Compare post-processing aa methods (and ssaa)
- Compare existing techniques, focussing on pure-post-processing techniques (and only single-pass for now).
- Compare on game-like as well as plot-like images.
- Provide wgsl implementations for a few of these algorithms.
- Experiment with the algorithms.
- Develop new algorithms.
This repo contains an HTML file to compare different ppaa methods. You can see it online at https://almarklein.github.io/ppaa-experiments/viewer.html
When you've checked out the repo, you can simply open the local html-file in your browser. This is a great tool if you want to e.g. tweak existing methods, add another method, or develop your own method.
Run pip install . to install the dependencies.
Then run e.g. python scrips/run_shaders.py.