Skip to content
Mathéo Auer edited this page Oct 20, 2025 · 1 revision

Welcome to the TimelineFX Wiki!

Welcome to the official documentation for TimelineFX, a declarative particle animation engine for Minecraft Paper/Spigot plugins. This wiki is your comprehensive guide to understanding and using the library, from basic setup to advanced techniques.

Whether you're looking to create simple particle effects or build complex, multi-layered animations, you'll find the information you need right here.

Where to Start?

This wiki is organized into several sections to help you find what you're looking for.

  • New to TimelineFX? The Getting Started guide is the perfect place to begin. It walks you through setting up the library in your project and creating your very first animation.
  • Want to understand the fundamentals? Check out the Core Concepts section to learn about the key components that make TimelineFX work, such as Timelines, Effects, and the Animation Engine.
  • Looking for practical examples? The Examples section provides a variety of code snippets and tutorials for common use cases.

Clone this wiki locally