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Oni 1.3.0r4

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@andiyar andiyar released this 19 Jun 22:24

Public preview build of OniARM64, an Apple Silicon native port of Oni.

What's new in 1.3.0r4

  • OniARM64 now checks GitHub for a newer release on launch and offers it when one exists
  • Initial work on an experimental native Metal renderer (thanks Claude Fable!) (hold Option while launching to enable it). Likely buggy! OpenGL remains the default for now.

Note: This is a preview build. Levels 1–5 play end-to-end; later levels untested.

Roadmap (hopeful)

  • Level playback as life permits
  • Metal renderer (because, why not?)
  • HD texture pack injection support via OniSplit or similar, at present issues with some formatting.

the goal remains Vanilla Oni support across all levels. Metal + textures etc are more fun blue-sky work

You need

  • An Apple Silicon Mac
  • macOS 15 (Sequoia) or newer
  • Your own copy of Oni to provide game data (GameDataFolder), Mac or Windows data both work

Install

  1. Download OniARM64.dmg below.
  2. Open the DMG and drag OniARM64.app onto the Applications shortcut.
  3. Double-click OniARM64.app. On first launch it prompts you to locate your Oni GameDataFolder and copies it into place for you.

Bug reports

Open an issue. Crash reports land at ~/Library/Logs/DiagnosticReports/Oni-*.ips; please attach the most recent.