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Definitions

ALexeyP0708 edited this page Jul 2, 2020 · 3 revisions

You need to understand the definitions so that the documentation is clear to you.

Class - constructor (function), which will form a new object based on the prototype.

Interface - a class that is marked as an interface, in order to establish rules for interacting with the API.

Class/Interface members -declared properties / methods / reactive properties in the class.

Reactive properties -a class member of the for which the getter and / or setter are defined.

Interface manager - static class that will manage the interfaces.

Criteria- This is a set of restrictions for class members that are declared in the Interface. Validation will take place on them.

Interface Rules-Criteria generated for class members from all inherited interfaces

Prototype chain- this is a sequence of inherited prototypes.

Descriptors - characteristics of object members. see Descriptors

Interface rules generation- it is the calculation of Interfaces in the prototype chain, and the calculation of criteria for members class through processes of comparison or combination of criteria.

Sandbox -a function that acts as a wrapper for class members, in order to validate the arguments and return results when the method is executed.

Assembling class members - creating a sandbox for class members.

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