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EveLens 1.3.0 -- Doctrine Designer, Chinese Language Now Live #65
aliacollins
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EveLens 1.3.0 is live.
This one has been cooking since early April. Eleven new features, three improvements, twelve bug fixes, and two features that exist purely because someone in this community asked for them.
The Headline Features
Doctrine Designer (Ctrl+G)
Create shared skill templates for fleet doctrines. Pick the skills, assign characters, and instantly see who can fly what and how long each person needs to train. One click generates a personal training plan for each character. Built for FCs managing 30+ characters across multiple fleet comps.
Chinese Language Support
Full Simplified Chinese localization -- 300+ translated UI strings and 50,000+ CCP official SDE translations for every skill, ship, item, and blueprint in the game. Language picker in Settings > Appearance. Thanks to @NeeFoo for requesting this (#62).
Skill Farm: Configurable SP Base
This one came directly from @MaccaNZ97 in Discussion #44. The problem: not all farm characters are pure SP farms. Some have PI skills, mining skills, hauling skills -- SP you actually use. Now you can set a per-character SP floor. Click the Base column in the Skill Farm Dashboard, set your number, and only SP above that counts as extractable. Saves automatically, persists across sessions. CCP's 5M minimum is still enforced.
Quality of Life
Bug Fixes (12)
The usual suspects: plan editor scroll offset, attribute optimizer accuracy, macOS compatibility (Cmd+W, menu title, Unicode fonts, dock icon), Linux AppImage icon, and the website download links that were 404-ing.
Download
evelens.dev | GitHub Release | Full Changelog
Windows (signed installer), macOS (Apple Silicon .app), Linux (AppImage). All platforms, same features.
What's Next
The backlog has some interesting stuff queued up. If you have opinions about what should come next, the Ideas category is always open.
o7
-- Alia
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