Use a 3D model as your Minecraft player skin.
FBX Player Models lets you pick an .fbx model and show it on your player. Other players can see it too when they also have the mod installed.
This mod is experimental. It was made for fun, so some models may not work perfectly.
Both downloads are experimental builds.
- Use an
.fbxmodel instead of a normal Minecraft skin. - See your model on the main menu.
- Change your model in game with
/skin. - Use custom models on multiplayer servers.
- Let server players upload models if they have permission.
- Install the mod.
- Join a world or server.
- Run
/skin. - Choose your
.fbxfile. - Open Edit Model Rig if the arms, legs, head, or body do not move correctly.
- Use Auto Bind first. If needed, click each body part and choose the right bone by hand.
Your settings are saved after you choose and edit your model.
For the best chance of working, use a simple model exported from Blender.
Good models usually have:
- Low detail.
- One material.
- A texture.
- Clear bone names.
- A file size under 3 MB.
The rig names like Head, Chest, Right Arm, Left Arm, Right Leg, and Left Leg can help the mod guess the right body parts.
FBX files can be very different from each other. This mod does not support every advanced model feature.
These may not work well yet:
- Very large models.
- Very complex materials.
- Shape keys or blend shapes.
- Advanced animation setups.
- IK, constraints, or complicated rigs.
- Models exported from tools other than Blender.
If a model does not load, try a simpler Blender export.
Servers store uploaded models in the world save.
Operators can upload models by default. Operators can also allow or block uploads for other players:
Allow players:
/fbxplayermodels uploadperm <playername> yes
Deny players:
/fbxplayermodels uploadperm <playername> no
Uploaded files must be 3 MB or smaller.
The mod can also show FBX models on special entities.
Example commands:
/summon fbxplayermodels:view_entity ~ ~ ~ {Model:"this_file.fbx"}
/summon fbxplayermodels:hostile_entity ~ ~ ~ {Model:"this_file.fbx"}
/summon fbxplayermodels:tameable_entity ~ ~ ~ {Model:"this_file.fbx",TameItem:"minecraft:apple"}
The model file must already be on the server in its FBX mob model folder.
FBX Player Models is based on AllTheSkins by 1TheCrazy.