Releases: aigengame/godot-agent
Releases · aigengame/godot-agent
v0.6.2
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0.6.2 (2026-07-06)
Bug Fixes
v0.6.1
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0.6.1 (2026-07-06)
Bug Fixes
value-coercion: preserve JSON container integer types (#428 ) (51d442a )
v0.6.0
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0.6.0 (2026-07-05)
Features
game: address script variables in live get/set (#424 ) (c437c6e )
v0.5.0
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0.5.0 (2026-07-05)
Features
game: add rendered Control rect live command (#420 ) (0a550fb )
v0.4.0
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0.4.0 (2026-07-05)
Features
node: add child index insertion and reorder (#416 ) (1c5e9e0 )
v0.3.1
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0.3.1 (2026-07-05)
Bug Fixes
v0.3.0
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0.3.0 (2026-07-04)
Features
node: scene instancing via node add --instance (#404 ) (dec0906 )
Bug Fixes
scene: preserve instance stubs on mutation (#407 ) (0495976 )
scene: surface static scene instance identity (#410 ) (1eac135 )
v0.2.1
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0.2.1 (2026-07-04)
Bug Fixes
input: add physics-clock input sequence duration (#395 ) (ce5b69f )
scene: preserve ext_resource ids on mutation (#394 ) (b27c2f6 )
script: report missing preload dependencies (#396 ) (ae24dba )
v0.2.0
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0.2.0 (2026-07-02)
Features
ops: ADR-0035 value projection — compound Variants to structured JSON (#386 ) (11bdbc3 )
project: structured InputMap action authoring (add-input-action / remove-input-action) (#385 ) (ec868bf )
Bug Fixes
ops: gate reference-scan decode on extension before reading (#384 ) (ab82564 )
ops: gate the built-in-class ClassDB probe on class_exists (#383 ) (572af52 )
v0.1.51
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0.1.51 (2026-07-01)
Features
harness: public is_daemon_launched() predicate for log gating (#362 ) (#367 ) (c652a5d )
ops: assign a Resource to an Object-typed property by res:// ref (#363 ) (#369 ) (e10ca7c )