client
WorldInfo.netmode = Netmodes.client=Use with game_system=
Now, importing a blocking game loop might be useful
#Network
##Replication Overview
##Serialisation Data handlers
##Communication Messaging
#Game Framework ##Bindings Creating bindings